Most Disappointing Games of 2010
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posted01/19/2011 02:10 PM (UTC)by
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Garlador
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Member Since
02/23/2003 03:56 AM (UTC)
With 2010 still fresh in our minds, and the impending doom of civilization brewing for 2012 (if only we'd listened to John Cusack!), I thought it'd be nice to go back and remember the games we loved about 2010...

Wait, did I say loved? I mean that we were thoroughly and utterly disappointed in!

2010 was full of huge hits and great games like Mass Effect 2, Red Dead Redemption, and Mario Galaxy 2. But there were other games, games that were supposed to be HUGE, games that we were all supposed to love, that ended up crashing to the ground. Let's honor these games that, even with shades of greatness, fell short of our lofty expectations.

Here's my most disappointing games of 2010:


FINAL FANTASY XIII - "The game gets good after 25+ hours"... you're kidding, right? Nope. The vast majority of the game was just walking forward, fighting, and cutscenes. No fun mini-games. No towns to relax in. No airships. No optional dungeons. Even that would be bearable if there was more than one likable character in the game. There's not. Couple that with the most unintuitive weapon-upgrade system devised by man, complete moon-logic boss battles, and a story that was so badly paced and edited that it makes Evangelion look coherent, and you wind up with the most disappointing FF game ever made... until FFXIV came along a few months later, that is.


METROID: OTHER M - You really have to try hard to ruin a two-decade run as the greatest female character in games with some of the best, highest-rated games of all time. Sakamoto and Team Ninja did just that by casting the once fearless, stoic, badass Samus as a whimpering emotional wreck with daddy issues and the dullest voice-overs ever recorded. The rest of the story was just as hammy and melodramatic, but most criminal was the removal of so many things that made Metroid games Metroid; the game was linear to a fault, upgrades were handed out at random instead of sought out and earned, the traditional sense of isolation was lost since you had space marines running around all over the place, puzzles were de-emphasized in favor of hyperactive dodging and shooting, and even the music and sound effects from prior games were disappointingly absent in many areas. And the gameplay itself was only decent-to-good, but for a series like Metroid, "decent" absolutely doesn't cut it.


CRACKDOWN 2 - A sequel should have a number like "2" in the title. Crackdown 2 doesn't deserve it. It's Crackdown 1.5, or even Crackdown 1.2. Even that may be too generous. It's the exact same game with the exact same world with even some of the exact same orb locations and missions, only with somehow less-fun additions and four-player co-op. Two years of waiting and paying full-price for a skin-job game, and even more tragically is that if Realtime Studios had made the game like they had the first instead of busting on APB, it probably would have been great game, sold buckets, and they'd still be in business.


LOST PLANET 2 - The first game was a fresh, original game, a standout IP in a sea of derivative sequels. It's own sequel promised to be bigger, louder, and better than it in every way. Well, it was bigger and louder, but somewhere along the way they forgot the better part. The result was an overblown game full of bugs, terrible AI, an unfair and almost unplayable single-player campaign for solo players, a bland story, and a loss of most of the charm and originality that made its predecessor such a success. Such a shame.

I haven't actually played a lot of other games that I'm sure crushed the hopes and dreams of gamers (like FFXIV), but out of the great experiences I had this year with some amazing games, these were the ones I walked away with disappointed, angry at, and even depressed by their unfulfilled potential.

So, sound off. Who else had some disappointing game experiences of 2010?
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Kamionero
01/08/2011 01:29 AM (UTC)
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Well... technically this game came out on Dec. 2009, but thats pretty much 2010... and I know Garlador is gonna yell at me for this... but I was horribly dissapointed at:


"Y U NO FUN SILENT HILL SHATTERED MEMORIES?"


Seriously, a horrible remake. I can appreciate the twist they tried to give it... but the gameplay was boring, the puzzles where annoying and also boring, the gameplay was horribly linear and monotone. The shifting and molding world was kinda cool.. but totally does not justify this piece of crap game.

