PlayStation 5 announced - Holiday 2020
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PlayStation 5 announced - Holiday 2020
04/16/2019 10:29 AM EST
10/08/2019 10:46 AM EST




- Exclusive: What to Expect From Sony's Next-Gen PlayStation
Mark Cerny would like to get one thing out of the way right now: The videogame console that Sony has spent the past four years building is no mere upgrade.

As he did with the PS4, Cerny acted as lead system architect for the coming system, integrating developers’ wishes and his own gaming hopes into something that’s much more revolution than evolution. For the more than 90 million people who own PS4s, that's good news indeed. Sony’s got a brand-new box.

Major takeaways: PS4 backwards compatibility, PSVR, 8K, gaming-first ray tracing, 3D audio, SSD drive for faster loading, not out in 2019.


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RE: PlayStation 5 details announced
04/17/2019 06:25 AM EST

How much is that going to cost? SSD's are not cheap and the specs looks very good.

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RE: PlayStation 5 details announced
05/06/2019 07:17 AM EST

want to know the same. Price?

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RE: PlayStation 5 details announced
10/08/2019 10:44 AM EST

An Update on Next-Gen: PlayStation 5 Launches Holiday 2020

Since we originally unveiled our next-generation console in April, we know that there’s been a lot of excitement and interest in hearing more about what the future of games will bring. Today I’m proud to share that our next-generation console will be called PlayStation 5, and we’ll be launching in time for Holiday 2020.

To that end, there are two key innovations with the PlayStation 5’s new controller. First, we’re adopting haptic feedback to replace the “rumble” technology found in controllers since the 5th generation of consoles. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.

The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2/R2). Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions. Game creators have started to receive early versions of the new controller, and we can’t wait to see where their imagination goes with these new features at their disposal.

Read the article for full and get hyped.


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