Weapons in Deception (overall)
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posted06/12/2004 02:44 PM (UTC)by
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Demarcus
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Member Since
07/11/2003 01:42 AM (UTC)
In Deadly Alliance the weapon combos where pretty much horrible or non-existant. In Deception they should be revamped. What I hated with Deadly Alliance was that it was hard as hell to impale your opponent.

There should be a combo for each character so that you can impale at the end. You should also be able to take the weapons impaled in your opponent out.

There should actually be combos instead of just single moves that cause damage. No characters should have the same weapons like Scorpion and Kenshi in the last game.
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djwoodford
06/12/2004 02:44 PM (UTC)
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yea i like the idea of impaling them in a combo and taking it out

i dont know if anyone remembers but in soul blade (ps) if you block too much your weapon breaks and you have to fight with hands only, in soul caliber 2 that was hard to do because it would take ages to make just a hand to hand style for people who block but mk already have to other hand to hands so i think they should do that, it saves em blocking all the time which PISSES me off
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