We stopped to talk bad about the Fatalities - Midway had learn how to do them?
3D Kombat Klassics
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We stopped to talk bad about the Fatalities - Midway had learn how to do them?
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posted11/07/2004 07:56 PM (UTC)by
Well, I remember when Deadly Alliance was released everyone does not like some Fatalities, specially Quan Chi neck stretch.
Well, until now I do not see anyone speak bad of the new fatalities of Deception.
I really like them. They are original, never used in other games before.
So i think that Midway finally learn how to do a good fatality
Well, until now I do not see anyone speak bad of the new fatalities of Deception.
I really like them. They are original, never used in other games before.
So i think that Midway finally learn how to do a good fatality


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Well, you're english is a little rough, but I get your point, and I agree wholeheartedly. The fatalities in MKD are actually GOOD. They spent alot of time thinking og very gruesome, nice ways to kill people. You can tell which ones were rushed though, like raiden's and liu kang's, but then again, everyone has deadlines.
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I agree, I think the fatalities are better. There are still some that are ehhhh but most of them satisfy me. On the other hand, a lot of the Hara Kiri's were kind of disappointing in my opinion.
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Yeah I would have to agree the fatalities are pretty good, some better than others, the only unoriginal one I can think of is Scorpion's head rip which we all know belongs to the old Sub Zero. It's funny Scorp learned to kill people using the same way he got killed by. But anyways hats off to the good folks at Midway.


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They've tripled the fatalities (including the Hara Kiri's). I have to say that they are all the best and I love the comical ones, like Bo Rai Cho's flamin flatulence! That was great. The Hara Kiri's are a bit disappointing, but not too bad. It's hard to think of ways to kill one's self originally. I do think the Quan Chi Neck-stretcher is an All Time WORSE fatality, even when comparing to the old MK:1/2 Fatalities/Babalities/friendship/bruitalities. It was like the worker who was in charge of Quan Chi completed his stuff and was happy and then it was deadline time and this worker was like, "Oh $hit, I forgot the fatality" and then he put it together in like three minutes. I would be embarassed to sell a game with such a horrible part of it. I would rather have delayed the release...but that's just me. LOL
Well, about your English, it's not so bad. Usually, in English, instead of using the form of a verb like "To Do", we would drop the "To" and end "ing" after the second word...so instead of saying "To Stop" we would say "Stoping" (depending on the tense of the verb). So, an English lesson on top of my opinion about the AWESOME fatalities owned by MK: D!
Cheers,
Rob
Well, about your English, it's not so bad. Usually, in English, instead of using the form of a verb like "To Do", we would drop the "To" and end "ing" after the second word...so instead of saying "To Stop" we would say "Stoping" (depending on the tense of the verb). So, an English lesson on top of my opinion about the AWESOME fatalities owned by MK: D!
Cheers,
Rob
I think there are no serious complains about fatalities, because when compared to the ones of MKDA, they are amazing!
Im actually very happy with most. There are some that are just AMAZING, but there are some that are kind a boring, yet, better then most of the fatalities in MKDA.
What I really dislike of MKDs fatalities, is the overused body explosion. There were some fatalities in MKDA that were as good as the ones in MKD, original fatalities like Johny Cages, Sonyas and even Sub-Zeros.
Im actually very happy with most. There are some that are just AMAZING, but there are some that are kind a boring, yet, better then most of the fatalities in MKDA.
What I really dislike of MKDs fatalities, is the overused body explosion. There were some fatalities in MKDA that were as good as the ones in MKD, original fatalities like Johny Cages, Sonyas and even Sub-Zeros.
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I'm portuguese too, but my portuguese is better than my english, although I'm not that bad in english, just a few vocabulary holes...lol
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Most fatalities are good, some are great and only a few are poor.
High overall score.
Hard to judge which character has the overall best 2.
I'd say Tanya, just from Sub Zero.
High overall score.
Hard to judge which character has the overall best 2.
I'd say Tanya, just from Sub Zero.
yeah they r good to a point! hopefully for mk 7 theyfinally steal fatals from MK2 instead of fatals from mk1 and 3..
since the mk team listein to the fans about more fatals for this game, hopefully they listein to us about better game play for mk7!! its the final piece to truly call mk the king of all fighters!!
since the mk team listein to the fans about more fatals for this game, hopefully they listein to us about better game play for mk7!! its the final piece to truly call mk the king of all fighters!!
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There are quite a few bad fatalities in MKD. Certainly nowhere near the worst of the DA fatalities, but some of the ones are pretty damn bad, like:
Kabal - he spins you around, then slowly puts the sword in you and you spin to pieces...I thought that was totally lame.
Dairou - both of his fatalities are weak. His first one is too ridiculous (the slingshot body) and his second one is just a rip off of Tanya's.
Scorpion - I love both of his fatalities, but the head rip belongs to Sub-Zero...giving it to Scorpion is just......strange. They've apparently decided that Scorpion's Hellfire is just no longer his trademark.
Darrius - that body rearrange is just lame.
Kobra - his second fatality, the decapitation one. Its good because its not one of the many body explosions, but its just kind of lame.
Raiden - both of his fatalities are utterly awful...talk about lazy.
Liu Kang - alot of people like the one where he goes into your body and makes you rip your own head off...I dunno, I think its kinda strange.
That's all I can think of at the moment. All I know is that the game has alot of fatalities which rock, and compared to DA's one shitty fatality per character, anything is better than DA.
Kabal - he spins you around, then slowly puts the sword in you and you spin to pieces...I thought that was totally lame.
Dairou - both of his fatalities are weak. His first one is too ridiculous (the slingshot body) and his second one is just a rip off of Tanya's.
Scorpion - I love both of his fatalities, but the head rip belongs to Sub-Zero...giving it to Scorpion is just......strange. They've apparently decided that Scorpion's Hellfire is just no longer his trademark.
Darrius - that body rearrange is just lame.
Kobra - his second fatality, the decapitation one. Its good because its not one of the many body explosions, but its just kind of lame.
Raiden - both of his fatalities are utterly awful...talk about lazy.
Liu Kang - alot of people like the one where he goes into your body and makes you rip your own head off...I dunno, I think its kinda strange.
That's all I can think of at the moment. All I know is that the game has alot of fatalities which rock, and compared to DA's one shitty fatality per character, anything is better than DA.
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