The Official Halo Thread


About Me
Mortal Kombat Online - Community Manager
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Signature and avatar by ThePredator151
0
Just to give you guys an idea of what I used to be able to do on Live:
Hopefully I can be as good as, if not better at Halo 3 than I was at Halo 2. On H2 I retired a Level 23, though I could have easily been 28-30 if I wasn't stuck playing with my brothers all the time. The team slayer games would basically go like this:
Blue Team (not my team)- 50
Red Team (my team)- 44
Red Stats:
m0s3pH: 25-9, 17-20 medals (usually killing sprees, the occasional running riot, triple kills, beatdowns, and snipes)
Random Teammate: 12-10, usually an asshole on the mic/12 year old
BlazinFreak13 (TNR071394, on here): 9-13, 3 suicides
Jelly 08 (other brother): 1-18, 0 medals, 8-12 second average lifespan
However, any time we would go into Team Skirmish, Clan Match, or anything unranked they would REALLY fuck around, and I'd wind up like them, at like 5-16 or something because I had to do all the flag capturing, bomb planting, or oddball hoarding, so I wound up having more deaths than kills when all was said and done. That's basically my only true goal for H3, legitimately get to like a 1.5:1 kill to death ratio overall(or better yet, 2:1, but maintaining that is going to be extremely hard).
Yea, it was basically that in any team slayer game, if I wound up with fewer kills than deaths, 9 times out of 10 the other team was cheating. No joke. I was always either the best or in the top three or so players in my group of 30+ guys we played with, depending how much time we had spent between our huge LAN parties.
About our Halo 2 LAN parties... We played literally any gametype we could think of, including:
- Zombies (nice to see that it's in Halo 3, standard)
- Park (KOH/Zombies variant where we based the teams on Jurassic Park- "dinosaur" team occupies the hill and either has swords or can only melee with pistols [I forget...], "human" team gets shotguns, if all of the dino team dies then the human or humans who occupy the hill then become the dinos)
- Tremors (2 vs. all, Coag, team of 2 gets Wraiths or Ghosts, everyone else only PPs, neither team can shoot or nade, but can jack, in which case the hijacked player must re-enter the vehicle immediately, vehicle team can only attempt to run the other team over, CTF Classic rules, except the "all" team has 15 minutes to get just one cap, and the Wraith team doesn't cap. Wraith team wins if cap is not made)
- Power Tower (everyone should know that one)
- SWAT (standard H2 playlist now, too bad it's unranked, I'd own that shit)
- MLG (variant of SWAT)
- Fiesta Slayer (Random weapon spawn, no weapons on map)
- Suicide KOH (Free-for-all Fiesta KOH on Midship, at least 8 players recommended for maximum enjoyment, go with Uncontested Hill for Ironman version)
- Ironman Slayer (A gametype we only played once, on Foundation, 60-minute free-for-all slayer with no score limit, Fiesta style to encourage long killing sprees with the RL or shotgun)
- Race to 1,000 (My own personal creation, and another one-time-only deals, 4 teams of 4 battle it out on Lockout with no time or score limit. First team to a grand wins, and also Fiesta style to encourage comebacks)
I encourage anyone to try those out. Anyway, our favorite standard gametypes were:
- 3 Plots/Turf
- CTF Classic/Coag
- 1 Flag/Zanzi (I, for one, hated this variant, but everyone else loved it)
- Rockets/Elongation (I always preferred Ivory Tower for Rockets)
- Swords/Midship or Lockout
- Snipers/Ascension, Containment, Headlong, or Gemini (always fun in Gemini because you can't see shit)
- Single Bomb/Burial Mounds or Ivory Tower
- Team Slayer/Beaver Creek, Lockout, Warlock, Sanctuary, or Backwash (Backwash is a very underrated map in my opinion)
Anyway, yea, that was our basic setup.
Hopefully I can be as good as, if not better at Halo 3 than I was at Halo 2. On H2 I retired a Level 23, though I could have easily been 28-30 if I wasn't stuck playing with my brothers all the time. The team slayer games would basically go like this:
Blue Team (not my team)- 50
Red Team (my team)- 44
Red Stats:
m0s3pH: 25-9, 17-20 medals (usually killing sprees, the occasional running riot, triple kills, beatdowns, and snipes)
Random Teammate: 12-10, usually an asshole on the mic/12 year old
BlazinFreak13 (TNR071394, on here): 9-13, 3 suicides
Jelly 08 (other brother): 1-18, 0 medals, 8-12 second average lifespan
However, any time we would go into Team Skirmish, Clan Match, or anything unranked they would REALLY fuck around, and I'd wind up like them, at like 5-16 or something because I had to do all the flag capturing, bomb planting, or oddball hoarding, so I wound up having more deaths than kills when all was said and done. That's basically my only true goal for H3, legitimately get to like a 1.5:1 kill to death ratio overall(or better yet, 2:1, but maintaining that is going to be extremely hard).
