MK vs KI
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posted02/22/2008 01:43 AM (UTC)by
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redsaleen02
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07/28/2004 04:42 PM (UTC)
we will cont here mkf.

how can u say ki ripped off mk, in 1995 when both games were released mk3 wasnt even on ki s level in any way shape or form.

u think ki stole shit from midway,,,, this is going to be fun.


ill start with this, mkda cinder a complete rip off of cinder 10000000000%.

ive stated it once ill state it again, kai is a rip off of jago.

so since ki charaters have projectiles, that means they copied it from mk??? megaman shoots a projectile did that a copy from mk too??? or spiderman in the vs series for capcom,,, you will have to come up with better shit.

u are making fun of ki fatalitys??? they are great,, better than those lame ass babalties and friendships.... what was the point of those..

brutality copy of the ultra combo.

and mk may have came up with the falatlty but it was the pure genius of rare to make it so u can do a finishing combo and link it right into a finisher.. that idea alone tops ki over mk in that departmart.


midway hasnt made a good fatal since wargods, those fatals were well planned and detailed, not like the crap mk has made for the past 7 yrs. but this is about ki, and not wargods.
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mkflegend
02/18/2008 10:47 PM (UTC)
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redsaleen02 Wrote:
we will cont here mkf.

how can u say ki ripped off mk, in 1995 when both games were released mk3 wasnt even on ki s level in any way shape or form.

u think ki stole shit from midway,,,, this is going to be fun.


ill start with this, mkda cinder a complete rip off of cinder 10000000000%.

ive stated it once ill state it again, kai is a rip off of jago.

so since ki charaters have projectiles, that means they copied it from mk??? megaman shoots a projectile did that a copy from mk too??? or spiderman in the vs series for capcom,,, you will have to come up with better shit.

u are making fun of ki fatalitys??? they are great,, better than those lame ass babalties and friendships.... what was the point of those..

brutality copy of the ultra combo.

and mk may have came up with the falatlty but it was the pure genius of rare to make it so u can do a finishing combo and link it right into a finisher.. that idea alone tops ki over mk in that departmart.


midway hasnt made a good fatal since wargods, those fatals were well planned and detailed, not like the crap mk has made for the past 7 yrs. but this is about ki, and not wargods.


lol, damn you must really love KI to make this thread and continue this but I'll bite and discuss with you......

I never said KI bite off of MK3 per-se, I said they bite off of MK/SF ideas in general(MK1, MK2 etc) the first few games as far as the darkness factors and finishing moves. I still feel however that Jago's moveset is similar to Ryu's and Ken's.

I don't know why you're even bringing up Megaman, Spider-man lol those aren't fighting games...if you're seriously going to run with that argument then I can say well I guess all fighters copied off of Metroid because that was one of the first characters to shoot something/projectiles...let's keep this within fighting games, not characters from adventure side scrollers then making appearances into fighting games like MM in MvC2 or Metroid in SSB because that's way after MK and KI...I'm talking strickly when all the early fighters came out. Midway even admits that they were inspired and took ideas from SF but made their own unique game. If you're telling me Rare didn't take anything from MK & SF I'll just laugh straight out because it's so obvious.

I noticed you mentioned Brutalities, ok a quick comment on that here...Ultra Combo's and Brutalities are similar but different in the end. In KI, UC's were a long combo that punched the guy off the roof if you were on that level.

In MK Brutalities(which I thought were lame a little personally) was a long combo ending in an uppercut where your foe exploded literally into pieces. There's your difference, besides it was one of those things just put into MKT for the hell of it...and almost everyone either never did them.

Other then Ultra Combos and Brutalities though, MK has nothing like KI and like I said MK came out first so you trying to say MK took KI cues is kind of backwords.


Then KI comes out with blood similar to MK's, corny finishing moves listed as "Humiliations" and characters that are bite offs of MK and SF characters...

In that other thread what you said about Reptile and Blaze...

lol, Reptile was out way before Raptor was and Reptile looks different in every MK game he's been in thus far, he's not a straight out dinosaur like Raptor is. Reptile looks more like an Iguana, Raptor looks like a umm Raptor lol. So if anything Raptor is a Reptile biteoff or inspired character.


