New system of stage
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posted02/28/2004 05:59 AM (UTC)by
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Kamionero
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06/29/2003 04:54 AM (UTC)
what do u think of that "green square system" where u have to hit the oonent there so they will fall/die/etc.?
I think i could live with it/... although it looks hard...
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Shang_heihachi
02/28/2004 05:21 AM (UTC)
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Its probably just a help indicator that can be toggled on and off at the menu. IT might also be there to help them during development. It won't be hard...once you know how to do a stage fatality you can probably do it with your eyes closed, it just takes practice. I wouldn't worry about it.
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Shohayabusa
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02/28/2004 05:22 AM (UTC)
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its not really that hard.. if u look at it.. its more of a marker for the odvious.. since its the only place that had a diffrent tile.. do u understand what i mean.. while playing the arena you can tell that that one piece of the floor is somehow differnt.. even without the marker... mabe they will have an on off switch for it in the options..
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Kamionero
02/28/2004 05:25 AM (UTC)
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yeah, but what I mean is that with little fatality time it would be hard to run all the way to the square pushing ur oponent so you can juggle him/her! do you know what I mean?
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Shang_heihachi
02/28/2004 05:28 AM (UTC)
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That's why you'll have to be prepared before hand and make sure they're in the right spot before you deliver the final blow, just like Killer Instinct or Eternal Champions.
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Shohayabusa
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02/28/2004 05:29 AM (UTC)
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mabe it auto matic.. you know how sometimes it will reposistion u.. so mabe you have 5 stances... fatality, and pit fatality... mabe they let you choose... hmm cool idea eh..
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Kamionero
02/28/2004 05:59 AM (UTC)
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ShoHayabusa Wrote:
mabe it auto matic.. you know how sometimes it will reposistion u.. so mabe you have 5 stances... fatality, and pit fatality... mabe they let you choose... hmm cool idea eh..


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