Jerrod •01/28/2013 01:54 AM (UTC) •
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PickleMendip Wrote:
My Eevees are both evolved yesterday. lv 18 Espeon & lv 24 Umbreon. My next challenge is making my lv 5 Chansey happy.
Ninja_Mime Wrote:
I kinda like it. It's really nice in some cases, like being able to get a Crobat at level 23 if you raise it well enough.
I kinda like it. It's really nice in some cases, like being able to get a Crobat at level 23 if you raise it well enough.
My Eevees are both evolved yesterday. lv 18 Espeon & lv 24 Umbreon. My next challenge is making my lv 5 Chansey happy.
I waited to have the Opal Stone before touching it at all. Once I did, I raised its happiness to the max, and BAM! Level 3 Blissey!
Hey, anybody have a female, Thick Fat Swinub/Piloswine/Mamoswine?
(Erik) Wrote:
I hate grass Pokemon. I feel like they have too many weaknesses.
I hate grass Pokemon. I feel like they have too many weaknesses.
Yeah, they got five, but they also have a great tendacy to have a variety of different type attacks, especially when they're dual typed.
Also, they have extremely great Sp. Attack and Sp. Defense, so it balances out the weaknesses. I've knocked out fire types many a time with my grass pokemon, and not just Torterra.
Grass pokemon are pretty sweet. It's the fighting types I hate.
Riyakou Wrote:
Yeah, they got five, but they also have a great tendacy to have a variety of different type attacks, especially when they're dual typed.
Also, they have extremely great Sp. Attack and Sp. Defense, so it balances out the weaknesses. I've knocked out fire types many a time with my grass pokemon, and not just Torterra.
Grass pokemon are pretty sweet. It's the fighting types I hate.
(Erik) Wrote:
I hate grass Pokemon. I feel like they have too many weaknesses.
I hate grass Pokemon. I feel like they have too many weaknesses.
Yeah, they got five, but they also have a great tendacy to have a variety of different type attacks, especially when they're dual typed.
Also, they have extremely great Sp. Attack and Sp. Defense, so it balances out the weaknesses. I've knocked out fire types many a time with my grass pokemon, and not just Torterra.
Grass pokemon are pretty sweet. It's the fighting types I hate.
Preach! Heh... I'm finally playing through Black after putting it off for freakin' ever and I have to say, Lilligant is DESTROYING this game, heh. Maybe Grass types aren't the most useful competitively (hell if I know), but in the actual game this particular grass type is almost too good... Still, I prefer Water. Grass is my second favorite.
Murcielago •01/28/2013 07:14 AM (UTC) •
About Me
Get that ass BANNED
0
My Swampert in Ruby dominated that game. Became even more of a badass when I gave him Ice Beam. Love water starters. Love em. (Except Piplup.) Playing White right now. Of course, going through with Oshawott.
Jerrod •01/28/2013 01:41 PM (UTC) •
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I finally bred myself an awesome, Timid, Dry Skin Jynx with Nasty Plot and great stats!
HP: 8, 9
ATT: 22
DEF: 31
SpA: 21
SpD: 30
Speed: 31
Now to work on an Adamant Lucario... Fuck, these guys are hard to breed.
HP: 8, 9
ATT: 22
DEF: 31
SpA: 21
SpD: 30
Speed: 31
Now to work on an Adamant Lucario... Fuck, these guys are hard to breed.
Jerrod Wrote:
I finally bred myself an awesome, Timid, Dry Skin Jynx with Nasty Plot and great stats!
HP: 8, 9
ATT: 22
DEF: 31
SpA: 21
SpD: 30
Speed: 31
Now to work on an Adamant Lucario... Fuck, these guys are hard to breed.
I finally bred myself an awesome, Timid, Dry Skin Jynx with Nasty Plot and great stats!
HP: 8, 9
ATT: 22
DEF: 31
SpA: 21
SpD: 30
Speed: 31
Now to work on an Adamant Lucario... Fuck, these guys are hard to breed.
I always prefer to cross breed within egg groups.
I've gotten pokemon with some sick moves and amazing stats. The only issue is finding a female of the pokemon you want.
Jerrod •01/28/2013 06:24 PM (UTC) •
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Riyakou Wrote:
I always prefer to cross breed within egg groups.
I've gotten pokemon with some sick moves and amazing stats. The only issue is finding a female of the pokemon you want.
I always prefer to cross breed within egg groups.
I've gotten pokemon with some sick moves and amazing stats. The only issue is finding a female of the pokemon you want.