How is Blaze like Cinder? lol cause he has fire powers? Then how come you didn't mention the dude from SF3 or the dude from SC who actually Blaze is more accurate too then Cinder, just look at the size of him not to mention Blaze move wise and storyline wise is a lot more powerful then Cinder can dream to be.


Ohh and I'm sooooooooooo sure that Spinal had nothing to do with Scorpion just without clothes ..and a shield and sword lol.

That's your opinion then about the fatalities. Obviously MK has among the best fatalities in any fighter with MK2, some in UMK3, MK4...but seriously, MK:DA had some nice ones and MK:D had some interesting ones so not sure what your "taste" is but there's tons of fans on here that enjoyed MK:DA and MK:D's fatalities...not to mention some of the stage fatalities in the MK universe are awesome....




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redsaleen02
02/19/2008 04:13 AM (UTC)
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what did they steal??

that would be like be saying midway stole the dial combo idea from rare.

spinal is a copy of scorp?? spinal is a skeleton, scorps head is a flamming skull under a mask. his body is human. scorp has a spear, spinal has a shield and sword, guess midway copied spinal weapon than.

fulgores desgin blows away the cyborg ninjas.

back to chief thunder, since ki came out befroe mk3 , midway than stole the native american from ki. t hawk is nightwolf on steriods, capcom even gave him the same outfit. no nightwolfs alt outfit in mka is a direct copy of chief thunder.

how can u say mkda blaze is not cinder, blaze in mkda was a normal size guy, his mkda desgin is a copy of cinder.

glacius is a copy of subzero?? one can freeze water, and one is made of ice. also the first guy with the teleporting uppercut, hmmmm who stole that from rare.

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mkflegend
02/19/2008 10:35 PM (UTC)
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redsaleen02 Wrote:
what did they steal??

that would be like be saying midway stole the dial combo idea from rare.

spinal is a copy of scorp?? spinal is a skeleton, scorps head is a flamming skull under a mask. his body is human. scorp has a spear, spinal has a shield and sword, guess midway copied spinal weapon than.

fulgores desgin blows away the cyborg ninjas.

back to chief thunder, since ki came out befroe mk3 , midway than stole the native american from ki. t hawk is nightwolf on steriods, capcom even gave him the same outfit. no nightwolfs alt outfit in mka is a direct copy of chief thunder.

how can u say mkda blaze is not cinder, blaze in mkda was a normal size guy, his mkda desgin is a copy of cinder.

glacius is a copy of subzero?? one can freeze water, and one is made of ice. also the first guy with the teleporting uppercut, hmmmm who stole that from rare.



The combos are a bit different with dial ups MK vs. KI, KI there's at times no boundaries, Cinder, Orchid for example my friend is pretty good with Orchid since he likes KI but notice in MK, it's always limited with a 4 hit combo or 7 hit combo etc you get the point

Fulgore is alright looking, his design I wouldn' tsay though spectacular to "blow away the cyberninjas" especially the way they look now. In MK3/UMK3 they all looked the same but still given the time and digitized graphics it still looked hot and midway had to build those costumes from scratch, drawing designs where KI just used like a cheesy looking claymation/CP graphics, it looked weird. Like they used Clay fighter's looks but made it looker darker. Fulgore just looks like a slow, Robocop/Spartan combination that honesly looks and sounds more robotic then Cyborg(which is part man/part machine)

lol, the weapon that Spinal uses is a Pirate sword......MK's used tons of different authentic weapons that all look different, btw Red umm weapons have always existed some up way back to the 16th Century in which TONS of not only fighters but various games use in general...so your weapon argument is totally irrelevant.

On Spinal/Scorpion, do you not know that Scorpion is an undead ninja? Spinal is obviously undead just naked with a shield and sword...Spinal was no doubt inspired by Scorpion/GR and Jason and The Arganauts...if you ever saw that movie, you'd agree..


Cinder first off is smaller then even normal sized Blaze who's created by the Elder Gods with his own background, then evolves in MKA to this gigantic firebeats....Cinder is this regular sized dude that's just KI's version of night and day filling in a counterpart to Glacius...almost all fighters with special moves highly involved do this which I'll list below in a sec.

