Shao Kahn as a playable character
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posted04/09/2004 10:56 PM (UTC)by
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10/23/2003 03:34 AM (UTC)
if sk is a playable character, should he be not as powerful, or same as always?

i think he should be weaker than normal, just so it's not easy to beat the game with him all the time. ps. don't know if this has been posted or not.
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em0ti0n
04/09/2004 08:14 PM (UTC)
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i dont think he will be playable at all.....if he is, however, he should be equal to the rest of the kombatants....no cheesy advantages, please...and for god's sake, give secret characters their own story/moves/styles/fatalities/endings...... please!!!!
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tgrant
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04/09/2004 08:18 PM (UTC)
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Kahn should obviously be weaker. He is no longer a boss and he was attacked too. He will be weakened from that.


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Shang_heihachi
04/09/2004 08:29 PM (UTC)
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It would be fantastic of Shao was playable...and if he were, he absolutely should not have any kind of superior advantage over all the other Kombatants...he has been defeated and he is very weak. What they should do is retain his size, make him tower above the other characters, and if anything, make him a hard-hitter, in that he has small but powerful combos in each stance. Basically, he could be like a Hsu Hao or Jax, except he would be very good, and very effective, not a button masher.
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Dark_No0B
04/09/2004 08:42 PM (UTC)
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Kahn should definately be playable. To be fair, he should be the same like the other kombatants. But he should have very brutal styles, slow, but powerful. I would love to see him having his sledge hammer as a weapon also. Maybe he should lose some armor so hes actually able to be more flexable with combos.

shang_heihachi Wrote:
It would be fantastic of Shao was playable...and if he were, he absolutely should not have any kind of superior advantage over all the other Kombatants...he has been defeated and he is very weak. What they should do is retain his size, make him tower above the other characters, and if anything, make him a hard-hitter, in that he has small but powerful combos in each stance. Basically, he could be like a Hsu Hao or Jax, except he would be very good, and very effective, not a button masher.
}

I totally agree with you, I'd love to see Shao Kahn playable In the game, however, I wouldn't be too annoyed If he wasn't In the game because alot of my fave's are already In It
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illu§ion
04/09/2004 09:19 PM (UTC)
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Kickass sig, IcedOutLinKueiwhatever.

I think Shao Kahn should be hidden, like the hidden characters in MK1 and MKII. You should get clues so you would know how to fight them.
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SwallowKnife
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04/09/2004 10:18 PM (UTC)
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It would be awesome if Shao Kahn were a hidden character. playable or just someone you find by doing something like in MK2... shao kahn in 3D would be nice to see... if you can play as him he should have no advantage over any other character anymore than anyone else does. but if he is just someone you can travel to and fight for a round he should have all the advantages of a boss character and be very difficult to beat.
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DoomBringer
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Pain is Weakness leaving the body...

04/09/2004 10:56 PM (UTC)
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swallowknife Wrote:
It would be awesome if Shao Kahn were a hidden character. playable or just someone you find by doing something like in MK2... shao kahn in 3D would be nice to see... if you can play as him he should have no advantage over any other character anymore than anyone else does. but if he is just someone you can travel to and fight for a round he should have all the advantages of a boss character and be very difficult to beat.


Exactly... as a Hidden Character he should retain his normal fighting traits of any boss. Hard hitting, fast walking, tough to beat, powerful combos and specials.

As a playable character, he should retain his size and height (persumably because he isnt exactly human, hes an immortal of some sort). He should hit a tad harder than everyone else, but also should be a tad slower to make it fair. His combos should be mostly short to medium length, but brutal, and he should have one long combo thats very difficult to pull off. He should be more agile and quicker than he is normally portrayed as, and he should retain his overall appearence. The only thing that there is to change about his appearence is to clothe him more around his legs with armor, so he doesnt look so naked. Make him more menacing, and his skull helmet should be more distorted and evil like his concept sketch in MKDA's Krypt. He should retain his WarHammer. His fighting styles must be strong, powerful and surprisingly quicker than anticipated. His specials can remain the same but more updated- for example instead of just a Shoulder Ram, it should be amped up into a perhaps a Shoulder Tackle or Shoulder Spear to make it look more brutal. Give him some new moves that adds and amplifies his persona. Finally, he should have the most gruesome fatalities, and keep his arrogant taunts...
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