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matthewhaddad
11/17/2006 12:38 PM (UTC)
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Awesome idea with this, I think it would be great. It is a little confusing to read, but I think I sort of get the hang of it. I would have loved to help, but I am not skilled enough in MKA to do this. I will be reading (and hopefully understanding) every post in this thread, because it is starting to get good. Someone do Sheeva soon tongue
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kabal-zero
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About Me
There is no knowledge that is not power.

11/17/2006 04:18 PM (UTC)
0
I got it right here, how do I give it to you?
kabal-zero Wrote:
I got it right here, how do I give it to you?

Great!
You coded it in HTML, right?
I will send you an IM with some HTML code. If you recieve it as code, you can copy and paste your movelist as an IM as well. I will post what I sent here, so sou can compare:
<table><tr>
<td><img src="nowhere/image.gif">Some text</td>
</tr></table>
Uranius
matthewhaddad Wrote:
Awesome idea with this, I think it would be great. It is a little confusing to read, but I think I sort of get the hang of it. I would have loved to help, but I am not skilled enough in MKA to do this. I will be reading (and hopefully understanding) every post in this thread, because it is starting to get good. Someone do Sheeva soon tongue


It is complex, in total, but you can start easy.
The basics are:

H: high moves,
M: mid moves and
L: low moves.

All other stuff adds some peace of information like sL or eM,
but is not necessary information.
sL is still a L (low move), So you don't need to understand all from the start. I am not skilled in explaining things simple, forgive me for that.

Just ask questions!
Your questions help me see, what needs more explanation, and thus enhances the first post for following readers.

"Volunteers" do not need to deliver perfect lists, extra information can be added later as well.

I also try to write things self-explaining, like Parry
this writing, for example got influenced from discussion with HJS.

@HJS: I didn't mention it, bud, but I somehow made a half step to your idea to "just make a column called specials" wink

@HJS, @Kabal-Zero:
Thanks a lot for the moves lists, I will try to get them online tonight! grin
I got everything al right, don't worry!
Uranius
P.S. I just updated my first post with your movelists!
I had to split up the code into two smaller sections to be able to upload it to the post, thats why the movelists are in another post now.
Big thanks for sending them! Enjoy!
So you are using Firefox, HJS.
After installing Firefox I reckognized that there are no buttons on firefox!
Thank god you pointed it out HJS, I whished I had more response on things like that!
I am trying to fix it.
Did you see the arrows with firefox? (they are gone now)

Uranius

P.S.: I just fixed the incompatibility issue.
ALL Buttons should be visible by now, if not, please tell me!
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kabal-zero
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About Me
There is no knowledge that is not power.

11/30/2006 05:00 PM (UTC)
0
My friend is borrowing my game right now but as soon as I get it back I'll do Onaga's movlist okay?
That would be cool!
Maybe I can make another character this week as well!
Uranius
Jarek added. I had to move tanya to another reply beneath, just scroll a bit further. Or click on the Overview.

Uranius
P.S.: I'm busy with Drahmin, he will follow soon.
Drahmin Added.
Kabal-Zero, I "corrected" some move properties of your Motaro list, I hope you don't mind. Unbreakables are now marked with a small dash '
The underline is for unparryable moves.
by the way, who can see Cross, Square, Triangle and Circle below: X○□△
My Brother wrote a script to convert xxJagoxx'
Movelist from IGN.com to the tables I use.

From now on I need to test the mids and some stuff only to make a movelist. Many thanks to xxJagoxx, I hope he doesen't mind that I took his list without asking for permission.
I will try to contact him, which is not that easy.

Testing mids and tracking behavior only takes a lot less time than the coding before, so I made four new moveslist.

An interesting thing I discovered is that the damage shown in practice mode is not correct. However, testing this would take ages, so this find will not be included into the list.
Ermacs f1 has 8.73 Damage, instead of 8; d1 in Axe has 3.2 instead of 3.

Uranius
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