BTW, Sub-Zero might as well be Ice being a Cyromancer species of human breed, the only difference is Sub-Zero keeps his human look(most of the time) but if he wanted to he could turn himself or create ice all around his body, ever see his MK:DA alternate or MK:D primary with his arms literally frozen and his mask breathing below 0 cold air? Not to mention he's constantly getting more and more powerful in the storyline and his MKA ending should it be canon he turns into an Ice God...so yeah, Sub if he wanted to can BE ice if he went nuts with his powers...they just like maintaining his human look to appeal to fans.

SF-Ryu/Ken

MK-Sub-Zero/Scorpion

KI-Glacius/Cinder

See a pattern here? lol


Now on the teleport moves, first of all MK had teleport moves first before KI and was the first fighter that had the idea of "from the other side teleport moves or under the ground", Scorpion, Raiden etc since MK 1....all KI did was make it look different with Glacius's going thru the ground, it's still Raiden's teleport more or less only represented differently with a puddle instead of electricity...so again, if anything Rare bit off of Midway with the going thru the ground teleport concept.

Besides, I'm not even comparing the characters so much just the game of KI's concept vs. MK's darkness, blood, finishing moves, atmosphere etc. AS for War God's, it's alright but nothing more then a quick game to fill in pretty much taking ideas from themselves in a fast MK-like game and the fatalities in WG's were alright, nothing compared to MK's fatalities over the years.

Only reason why I brought up characters was because you did so I don't mind debating certain characters...Also, since you keep bringing up characters..KI also bite off SF a bit with let's see here Combo? *cough*Balrog* anyone? You also have to admit that the fact that a few moves Jago's special moveset are identical to Ryu's and Ken's. Come on man lol, similar fireball and screams something, has the same uppercut special move that they have too shouting something that sounds like "Ryuoken".

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Iori9
02/20/2008 09:56 PM (UTC)
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Fighting games have been inspiring other's since Street Fighter 2 was released, thats basically business for you, if one company does something then the other may have to do it themselves, if you refer to this as a rip-off or stealing then basically, you are calling every company a thief.

Example= McDonald's has WiFi, now many other stores/fast food places do.
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mkflegend
02/21/2008 04:37 AM (UTC)
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Iori9 Wrote:
Fighting games have been inspiring other's since Street Fighter 2 was released, thats basically business for you, if one company does something then the other may have to do it themselves, if you refer to this as a rip-off or stealing then basically, you are calling every company a thief.

Example= McDonald's has WiFi, now many other stores/fast food places do.


Exactly, the thing with Midway though and MK is that Boon(true MK fans know this) clearly admitted he was inspired by SF but made his own game with different elements too at the same time.

DOA creator also btw, in an old GI mag which I have somewhere admitted that he was inspired by SF and MK believe it or not. glasses
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BOOYA123
02/21/2008 07:20 AM (UTC)
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KI didnt have shit on Mk sorry whoever thinks it did.



shit Ki didnt have shit on SF and thats not even Mk level...
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ChaosTheory
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02/21/2008 03:14 PM (UTC)
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BOOYA123 Wrote:
KI didnt have shit on Mk sorry whoever thinks it did.



shit Ki didnt have shit on SF and thats not even Mk level...


Concise statement. Any reason why?

KI is the ONLY fighting game to rival MK in design and theme. As for the game itself compared to MK...

It was released in '94, so MKII was the latest MK at the time. So go look what they did with KI compared MK. The visuals were no contest at the time, the combo-system was terrific, and the music was great.

Even if you compare it to MK3... the visuals were still superior, MK3 had the worst theme and design of all MK games, and the new combo idea for MK3 was already done by KI (and done better).
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GTrax
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02/21/2008 08:31 PM (UTC)
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Damn nerds!
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mkflegend
02/21/2008 09:05 PM (UTC)
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ChaosTheory Wrote:
BOOYA123 Wrote:
KI didnt have shit on Mk sorry whoever thinks it did.



shit Ki didnt have shit on SF and thats not even Mk level...


Concise statement. Any reason why?

KI is the ONLY fighting game to rival MK in design and theme. As for the game itself compared to MK...

It was released in '94, so MKII was the latest MK at the time. So go look what they did with KI compared MK. The visuals were no contest at the time, the combo-system was terrific, and the music was great.

Even if you compare it to MK3... the visuals were still superior, MK3 had the worst theme and design of all MK games, and the new combo idea for MK3 was already done by KI (and done better).


