What's your take on the FATALITIES in MK:Deception?
3D Kombat Klassics
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What's your take on the FATALITIES in MK:Deception?
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posted03/28/2004 07:59 PM (UTC)by
I know that we don't know what each fighters fatalities are yet but the fact that Boon and company have actually listen to the fans and give us[some] what they want. It's nice to see that companies listen to the fans. Here is what I know so far.........
-Each fighter will have at least 2 Fatalitiesas Boon said in PSM}
-There will be stage fatalities w/also the "Death Traps"
-There will be a new move called the "Hari Kari" which allows you to kill yourself before your opponent can finish you off.
I think with the new level designs w/multi-level arenas, background interactionthe Nethership is an example}, online play, an all new Konquest mode, the Kryptplease, no stupid crap this time}, 2 mini games and more. This could the what MK fans have always wanted and then some.
-Each fighter will have at least 2 Fatalitiesas Boon said in PSM}
-There will be stage fatalities w/also the "Death Traps"
-There will be a new move called the "Hari Kari" which allows you to kill yourself before your opponent can finish you off.
I think with the new level designs w/multi-level arenas, background interactionthe Nethership is an example}, online play, an all new Konquest mode, the Kryptplease, no stupid crap this time}, 2 mini games and more. This could the what MK fans have always wanted and then some.
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| Daemos Wrote: I think Boon is giving us MORE than enough this time around. Hopefully the fatalities will have more blood and guts and less cheese. |
Damn that cheese

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As long as they are better than the ones in MK:DA... I hope they are scince it would be really frustration to have a character with 2 bad Fatalities.
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with all the fatalities that have been done before the mk staff has there hands full. I hope they can dig deep and come up with some nasty fatal moves. I would like too see some long fatalities. No more streach neck SHIT...the worst finisher ever.

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Well I hope the new Fatalities are better than MKDAs. They need to be longer, bloodier and more brutal. The key words in Boons statement are 'at least'. We may see more than two Fatalties each which will be great as long as they are done well. I hope the Stage Fatalities make proper use of their environments and are not too cheesy. As for the Hari Karis, it's another alternate finisher and I hope it is implemeneted well.
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I hope fatalities are harder to pull off,and some should be two part fatalities like in MK2.Sub-Zero's freeze then upercut was broken into two differnt part's as was Reptile's invisable slice.That would add alo more to the finishing moves cuz in MKDA they were just to easy.


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The more fatalities the better.
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