It's spitting in the eye of the memory of the original SH... which was so fucking brilliant. They really should have just made a pure remake with better graphics.
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Garlador
01/08/2011 02:36 AM (UTC)
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Kamionero Wrote:
Well... technically this game came out on Dec. 2009, but thats pretty much 2010... and I know Garlador is gonna yell at me for this... but I was horribly disappointed at:

SILENT HILL: SHATTERED MEMORIES

It's spitting in the eye of the memory of the original SH... which was so fucking brilliant. They really should have just made a pure remake with better graphics.


Well, you'd be surprised, because I agree for the most part. Shattered Memories is I game I enjoyed in spite of its flaws, but chiefly it was for the story. I found the gameplay boring, repetitive, and hardly frightening in the slightest. Even then, the original PSX Silent Hill remains my favorite horror game of all time, and nothing Shattered Memories does holds a candle to the utter, gritty, emotional perfection of the original game. The Harry Mason of that game is the only one I truly acknowledge and I would have MUCH preferred a full-on remake of the original, Resident Evil-remake style, for the new generation rather than a game that uses the names and places but has none of the story, pacing, talent, or even heart.

I still enjoyed it, especially after the lackluster SH:Homecoming, but nothing tops the original three games.
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NS922
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01/08/2011 02:52 AM (UTC)
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I haven't played too many games this year, but I must think that Black Ops is a big disappointment. I've never played it because I shall not be subjected to bandwagoned peasantry. But even MW2 fanboys have told me that Black Ops is a let down. It had the biggest expectations of any game in a while, yet it still sucks apparently.

And let me mention Madden 11. Yeah, it's a nice game to play with friends, but the franchise has been blown to shit and is now focused solely on presentation and cheap gimmicks instead of gameplay. But what pisses me off the most is that they neglect to fix the most minor problems that have been there for the longest time. Graphical errors, glitches, flawed mechanics, and useless player ratings have been haunting Madden for years, yet they still have not been fixed. Madden, I am disappoint.
Split/Second. I knew what I was in for when it came to the racing and that was great fun but the story (could it be called that?) was pushing into annoying territory for me.

And The Ending..

There's never been a game I bought where I have literally pointed and laughed at what a stupid ending a game gave me like this one. If that was the best they could come up with then maybe they shouldn't have even bothered.
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Historical Favorite
01/10/2011 06:56 AM (UTC)
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Star Wars: The Force Unleashed 2.

It's way too short and lacks mission variety. It teases boss fights that don't happen (how the hell do you relegate Boba Fett to cutscenes only?), and the boss fights that do occur (all 3 of them) are challenge free due to an over-reliance on quicktime events and obvious gimmicks. The story is a go nowhere mess, even for Star Wars, and the game engine cutscenes are unskippable.

On a rating scale of MKO users, I'd give it a Megababe out of Hyuga.
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(Erik)
01/10/2011 07:09 AM (UTC)
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I didn't want to open this thread because I knew it'd have Metroid.
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m0s3pH
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01/10/2011 07:31 AM (UTC)
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Garlador Wrote:
With 2010 still fresh in our minds, and the impending doom of civilization brewing for 2012 (if only we'd listened to John Cusack!), I thought it'd be nice to go back and remember the games we loved about 2010...

Wait, did I say loved? I mean that we were thoroughly and utterly disappointed in!

2010 was full of huge hits and great games like Mass Effect 2, Red Dead Redemption, and Mario Galaxy 2. But there were other games, games that were supposed to be HUGE, games that we were all supposed to love, that ended up crashing to the ground. Let's honor these games that, even with shades of greatness, fell short of our lofty expectations.