I happen to disagree here with the MK3 looking worse then KI, I can't see how KI did a better job when for one it bite off of MK's design with darkness, concept etc.

MK3 was the first MK game to have the 3D background in which according to the storyline, characters and overall MK game was superior..And Boon and Midway even admitted that they wanted that look earlier but at the time technology wasn't that far in yet going back to MK1 and MK2 time now before KI was even thought of. KI had no storyline or a shitty one if it did at all, levels that were also similar to MK and SF like that bridge stage to name one among the rooftop where you punch the guy off? Need I say more? Mk Pit 1 anyone?...I did like Fulgores stage though, the industrial stage was pretty appropriate for Fulgore but the rest were meh...

The visuals were not bad in KI, but no way superior to MK's overall. MK was one of the few games at that time(and did it the best) with digitized real actors in game with gameplay, in fact they made a few games like that but obviously MK was the best at it....KI's backgrounds were alright, nothing spectacular and the characters looked like Clay Fighter gone evil, hell even the Boss in Narc looked way better then KI's graphics (mod boss) that turned into huge Skull
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ChaosTheory
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02/21/2008 10:06 PM (UTC)
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MKF...

What, now other games can't be "dark"? Can't have fatalities? Blood? That's lame. Oh and rooftop levels are now a rip-off, too? That's absolutely ridiculous.

And I won't even get into the character rip-off conspiracy theories. Both games are VERY original in character-design.

And what graphics are you looking at? I'll give you the benefit of the doubt and assume that you're speaking on behalf of the SNES version of Killer Instinct, not the arcade.

Otherwise, you're saying that a 2D game is superior, graphically, to a game with 3D renders/levels. MK didn't have graphics on par with that until MK4.

I'm not bashing MK. I like both games the same. They rival each other in almost all aspects. That doesn't mean they rip anything off.
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mkflegend
02/22/2008 01:43 AM (UTC)
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ChaosTheory Wrote:

MKF...

What, now other games can't be "dark"? Can't have fatalities? Blood? That's lame. Oh and rooftop levels are now a rip-off, too? That's absolutely ridiculous.

And I won't even get into the character rip-off conspiracy theories. Both games are VERY original in character-design.

And what graphics are you looking at? I'll give you the benefit of the doubt and assume that you're speaking on behalf of the SNES version of Killer Instinct, not the arcade.

Otherwise, you're saying that a 2D game is superior, graphically, to a game with 3D renders/levels. MK didn't have graphics on par with that until MK4.

I'm not bashing MK. I like both games the same. They rival each other in almost all aspects. That doesn't mean they rip anything off.


No, I don't care about a game getting "ideas" from another....I'll only post something or disagree if someone if someone says something that's not true like MK biting off of KI when in fact MK came out first, so my only point was if anything it's the other way around. If you want to believe the stage thing isn't a ripoff, fine but you can't honestly tell me that the rooftop stage wasn't "inspired" by MK's pit...fight the guy, then at the end of the match punch him off? Come on man, lol it's so blatent......

You know what I'm saying? I already know every fighting game in this particular case was inspired by Street Fighter, and that includes MK but as you even said KI was the only other fighting game (other then other Midway made titles like Mace, War Gods) that's somewhat similar to MK in terms of darkness, blood and finishing moves.

On the graphics thing, I highly disagree with you there and we should just agree to disagree on that topic because obviously arcades look better then SNES or home versions in which just to clarify I'm not referring to, but rather arcades. In which MK2, UMK3 looked awesome the backgrounds and the crisp looking characters with digitized graphics of real actors. That's why I feel MK looked better because it looked like a real fight, despite the fact that they used real people.

KI arcade looked nice but nothing spectacular and looked more like a Donkey Kong Country graphics rather then 3D that we know now, I think KI went with that look to rival SF and MK's which at the time was the only two other fighters out there that were really popular 2D games that looked way different from one another, SF had the anime/cartoony look, MK had that dark, mature, authentic look and KI had that dark, clay fighter somewhat 3dish look.....the only true 3D game out at that time if you want to get technical and yes I'm being specific but only to back my point here is VF/Tekken which were always sporting a 3D look before MK and SF did, KI is dead now so we'll never see what KI will look like in true 3D revamped unless Rare actually makes KI3...

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