God, I hear you about that, especially when it comes to the starters and Eevee... It actually makes me want to exploit the fuck out of the glitches in the older games because of how tedious it is to get the right pokemon with the right genders and the right stats...
Speaking of which, when I get my Diamond, Platinum, Emerald, Leaf Green, and Gale of Darkness games running, I'm going to breed an Eevee with high stats, teach it Mimic, clone the bastard a few dozen times, and exploit that awesome glitch to make an army of broken Eeveelutions. Go, Scared Fire Flareon!
Jerrod Wrote:
God, I hear you about that, especially when it comes to the starters and Eevee... It actually makes me want to exploit the fuck out of the glitches in the older games because of how tedious it is to get the right pokemon with the right genders and the right stats...
Speaking of which, when I get my Diamond, Platinum, Emerald, Leaf Green, and Gale of Darkness games running, I'm going to breed an Eevee with high stats, teach it Mimic, clone the bastard a few dozen times, and exploit that awesome glitch to make an army of broken Eeveelutions. Go, Scared Fire Flareon!
Riyakou Wrote:
I always prefer to cross breed within egg groups.
I've gotten pokemon with some sick moves and amazing stats. The only issue is finding a female of the pokemon you want.
I always prefer to cross breed within egg groups.
I've gotten pokemon with some sick moves and amazing stats. The only issue is finding a female of the pokemon you want.
God, I hear you about that, especially when it comes to the starters and Eevee... It actually makes me want to exploit the fuck out of the glitches in the older games because of how tedious it is to get the right pokemon with the right genders and the right stats...
Speaking of which, when I get my Diamond, Platinum, Emerald, Leaf Green, and Gale of Darkness games running, I'm going to breed an Eevee with high stats, teach it Mimic, clone the bastard a few dozen times, and exploit that awesome glitch to make an army of broken Eeveelutions. Go, Scared Fire Flareon!
I'm pretty content with the moves the Eevee Evolutions get, especially with my favorite, Umbreon. The female issue for me actually began with Umbreon, whom I always have as my only female Eeveelution. You can imagine how long it takes for me to obtain it.
The only reason I started collecting Eevees is because by the time I get one female, I'd already have between 8-10 males.
They make great trade bargains, though.
FUN FACT: I was doing a pronunciation drill for my Spanish 101 class, and while I was on the letter 'rr', I came across the word "zorro."
First off, I had no idea it was a real word, second it turns out "zorro" is Spanish for fox.
This led me to consider the names of Zorua and Zoroark, and as I had thought, both are derived from the Spanish word "zorro." Zoroark in particular is a combination of "zorro" and "dark."
That's pretty sweet.
First off, I had no idea it was a real word, second it turns out "zorro" is Spanish for fox.
This led me to consider the names of Zorua and Zoroark, and as I had thought, both are derived from the Spanish word "zorro." Zoroark in particular is a combination of "zorro" and "dark."
That's pretty sweet.
Jerrod •01/29/2013 12:06 AM (UTC) •
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(Erik) Wrote:
I hate grass Pokemon. I feel like they have too many weaknesses.
I hate grass Pokemon. I feel like they have too many weaknesses.
They're tied with Rocks as having the most weaknesses (5), but both types have valuable resistances that make up for the multiple, common weaknesses (Grass resists Water, Ground, Electric, and other Grass types, which are also common; Rock resists Normal, Flying, Fire, and Poison). Also, since Grass's weaknesses can be covered relatively easily with other types (Steel resists all but Fire, Rock attacks hit all but Poison super-effectively), they can be pretty useful.
If you really want to discuss a shafted, weak type, it has to be Ice. Four common, powerful weaknesses (Fire, Rock, Fighting, and Steel), one resistance (Ice), immune to Hail but getting no other benefit from it (fucking Rock-types with their Sandstorm), the only thing valuable about Ice types are their attacks, which you don't need an actual Ice type for. If they resisted Dragon attacks and got a Defensive boost from Hail, they'd be used a lot more.
Jerrod Wrote:
If you really want to discuss a shafted, weak type, it has to be Ice. Four common, powerful weaknesses (Fire, Rock, Fighting, and Steel), one resistance (Ice), immune to Hail but getting no other benefit from it (fucking Rock-types with their Sandstorm), the only thing valuable about Ice types are their attacks, which you don't need an actual Ice type for. If they resisted Dragon attacks and got a Defensive boost from Hail, they'd be used a lot more.
