Stage Multi tier idea
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posted10/06/2003 07:31 PM (UTC)by
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Reptilelord
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10/11/2002 01:28 AM (UTC)
Well I think most of us will agree with me when I say that we want to see Multi level stages in MK6, and I had a thought about how they could work. Sure there could be your basic stages where you start on the highest level and work your way down as you or your opponent is thrown off the level. Now how about going up levels, well my idea for this is to use the special button in order to execute special commands such as climbing ladders or stairs, of course this wouldn't work for all levels. My idea for levels such as the swampland (I can hope) to traverse up to the upper levels is to have a tree positioned by a ledge, then when the special command is used your character knocks over the tree (different for each character, eg. larger, stronger chacters could just push it over, while smaller more agile characters could climb the tree and jump onto the platform.) Perhaps it's just me but I think employimg this into the game would add a sense of realism, imagine being able to actually play out the Scorpion, JC scene from the movie. This would definitely add to the game. Let me know what you guys/girls think and even better state your own ideas for how a stage could work.
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Pinndrop
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All and all that`s all we all are.

10/05/2003 05:34 PM (UTC)
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Reptile finishes his opponent with an uppercut and Cyrax goes flying off the ledge of the tree. We see him falling (like in MK2 pit) trying to grab onto something. On the ground a beaver is seen running away from a tree. Tree falls leaving a sharp stump behind. A geyser of oil rushes up to the screen. FATALITY!

Multi-tier levels could make for great fatalities. I'm not sure if they would add to the overall experience, I find they slow down fights. Perhaps a couple in the game would be cool but I don`t recommend making every level multi-tier.

Having some objects that you can knock over or explode to hurt your opponent could be interesting but once again... not for every level.

I welcome the idea of multi-tier to freshen things up. Imagine falling off the flying platform from MK:DA onto a dragon`s back. The crispy delicious fatality that could entail.

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Sterlin19
10/06/2003 04:22 AM (UTC)
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I dont think that would be a good idea just cuz you would be trying to "climb" or "swing" instead of actually playing the game.....maybe fatalities off the stages but not multi tiered....maybe if a middle of one ring was kinda like wooded or something and it broke into a level below it becuz someone got thrown or slammed on the middle of the stage into like a dugeon or something sure...but I just dont see that being big, maybe pits in the middle that open up...sorry just dont seeing it happen.....rather them put time and effort into other things, like making pit stages for every stage or more projectiles on stages liek they had some...I thought the way they did that was cool, wasnt dumb like throwing a rock like in mk4, it was more oblvious but cool. Yeh thats my rambling self reply

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Jeuex
10/06/2003 05:55 PM (UTC)
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I think you should be able to smash your opponent through a wall into another arena. One thing that would be awesome is if most rooms had weapons that could be knocked off the wall and be used.




-mary had a little lamb, BUT I ATE IT
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Tiberius
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if these walls could talk noone would ever get any sleep

10/06/2003 07:31 PM (UTC)
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If you had seen the second lord of the rings movie you have seen the part where gandalf and that other dvil looking thing were still fighting as they fell into the abyss. What if you were to have something like that. For example, you roundhouse kick someone off the side at the very begining of the match. You would then have to jump and truly defeat your opponent. The winner would survive hitting the bottom. Obviously the loser would die. Another thing, you could have something like the belltower from mk3, you could throw or kick your opponent through the wall and through the ceiling and in the enddo a stage fatalitiy. Doubt this would happen but it would be sweet.
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