IGN Interviews Hector Sanchez: Practice Mode, In-Game Frame Data, Hazards On/Off
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IGN Interviews Hector Sanchez: Practice Mode, In-Game Frame Data, Hazards On/Off
01/30/2013 09:53 PM EST
"The developers took note of several notable changes, though. Hardcore fighting players can turn off environmental damage if they prefer and can now use a part of their meter to push back any opponents who might be guard crushing them in a corner. Players can also opt to change all of the traditional four-direction moves into quarter-circle and half-circle inputs that are better suited on the arcade stick.

Additionally, players can tag various techniques in the movelist so that their inputs appear on the screen, allowing for easier learning and less menu diving. Playing through any of the game's modes, including online matches with can have optional goal objectives, will earn experience points that will unlock avatars and other perks. The only slight disappointment was that tag team matches have been dropped, but that's a small price to pay for what should be an all-around heroic effort."
Above except via Testyourmight.com

Link to IGN Interview: http://www.youtube.com/watch?feature=player_embedded&v;=799SW_1RdSQ

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RE: IGN Interviews Hector Sanchez: Practice Mode, In-Game Frame Data, Hazards On/Off
02/03/2013 01:11 AM EST
So far so good. I'm liking what I hear.
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