What do you think the weapon system should be like, in MK6?
3D Kombat Klassics
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What do you think the weapon system should be like, in MK6?
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posted02/02/2004 08:23 AM (UTC)byMember Since
02/22/2003 05:21 PM (UTC)
Should it change or, remain the same?
Personally, and this may sound a little strange, but, I thouht the system in MK4 was a better one. Because, I think it was a litte more original than the system in MK:DA...not saying that MK:DA did'nt have a good system, but, it just did'nt seem authentic. One thing I thnk they should do is have fighters draw thier weapons, in full motion (not just have them appear). I say this because this is something you don't see in any other (1 on 1)fighting game, on the planet. I believe they had the right concept, in MK4...although some might thought this system was too slow, it was still original--something that mortal kombat has always been
...Just my opinion...what do you think?
Personally, and this may sound a little strange, but, I thouht the system in MK4 was a better one. Because, I think it was a litte more original than the system in MK:DA...not saying that MK:DA did'nt have a good system, but, it just did'nt seem authentic. One thing I thnk they should do is have fighters draw thier weapons, in full motion (not just have them appear). I say this because this is something you don't see in any other (1 on 1)fighting game, on the planet. I believe they had the right concept, in MK4...although some might thought this system was too slow, it was still original--something that mortal kombat has always been
...Just my opinion...what do you think?
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I liked the mk4 style better, but I hope they come out with a whole new (and BETTER) system..

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Just expand on it.
Instead of like 8 attacks, have like 30 for each style.
That's what I wanted for MKDA.
A LOT of combos to go with the ton of moves.
I want it to feel free, and smooth.
I would also like to be able to throw my weapon, but it would have a set distance like if you really threw a weapon.
It would have to be that way so it doesn't fly out of the ring every time you throw it.
Instead of like 8 attacks, have like 30 for each style.
That's what I wanted for MKDA.
A LOT of combos to go with the ton of moves.
I want it to feel free, and smooth.
I would also like to be able to throw my weapon, but it would have a set distance like if you really threw a weapon.
It would have to be that way so it doesn't fly out of the ring every time you throw it.
i'd like to see the weapon system play more like soul calibur, but with an MK twist to it. Compare Kiliks or Seung Mina's staff fighting compared to Raiden or even xianghua to Shang Tsung, SC seems to be more polished or fluid or something. I don't think throwing should be a move unless its a weapon that is made to be thrown, as someone said elsewhere it wouldn't make sense for jax to throw his tonfa or mavado to throw his hook swords. And they definitly should lose the weapons from thin air thing, it would be really nice to see the character actually fight with the weapon on them!!
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