Here's my most disappointing games of 2010:


FINAL FANTASY XIII - "The game gets good after 25+ hours"... you're kidding, right? Nope. The vast majority of the game was just walking forward, fighting, and cutscenes. No fun mini-games. No towns to relax in. No airships. No optional dungeons. Even that would be bearable if there was more than one likable character in the game. There's not. Couple that with the most unintuitive weapon-upgrade system devised by man, complete moon-logic boss battles, and a story that was so badly paced and edited that it makes Evangelion look coherent, and you wind up with the most disappointing FF game ever made... until FFXIV came along a few months later, that is.


I maintain that FF13 was a good game, but we've already had this discussion.

My picks:

Backbreaker
Black Ops
Halo: Reach (don't get me wrong, it's good, but not nearly as good as the expectations)
NCAA Football 11
Whatever Guitar Hero game was released
Deadliest Warrior
Fallout: New Vegas
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Detox
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You work with what you got...not what you hope for.

01/11/2011 08:07 AM (UTC)
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Marvel vs. Capcom 2(re-release):.....I still just don't like it.

Brutal Legend: Just got around to it this year, and I have to say....I see why Activision didn't want it. The game really lost me when it started walking the line between action/RTS. The game just turned out really bland, despite the epicness it was going for. eh.

God of War III: Don't get me wrong. Overall, this game was AMAZING. I rarely play through a game in a couple days anymore. This is one that I knocked out in a couple nights. My one complaint is the ending. It ended with a whimper more than a bang, and after all the amazing things that happened, it just seemed almost out of place. Mind you, I get(and respect) the symbology behind the ending we got...it just fell kind of flat IMO.

Modnation Racers: Great creation tools. The game at it's core, was just brutally difficult the further along you got. Rubberband A.I., absolutly merciless power up abuse, etc.


Looking forward to a jam packed 2011.
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Kramer
01/11/2011 09:12 AM (UTC)
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I'm a HUGE HUGE Predator fan and I was somewhat disappointed with the recent Aliens vs. Predator. It was fun for a while, but the relatively short story mode, shortage of weapons and shallow gameplay left me simply wanting more. Camouflaging as the Predator and stalking your prey to pull off a fatality esque move was fun, but got very repetitive.

It wasnt as bad as some of the reviews it got. But still not great.
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xtactics
01/11/2011 11:04 AM (UTC)
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Tron: Evolution- three years to create the most underwhelming Prince-of-Persia-in-Cyberspace rehash I have ever played. Story is barely passable. What a golden opportunity wasted if I ever played one.
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Garlador
01/15/2011 04:27 PM (UTC)
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In a retrospect, and during my holiday vacation, I played a few more games from 2010... and I think I can safely add a few more games to my "underwhelming" list.


MEDAL OF HONOR
Take a look at that screenshot. If I didn't tell you what game this was from, could you tell me what game it is? If the answer is "yes", congratulations, you play too many video games. I was rooting for Medal of Honor, the original military FPS game, the one that paved the way for Call of Duty, and I was hoping it would give the mustache-twirlingly evil Activision a run for its money. Well, that didn't happen. At all. It wasn't a terrible game, but it could barely say it was a good one either. And thus Activision made another billion off of Call of Duty a few months later.


GRAN TURISMO 5
These are actual conversations between me and my friend.
Me: "Geez, these loading screens are long. You should install the game, buddy."
Him: "I DID install the game."
-
Me: "Why do some of these cars look great and some of them look so terrible?"
Him: "I have no idea. I think Prologue looks better, to be honest."
-
Me: "I just crashed, but there's no car damage. I heard there was car damage in this game."
Him: "Yeah, there is. You just have to unlock it."
Me: "You have to UNLOCK car damage? That's so lame."
-
Me: "This is... kind of boring."
Him: "Want to play Forza 3?"
Me: "Yeah."
-
Over a five year wait for this? Sorry, but no thanks.