If you really want to discuss a shafted, weak type, it has to be Ice. Four common, powerful weaknesses (Fire, Rock, Fighting, and Steel), one resistance (Ice), immune to Hail but getting no other benefit from it (fucking Rock-types with their Sandstorm), the only thing valuable about Ice types are their attacks, which you don't need an actual Ice type for. If they resisted Dragon attacks and got a Defensive boost from Hail, they'd be used a lot more.
I may have to disagree with this one.
I myself tend to value Ice types very much. Their respective moves, be it physical or special, are generally very strong. Their special moves in particular are some of the best in the game, imo. Ice Beam, Aurora Beam Blizzard, Sheer Cold, and my personal favorite, Frost Breath, are all very good moves.
Furthermore, Ice types tend to have generally neutral stats, which makes it easy for me tweak, and keeps me from having to teach certain moves to reflect its stats. Since the stats are neutral, I can teach it any move I want (so long as they can learn it, that is).
In short, Ice types are the shiznit. They're actually among my three favorite types, the other two being Ghost (#1), and Psychic (#3).
Jerrod •01/29/2013 03:07 AM (UTC) •
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Riyakou Wrote:
I myself tend to value Ice types very much. Their respective moves, be it physical or special, are generally very strong. Their special moves in particular are some of the best in the game, imo. Ice Beam, Aurora Beam Blizzard, Sheer Cold, and my personal favorite, Frost Breath, are all very good moves.
Furthermore, Ice types tend to have generally neutral stats, which makes it easy for me tweak, and keeps me from having to teach certain moves to reflect its stats. Since the stats are neutral, I can teach it any move I want (so long as they can learn it, that is).
In short, Ice types are the shiznit. They're actually among my three favorite types, the other two being Ghost (#1), and Psychic (#3).
I myself tend to value Ice types very much. Their respective moves, be it physical or special, are generally very strong. Their special moves in particular are some of the best in the game, imo. Ice Beam, Aurora Beam Blizzard, Sheer Cold, and my personal favorite, Frost Breath, are all very good moves.
Furthermore, Ice types tend to have generally neutral stats, which makes it easy for me tweak, and keeps me from having to teach certain moves to reflect its stats. Since the stats are neutral, I can teach it any move I want (so long as they can learn it, that is).
In short, Ice types are the shiznit. They're actually among my three favorite types, the other two being Ghost (#1), and Psychic (#3).
I have to disagree with you on a number of points. For starters, yes, the special side's great and useful (except Frost Breath, that blows () when Ice Beam does more damage), but the physical side of Ice attacks are pretty weak, with the stronger ones given to a select few Ice types (Icicle Crash, Icicle Spear), with Ice Punch being the strongest, most widely available, at only 75, and Ice Fang, at 65. Sheer Cold's not very reliable either at only 30%, and banned at higher levels of play.
Also, I don't know what you mean by balanced, when almost all Pokemon can be fixed to tailor to whatever your team needs, regardless of type. It really varies based on the Pokemon and their stats, I mean, look at Weavile, who has to be a fast, physical attacker, and can't do anything else.
PickleMendip •01/29/2013 03:54 AM (UTC) •
About Me
STATE FED LIES CHARM EMPTY EYES. Anon.
0
Riyakou Wrote:
Yeah, they got five, but they also have a great tendacy to have a variety of different type attacks, especially when they're dual typed.
Also, they have extremely great Sp. Attack and Sp. Defense, so it balances out the weaknesses. I've knocked out fire types many a time with my grass pokemon, and not just Torterra.
Grass pokemon are pretty sweet. It's the fighting types I hate.
(Erik) Wrote:
I hate grass Pokemon. I feel like they have too many weaknesses.
I hate grass Pokemon. I feel like they have too many weaknesses.
Yeah, they got five, but they also have a great tendacy to have a variety of different type attacks, especially when they're dual typed.
Also, they have extremely great Sp. Attack and Sp. Defense, so it balances out the weaknesses. I've knocked out fire types many a time with my grass pokemon, and not just Torterra.
Grass pokemon are pretty sweet. It's the fighting types I hate.
the pokemon with the most weaknesses are ALL grass:
Snover & Abomasnow (grass/ice) weak to fighting, poison, flying, bug, rock, steel and fire x4
Celebi, Exeggcute & Exeggutor (grass/psychic) weak to fire, ice, poison, ghost, flying, dark and bug x4
7 weaknesses, one of which is doubled. Just to clarify. I don't dislike grass types though, as a personal preference. I don't have much love for fighting types, except Hitmonchan. That thing rules!!
