MK6 Gameplay Options!
3D Kombat Klassics
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MK6 Gameplay Options!
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posted03/02/2003 07:33 AM (UTC)by

Gameplay options
Tag team play (2 on 2) arcade mode very fast and furious fighting
Tag team fatalities - Very gruesome and much harder to pull off , hence much more rewarding too.
Special fatality per allied team , for example Sonya and Jax team up for a dual fatality
Another example , Quan-Chi and Shang Tsung team up for another dual fatality, get the idea?
One on one Vs mode - Simple enough
Arcade mode - Standard player against the computer
Tag Team Endurance - Hmmmm , sounds complex to me
Story arcade mode - Like Konquest but with little voice over storyboards along the way telling the story of MK.
Survival mode - Name says it all - Beat the !@#$ out of everyone! you get some energy back after every fight and each opponent you face increases in difficulty by 2-3% so after about 10 fights they get quite tuff.
Boss survival mode - Where you just fight all bosses and sub-bosses both past and present (!@#$ yeh!) Very hard!
Time attack mode - Beat the normal arcade game in the fastest possible time (the shorter the playtime the greater the reward)
Practice Mode - Name says it all ,much like in Tekken you can video your best combos and save them to memory card.Also punch in any combination and press the select button then watch you custom combo.(yay!)
Endurance mode - Like in MK3 Ultimate but only available on the certain options , in other words if you hate endurance during arcade mode you can switch them off. This reminds me there could me much more customisation in this game.
Super Endurance Mode - Here you every character in the game with no rest (not for the beginner) or the faint hearted either.

Tag team play (2 on 2) arcade mode very fast and furious fighting
Tag team fatalities - Very gruesome and much harder to pull off , hence much more rewarding too.
Special fatality per allied team , for example Sonya and Jax team up for a dual fatality
Another example , Quan-Chi and Shang Tsung team up for another dual fatality, get the idea?
One on one Vs mode - Simple enough
Arcade mode - Standard player against the computer
Tag Team Endurance - Hmmmm , sounds complex to me
Story arcade mode - Like Konquest but with little voice over storyboards along the way telling the story of MK.
Survival mode - Name says it all - Beat the !@#$ out of everyone! you get some energy back after every fight and each opponent you face increases in difficulty by 2-3% so after about 10 fights they get quite tuff.
Boss survival mode - Where you just fight all bosses and sub-bosses both past and present (!@#$ yeh!) Very hard!
Time attack mode - Beat the normal arcade game in the fastest possible time (the shorter the playtime the greater the reward)
Practice Mode - Name says it all ,much like in Tekken you can video your best combos and save them to memory card.Also punch in any combination and press the select button then watch you custom combo.(yay!)
Endurance mode - Like in MK3 Ultimate but only available on the certain options , in other words if you hate endurance during arcade mode you can switch them off. This reminds me there could me much more customisation in this game.
Super Endurance Mode - Here you every character in the game with no rest (not for the beginner) or the faint hearted either.


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I think you should make MK6.
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That sounds really good. I would like to have all those different modes of play. It would give you something more to do, and give you change after a while of doing one-on-one kombat against the computer forever. I hope at least some of those modes (such as endurance mode, 2 on 2 kombat, etc.) make it into mk6. I think if MKDA would have had this it would have been more fun. Survival mode would be fun, and very challenging. I hope at the very least that they bring back the endurance matches for MK6. Those were always fun.


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Zatterianwarrior Wrote: I think you should make MK6. |
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