STAR WARS: THE FORCE UNLEASHED 2
Granted, I've never been a devoted Star Wars fan and I hated Starkiller the moment he decided to party-crash the Soul Calibur universe, but I did enjoy the first Force Unleashed game, not for the game but for the story. The sequel somehow plays WORSE than the original game, is almost 1/3rd as long, and they even managed to screw up the story and make it more bland, boring, and pointless than almost anything else in Star Wars lore. Starkiller is such a Mary Sue to the point of aggravation, and the boss battles are so mind-numbing and controller snapping that they suck all the fun out of the game. Pointless cameos by Yoda and Boba Fett were as subtle as the Verizon commercial in Alan Wake.
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JohnBoyAdvance
01/15/2011 09:33 PM (UTC)
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Fable 3.
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FROST4584
01/16/2011 04:35 AM (UTC)
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Mass Effect 2 - Its a great game, but it felt like a cookie cutter third person shooter. Again, ME2 is great game, but not as great as Mass Effect 1.
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boomboom
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I hate this place.

01/16/2011 05:53 AM (UTC)
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I first thought "Fable 3", but it's hard to say.
As a sequel, it was very disappointing.

- Your main character no longer "changed"... He never got buff from getting lots of strength, never got taller from improving his skill, but that at least took out that stupid thing where he got these weird tattoos from improving his magic.
Your evil look reminded me too much of Edward, and your good look... was just his default look; he would look exactly the same if you stayed good all game. I wasn't expecting a hulk, or some basketball player wannabe, but at least SOMETHING that indicates that I've been training my hero all game. Also, the only time you get to see horns/a halo and wings is once you start fighting the crawler and his army, and then after you beat him, and that's only when you flourish. Otherwise, Edward. /cry

- NPC interaction was a shitfest. Now, in every Fable, making NPC's fear/hate or love you, it was ALWAYS easy and formulaic. Fable 1? If you were a good guy, just get a goatee and every female/gay was in love with you. If you were a bad guy? Get a goatee and cool hairstyle, maybe even get the chainmail armor, and you were loved by every female/gay in Albion.
Fable 2? Good or evil, just wear the most "posh" and "attractive" clothing, and you were set.
Fable 3?.... The system is easy, yes. But in Fable 1 and 2, if you wanted to get married early on and wanted a nice batch of people to choose from, you could entertain a crowd. In Fable 2, same story, you just entertain a crowd. In Fable 3... You have to go to each specific person and entertain them. This seems easy, right? Just gotta take a bit of time with each.

WRONG. You have to first make them your "friend". How? They fucking tell you to go get them some random item out of the woods that they lost, or to deliver some retarded package to their friend. WOOOO. Now they're your friend! Now to make them fall in lo- No wait, you gotta become better friends by delivering ANOTHER package. NOW you can... take them on a date, get them a gift, THEN marry them. Hooray!

Finally, you can't have a congregation of followers to sacrifice, or to bring somewhere, or just to fill a city with hobos. No, you can only have one follow you because the game only lets you hold one NPC's hand a time, and I don't even bother caring about the sacrificial pit, which is no longer a bunch of different types of tortures, but just a giant furnace.

Broken combat system- Wait, wait... Fable's combat system was always easy to abuse.

Rpg feel- It had none. This was no longer the cool rpg that fable 1 n 2 felt like. Now it felt like some action adventure game labeled as rpg... Sort of like final fantasy.


So, seeing it as a sequel, it was a giant letdown, so I view it as a separate game. In truth, it IS fun, just not.... Not fable.
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mkdfan
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01/19/2011 11:00 AM (UTC)
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Fable 3 - Felt like a glorified DLC to me.

Splatterhouse - Stupid metal music replaced the creepy awesome original music plus repetitive gameplay!

Sonic 4 Ep 1 - Quite boring!

Assassin's Creed Brotherhood - Also felt like a glorified DLC.

Fallout New: Vegas - ...yet another glorified DLC.
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Chrome
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01/19/2011 02:10 PM (UTC)
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Garlador Wrote:
and a story that was so badly paced and edited that it makes Evangelion look coherent


The oblligatory NGE was coherent, but still...

holy shit, that must been one bad game.
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