Jerrod Wrote:
I have to disagree with you on a number of points. For starters, yes, the special side's great and useful (except Frost Breath, that blows () when Ice Beam does more damage), but the physical side of Ice attacks are pretty weak, with the stronger ones given to a select few Ice types (Icicle Crash, Icicle Spear), with Ice Punch being the strongest, most widely available, at only 75, and Ice Fang, at 65. Sheer Cold's not very reliable either at only 30%, and banned at higher levels of play.
Also, I don't know what you mean by balanced, when almost all Pokemon can be fixed to tailor to whatever your team needs, regardless of type. It really varies based on the Pokemon and their stats, I mean, look at Weavile, who has to be a fast, physical attacker, and can't do anything else.
Riyakou Wrote:
I myself tend to value Ice types very much. Their respective moves, be it physical or special, are generally very strong. Their special moves in particular are some of the best in the game, imo. Ice Beam, Aurora Beam Blizzard, Sheer Cold, and my personal favorite, Frost Breath, are all very good moves.
Furthermore, Ice types tend to have generally neutral stats, which makes it easy for me tweak, and keeps me from having to teach certain moves to reflect its stats. Since the stats are neutral, I can teach it any move I want (so long as they can learn it, that is).
In short, Ice types are the shiznit. They're actually among my three favorite types, the other two being Ghost (#1), and Psychic (#3).
I myself tend to value Ice types very much. Their respective moves, be it physical or special, are generally very strong. Their special moves in particular are some of the best in the game, imo. Ice Beam, Aurora Beam Blizzard, Sheer Cold, and my personal favorite, Frost Breath, are all very good moves.
Furthermore, Ice types tend to have generally neutral stats, which makes it easy for me tweak, and keeps me from having to teach certain moves to reflect its stats. Since the stats are neutral, I can teach it any move I want (so long as they can learn it, that is).
In short, Ice types are the shiznit. They're actually among my three favorite types, the other two being Ghost (#1), and Psychic (#3).
I have to disagree with you on a number of points. For starters, yes, the special side's great and useful (except Frost Breath, that blows () when Ice Beam does more damage), but the physical side of Ice attacks are pretty weak, with the stronger ones given to a select few Ice types (Icicle Crash, Icicle Spear), with Ice Punch being the strongest, most widely available, at only 75, and Ice Fang, at 65. Sheer Cold's not very reliable either at only 30%, and banned at higher levels of play.
Also, I don't know what you mean by balanced, when almost all Pokemon can be fixed to tailor to whatever your team needs, regardless of type. It really varies based on the Pokemon and their stats, I mean, look at Weavile, who has to be a fast, physical attacker, and can't do anything else.
I kind of agree Ice has gotten the short end of the stick... I don't play competitively, but I lurk daily on competitive sites, heh, and all too often someone says Ice typing hurts more than it helps... But Icicle Spear on Cloyster's all I need. In this case the Ice typing hurts and helps, since Cloyster's Icicle Spear is like... 125 base power? But being so fragile to begin with he'd survive better as a pure Water type. Especially since everyone makes it seem like you can't play this damn game without Stealth Rock. Speaking of which... Articuno.
Harle Wrote:
I kind of agree Ice has gotten the short end of the stick... I don't play competitively, but I lurk daily on competitive sites, heh, and all too often someone says Ice typing hurts more than it helps... But Icicle Spear on Cloyster's all I need. In this case the Ice typing hurts and helps, since Cloyster's Icicle Spear is like... 125 base power? But being so fragile to begin with he'd survive better as a pure Water type. Especially since everyone makes it seem like you can't play this damn game without Stealth Rock. Speaking of which... Articuno.
Jerrod Wrote:
I have to disagree with you on a number of points. For starters, yes, the special side's great and useful (except Frost Breath, that blows () when Ice Beam does more damage), but the physical side of Ice attacks are pretty weak, with the stronger ones given to a select few Ice types (Icicle Crash, Icicle Spear), with Ice Punch being the strongest, most widely available, at only 75, and Ice Fang, at 65. Sheer Cold's not very reliable either at only 30%, and banned at higher levels of play.
Also, I don't know what you mean by balanced, when almost all Pokemon can be fixed to tailor to whatever your team needs, regardless of type. It really varies based on the Pokemon and their stats, I mean, look at Weavile, who has to be a fast, physical attacker, and can't do anything else.
