Stage weapon fatalities! (An idea please read)
3D Kombat Klassics
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Stage weapon fatalities! (An idea please read)
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posted07/30/2004 02:46 PM (UTC)by-what i was thinking when i saw the MK:D tour on gamespot, was an idea about those stage weapons. i came up with the idea of universal fatalities with the stage weapons. THIS IS LONG
:let me explain:
-for each stage weapon such as the warhammer,spiked mace, huge axe, and others, will have one assigned fatality that is universial to all fighters. the warhammer will deal the same fatality if you were to do it with ermac or sindel, the reason is that it would take up a lot of time and room to fit all that stuff in the game.
:how to do it:
-if in the ending match you had gotten the stage weapon, and you used it to beat the foe into finsh him with it, then you can perform the stage weapon fatality. the stage weapon fatality button combonation will be same combonation for each charatcer, EX: to do baraka's stage weapon fatality would be up, up, down, right, X for any of the weapons, kinda like how the old stage fatalities worked. you would have to be in the fatality stance with the weapon in hand
:fatality ideas:
-warhammer- first you wind up and swing the hammer at your oppoent's chest causing massive internal damage, after that strike the enemy falls to the floor on their hands and knees coughing up pints of blood. then you raise the hammer above your head dealing the final blow that crushes the head
-spiked mace- first you gash the foes chest with the mace witch causes them to fall on their back. then you crouch over at their body and start to grind away their face with the spike mace, grind until there is no more face, just a head of flowing blood
-big axe- first swing hacks off your enemy's leg, this is making them bob up and down in pain, the next strike hacks off the other leg. now that they are on there back legless bleeding pretty badly, your final swing bury the axe into the torso and head, cause its is a big axe. it stays stuck in the torso making your foe no more.
-big clocktower sword- you impale your enemy like normal, but instead of letting go and leaving the sword stuck in there, you start to lift the blade up to 5 inches from their neck, after that you pull it out leaving a huge cut in their torso in which all their organs or guts spill out and they die
-the steel fans (if they are stage weapons)- stab them into you foes chest closed, where you back away. while in your enemies chest they spring open and completely tear up there chest and insides
- the bettle lair staff- you step back about 5 or ten steps, and throw the staff like a javalin. it impales them in the chest. the enemy is trying to pull it out in agony, when you come up and pull up and rip their torso off their lower body with the staff and slam it on the ground. a bloddy skewered torso lays on the ground.
____________________________
thanks for reading, them me what you think?
:let me explain:
-for each stage weapon such as the warhammer,spiked mace, huge axe, and others, will have one assigned fatality that is universial to all fighters. the warhammer will deal the same fatality if you were to do it with ermac or sindel, the reason is that it would take up a lot of time and room to fit all that stuff in the game.
:how to do it:
-if in the ending match you had gotten the stage weapon, and you used it to beat the foe into finsh him with it, then you can perform the stage weapon fatality. the stage weapon fatality button combonation will be same combonation for each charatcer, EX: to do baraka's stage weapon fatality would be up, up, down, right, X for any of the weapons, kinda like how the old stage fatalities worked. you would have to be in the fatality stance with the weapon in hand
:fatality ideas:
-warhammer- first you wind up and swing the hammer at your oppoent's chest causing massive internal damage, after that strike the enemy falls to the floor on their hands and knees coughing up pints of blood. then you raise the hammer above your head dealing the final blow that crushes the head
-spiked mace- first you gash the foes chest with the mace witch causes them to fall on their back. then you crouch over at their body and start to grind away their face with the spike mace, grind until there is no more face, just a head of flowing blood
-big axe- first swing hacks off your enemy's leg, this is making them bob up and down in pain, the next strike hacks off the other leg. now that they are on there back legless bleeding pretty badly, your final swing bury the axe into the torso and head, cause its is a big axe. it stays stuck in the torso making your foe no more.
-big clocktower sword- you impale your enemy like normal, but instead of letting go and leaving the sword stuck in there, you start to lift the blade up to 5 inches from their neck, after that you pull it out leaving a huge cut in their torso in which all their organs or guts spill out and they die
-the steel fans (if they are stage weapons)- stab them into you foes chest closed, where you back away. while in your enemies chest they spring open and completely tear up there chest and insides
- the bettle lair staff- you step back about 5 or ten steps, and throw the staff like a javalin. it impales them in the chest. the enemy is trying to pull it out in agony, when you come up and pull up and rip their torso off their lower body with the staff and slam it on the ground. a bloddy skewered torso lays on the ground.
____________________________
thanks for reading, them me what you think?
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i not the first of what? anyone can add their ideas
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thanks it would be cool if this was used.
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| Toxik Wrote: Nice Idea, didn't they have those weapons fatalities in MKTE. *thinks for a while*..... ohh yeah... they did it was called WEAPON FATALITY! anyway Nice Idea though. |
yeah they did but that was with their own weapon, it was more of a combo. my idea is with stage weapons.

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Great idea, abomb dude!
That would add more variety to fatalities therefore it would take longer to get bored with the game
That would add more variety to fatalities therefore it would take longer to get bored with the game
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