Yea, it was basically that in any team slayer game, if I wound up with fewer kills than deaths, 9 times out of 10 the other team was cheating. No joke. I was always either the best or in the top three or so players in my group of 30+ guys we played with, depending how much time we had spent between our huge LAN parties.
About our Halo 2 LAN parties... We played literally any gametype we could think of, including:
- Zombies (nice to see that it's in Halo 3, standard)
- Park (KOH/Zombies variant where we based the teams on Jurassic Park- "dinosaur" team occupies the hill and either has swords or can only melee with pistols [I forget...], "human" team gets shotguns, if all of the dino team dies then the human or humans who occupy the hill then become the dinos)
- Tremors (2 vs. all, Coag, team of 2 gets Wraiths or Ghosts, everyone else only PPs, neither team can shoot or nade, but can jack, in which case the hijacked player must re-enter the vehicle immediately, vehicle team can only attempt to run the other team over, CTF Classic rules, except the "all" team has 15 minutes to get just one cap, and the Wraith team doesn't cap. Wraith team wins if cap is not made)
- Power Tower (everyone should know that one)
- SWAT (standard H2 playlist now, too bad it's unranked, I'd own that shit)
- MLG (variant of SWAT)
- Fiesta Slayer (Random weapon spawn, no weapons on map)
- Suicide KOH (Free-for-all Fiesta KOH on Midship, at least 8 players recommended for maximum enjoyment, go with Uncontested Hill for Ironman version)
- Ironman Slayer (A gametype we only played once, on Foundation, 60-minute free-for-all slayer with no score limit, Fiesta style to encourage long killing sprees with the RL or shotgun)
- Race to 1,000 (My own personal creation, and another one-time-only deals, 4 teams of 4 battle it out on Lockout with no time or score limit. First team to a grand wins, and also Fiesta style to encourage comebacks)
I encourage anyone to try those out. Anyway, our favorite standard gametypes were:
- 3 Plots/Turf
- CTF Classic/Coag
- 1 Flag/Zanzi (I, for one, hated this variant, but everyone else loved it)
- Rockets/Elongation (I always preferred Ivory Tower for Rockets)
- Swords/Midship or Lockout
- Snipers/Ascension, Containment, Headlong, or Gemini (always fun in Gemini because you can't see shit)
- Single Bomb/Burial Mounds or Ivory Tower
- Team Slayer/Beaver Creek, Lockout, Warlock, Sanctuary, or Backwash (Backwash is a very underrated map in my opinion)
Anyway, yea, that was our basic setup.


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If you guys ever see me, we might be able to play on my gametype, Shotguns N Swords. It's in the beta version right now. And the beta won't be done until I get Snowbound ready. I have High Ground and Valhalla done.
I wish I had an X-Box so I could get this game. But I'm getting PS3 and even if I do get an X-Box it wouldn't be until Christmas.
I was supposed to play this game over my friends house but he never called...
And i've been trying to make a Halo movie for NG where Masterchief is trying to get the game but they won't let him cut in line. I've been stuck tracing masterchief. How do you guys think I should draw him? Normal (Arms and legs, full body), or no legs or arms, just hands and feet (my favorite because it requires less work) or legs but no arms?
I was supposed to play this game over my friends house but he never called...
And i've been trying to make a Halo movie for NG where Masterchief is trying to get the game but they won't let him cut in line. I've been stuck tracing masterchief. How do you guys think I should draw him? Normal (Arms and legs, full body), or no legs or arms, just hands and feet (my favorite because it requires less work) or legs but no arms?
I just finished my Masterchief character model yesterday. I think he looks pretty good. I did no arms and no legs, just hands and feet. I'll post a pic as soon as I get around to opening flash again. Flash starts to get boring once you have the harder part to do. I got a story, I made my characters, and now I got to animate...
I hope this does good on NG. I suck at drawing normal people, I do better when copying off a pciture.
I hope this does good on NG. I suck at drawing normal people, I do better when copying off a pciture.
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