Riyakou Wrote:
I myself tend to value Ice types very much. Their respective moves, be it physical or special, are generally very strong. Their special moves in particular are some of the best in the game, imo. Ice Beam, Aurora Beam Blizzard, Sheer Cold, and my personal favorite, Frost Breath, are all very good moves.
Furthermore, Ice types tend to have generally neutral stats, which makes it easy for me tweak, and keeps me from having to teach certain moves to reflect its stats. Since the stats are neutral, I can teach it any move I want (so long as they can learn it, that is).
In short, Ice types are the shiznit. They're actually among my three favorite types, the other two being Ghost (#1), and Psychic (#3).
I myself tend to value Ice types very much. Their respective moves, be it physical or special, are generally very strong. Their special moves in particular are some of the best in the game, imo. Ice Beam, Aurora Beam Blizzard, Sheer Cold, and my personal favorite, Frost Breath, are all very good moves.
Furthermore, Ice types tend to have generally neutral stats, which makes it easy for me tweak, and keeps me from having to teach certain moves to reflect its stats. Since the stats are neutral, I can teach it any move I want (so long as they can learn it, that is).
In short, Ice types are the shiznit. They're actually among my three favorite types, the other two being Ghost (#1), and Psychic (#3).
I have to disagree with you on a number of points. For starters, yes, the special side's great and useful (except Frost Breath, that blows () when Ice Beam does more damage), but the physical side of Ice attacks are pretty weak, with the stronger ones given to a select few Ice types (Icicle Crash, Icicle Spear), with Ice Punch being the strongest, most widely available, at only 75, and Ice Fang, at 65. Sheer Cold's not very reliable either at only 30%, and banned at higher levels of play.
Also, I don't know what you mean by balanced, when almost all Pokemon can be fixed to tailor to whatever your team needs, regardless of type. It really varies based on the Pokemon and their stats, I mean, look at Weavile, who has to be a fast, physical attacker, and can't do anything else.
I kind of agree Ice has gotten the short end of the stick... I don't play competitively, but I lurk daily on competitive sites, heh, and all too often someone says Ice typing hurts more than it helps... But Icicle Spear on Cloyster's all I need. In this case the Ice typing hurts and helps, since Cloyster's Icicle Spear is like... 125 base power? But being so fragile to begin with he'd survive better as a pure Water type. Especially since everyone makes it seem like you can't play this damn game without Stealth Rock. Speaking of which... Articuno.
I just don't understand that.
I currently have an Ice team of Jynx, Mammoswine, Froslass, Walrin, Milotic, and Wigglytuff (Snorlax and Weavile as secondaries), and it's one of the few teams I actually win wth online.
I've done so well with Ice types; I can't believe people dislike these guys.
Oh, I wouldn't say people dislike them or that they aren't useable (Cloyster can destroy any team that doesn't resist his ice/rock/water coverage, for example), but Ice just has among the worst strength to weakness ratio, I think. Though, I also think the attitude toward Ice types would change dramatically if Stealth Rock wasn't so widely used in competitive play. Still, Ice is a great attacking type, but the fact that their moves can be used by Water types as well isn't helping them, since Water is one of the types people actually think should be nerfed it's so good.
Jerrod •01/29/2013 05:35 PM (UTC) •
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Riyakou Wrote:
I just don't understand that.
I currently have an Ice team of Jynx, Mammoswine, Froslass, Walrin, Milotic, and Wigglytuff (Snorlax and Weavile as secondaries), and it's one of the few teams I actually win wth online.
I've done so well with Ice types; I can't believe people dislike these guys.
I just don't understand that.
I currently have an Ice team of Jynx, Mammoswine, Froslass, Walrin, Milotic, and Wigglytuff (Snorlax and Weavile as secondaries), and it's one of the few teams I actually win wth online.
I've done so well with Ice types; I can't believe people dislike these guys.
It's not about liking or disliking, it's about practicality. I don't have favourite types, just favourite Pokemon. I would love to use an Articuno competitively, but the bloody thing has so many weaknesses, it can't ever be switched in unless something fainted before it, and if Stealth Rock's in play, I may as well count it as a loss and a waste of a team slot.
Jerrod •01/29/2013 05:51 PM (UTC) •
0
Harle Wrote:
Oh, I wouldn't say people dislike them or that they aren't useable (Cloyster can destroy any team that doesn't resist his ice/rock/water coverage, for example), but Ice just has among the worst strength to weakness ratio, I think.
Oh, I wouldn't say people dislike them or that they aren't useable (Cloyster can destroy any team that doesn't resist his ice/rock/water coverage, for example), but Ice just has among the worst strength to weakness ratio, I think.
I think you're right. I just wish they were resistant to Dragon; that alone would make them move valuable in a game where there are so many powerful Dragon moves and pokemon.
PickleMendip •01/29/2013 08:08 PM (UTC) •
About Me
STATE FED LIES CHARM EMPTY EYES. Anon.
0
It seems like there are lots of inconsistencies that you could pick on, like ice & grass types have lots of weaknesses whereas normal and electric have only one weakness each. It seems a little unfair but the best tactic is just to keep a well-balanced team. My Jynx is so damn strong in a lot of situations but only as part of a team, up against a Houndoom she'd be screwed.
To continue about type weaknesses where i left off (for anyone who doesn't already know), tactically there are five pokemon that have no weaknesses - to match the five that have 7, i guess.
Sableye & Spiritomb share the ghost/dark type combo which eliminates all weaknesses and provides 3 immunities (from psychic, fighting & normal), and Tynamo, Eelektrik and Eelektross all have the electric type combined with the levitate ability.
Perhaps a good team would include a Celebi, Snover, Spiritomb & Eelektross - to cover quite a few bases.
To continue about type weaknesses where i left off (for anyone who doesn't already know), tactically there are five pokemon that have no weaknesses - to match the five that have 7, i guess.
Sableye & Spiritomb share the ghost/dark type combo which eliminates all weaknesses and provides 3 immunities (from psychic, fighting & normal), and Tynamo, Eelektrik and Eelektross all have the electric type combined with the levitate ability.
Perhaps a good team would include a Celebi, Snover, Spiritomb & Eelektross - to cover quite a few bases.
Ninja_Mime •01/29/2013 08:56 PM (UTC) •
About Me
0
The only type I'm not a huge fan of is Dragon. And the only Ice type I have ever seriously used is my Mamaswine in SoulSilver (It's Oblivious, not Thick Fat, sorry Jerrod). Poison/Ground/Steel/Ghost types are my favourites. A Steel/Ghost would rock... haunted suit of armour. I just evolved my Tynamo into Eelektrik. It's got Crunch, Spark, Volt Switch and Acrobatics - should I go ahead and use the Thunderstone? And what should I replace with Wild Charge?
Ninja_Mime Wrote:
The only type I'm not a huge fan of is Dragon. And the only Ice type I have ever seriously used is my Mamaswine in SoulSilver (It's Oblivious, not Thick Fat, sorry Jerrod). Poison/Ground/Steel/Ghost types are my favourites. A Steel/Ghost would rock... haunted suit of armour.
I just evolved my Tynamo into Eelektrik. It's got Crunch, Spark, Volt Switch and Acrobatics - should I go ahead and use the Thunderstone? And what should I replace with Wild Charge?
The only type I'm not a huge fan of is Dragon. And the only Ice type I have ever seriously used is my Mamaswine in SoulSilver (It's Oblivious, not Thick Fat, sorry Jerrod). Poison/Ground/Steel/Ghost types are my favourites. A Steel/Ghost would rock... haunted suit of armour.
I just evolved my Tynamo into Eelektrik. It's got Crunch, Spark, Volt Switch and Acrobatics - should I go ahead and use the Thunderstone? And what should I replace with Wild Charge?
Heh, just got my damn Tynamo! It took at least two hours for one to even show up..... But supposedly Eelektross doesn't learn any moves by leveling up, if there's any of Eelektrik's moves you want it to learn other than Wild Charge (which is also a TM, isn't it?), I'd wait... Coil could be pretty useful, but if you don't want it there's no reason not to go ahead and use the Thunderstone. I'd switch Wild Charge with Spark... Since 30% chance of paralysis really isn't something you can rely on.
Ninja_Mime •01/30/2013 01:54 AM (UTC) •
About Me
0
Fuck Ghetsis. My team has no chance with that Hydreigon, and I have no items and money because I wasted them all trying to beat him. This is why I hate Dragon types.
Ninja_Mime Wrote:
Fuck Ghetsis. My team has no chance with that Hydreigon, and I have no items and money because I wasted them all trying to beat him. This is why I hate Dragon types.
Fuck Ghetsis. My team has no chance with that Hydreigon, and I have no items and money because I wasted them all trying to beat him. This is why I hate Dragon types.
I defeated Hydreigon - and many others - with my Togekiss.
I used Yawn, a couple of Shock Waves, and finished it off Metronome, which always seems to give me the very attack I need at that moment.
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