Thoughts on stage selection so far and possible issues regarding more diverse choices...
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posted03/16/2013 07:37 PM (UTC)by
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LucaTurilli
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09/15/2004 11:16 PM (UTC)
Mmmk... So I've gotten my dream character, and I'm totally psyched about Raven being announced. But now that I don't have to worry about her anymore, I've started to think about what locations I'd like to see created as stages in Injustice.

We have some really awesome stages so far... but as more and more are being revealed, I'm starting to feel more and more disappointed and kinda worried.

So far, out of all the revealed stages, the only one that is not on Earth is The Watchtower.

I don't know about you guys, but I'd like to see some tribute payed to the DC UNIVERSE. There are SO many incredible locations in the DC Universe that are outside of Earth. Think about it. Oa, Apokolips, New Genesis, Azarath, Thanagaar...

How about MOGO!? How awesome would it be to have fuckin' Mogo as a stage? There could be all kinds of green lantern constructs as stage interactables. The possibilities would be endless.

Now this brings up another concern for me. We have all these super moves that either involve full views of the Earth or put characters in environments with distinctive characteristics of Earth.

Some examples are:

- Superman knocks his enemy into space, showing both characters fly above the Earth.
- Flash runs around the entire planet as we get full view of Earth.
- Doomsday punches you all the way through the planet and back, again, while we have a full view of Earth.
- Lex blasts an enemy with a satellite orbiting around Earth.
- Hawkgirl and Shazam knock their opponents into cloud-filled skies. Obviously characteristic of being on Earth.

So we have one stage that doesn't seem like it can accommodate these super moves. The Watchtower is in space, so how will Doomsday punch through the planet? How will Flash run around the Earth? How will Hawkgirl and Shazam fly into the skies?

Furthermore, what does this mean for the chances of having any of the other stages I mentioned before? Are the super-moves being unintentionally restrictive as far as what locations can be used for stages in Injustice? Clearly flash running around Oa, Mogo or Apokolips would require entirely new animations... as would all the other supers I mentioned.

What are your guys thoughts on this issue?
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GodlyShinnok
03/16/2013 03:02 AM (UTC)
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I don't think they will go through all the trouble just for supers. They restricted themselves when they chose specific environments for cinematics.

The Watchtower though, how the hell are supers going to work there? They can go the lazy way and do nothing about it, but that would be extremely lame. They can disable some cinematics there too lol, lazy again. I think they are going to leave it just like that honestly. It's going to be awkward watching Doomsday punch through Earth's core when in the Watchtower.
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AcCooper20
03/16/2013 03:39 AM (UTC)
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Also remember that the stages will also serve as the setting for much of the story mode. Maybe they wanted to contain the story to be mostly played out on Earth and not other dimensions/planets. Just like they said that some characters were chosen for their role in story mode, im sure the same goes for the locations chosen as well. We may however get some more "universial" stages as DLC. That would something pretty cool.
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LucaTurilli
03/16/2013 04:06 AM (UTC)
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That goes without saying. You can tell how influential the story is to the stages just by looking at them. You can see how the story has influenced so many of the locations.

Still, when you have a license to an amazing and vast IP like DCU, limiting yourself to so such a small portion of its lore is just stupid, IMO.

Regardless, the point of the thread is more along the lines of, "can we even justify hoping for some more diverse stages with all the restrictions they've set in place."
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AcCooper20
03/16/2013 04:22 AM (UTC)
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LucaTurilli Wrote:
That goes without saying. You can tell how influential the story is to the stages just by looking at them. You can see how the story has influenced so many of the locations.

Still, when you have a license to an amazing and vast IP like DCU, limiting yourself to so such a small portion of its lore is just stupid, IMO.

Regardless, the point of the thread is more along the lines of, "can we even justify hoping for some more diverse stages with all the restrictions they've set in place."


I like the idea of them having new stages as DLC. Then they can be anywhere and not have to fit into the story at all. What would be REALLY awesome is if each new dlc character came with a new stage as well that is associated with that character.
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LucaTurilli
03/16/2013 04:24 AM (UTC)
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Edit for clarity (I'm drunk, trying to sound coherent): It's not the story that's the problem here. You can still have content not relative to the story that doesn't have to be DLC. The problem with having stages that aren't on Earth is that they've essentially "built in" Earth to many of the characters' move-sets.
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AcCooper20
03/16/2013 04:27 AM (UTC)
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LucaTurilli Wrote:
It's not the story that is the most restrictive element of having stages that span beyond Earth.


Yea, im not sure how they would do the super moves either. I highly doubt they would alter the cinematics for an arena....but if they did they would score some major points.
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Injusticefan14
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03/16/2013 08:52 AM (UTC)
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I sent to idea of character packs instead of just characters to InjusticeGame and Rigo Cortes on Twitter. Like for example if you were to buy Zatanna (My most wanted character :) ) You would get this:

Playable Character: Zatanna
Playable Arena: San Fransisco (Two transitions, Bridge and Zatannas work stage)
Playable Chapter Somewhere in Story Mode: Okay so after Playing Catwomans chapters in Batman: Arkham City i thought HEY! Why doesnt Injustice do that? Like you replay the Story Mode in B:AC and Catwomans Chapters are in there. With Injustice, it could be like:

Chapter 1: Batman
Chapter 2: Lex Luthor
Chapter 3: Harley Quinn
Chapter 4: Deathstroke
Chapter 5: Green Arrow
Chapter 6: Zatanna (New Chapter)
Chapter 7: Green Lantern

and so on. I think that would be a real crowd pleaser
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oracle
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03/16/2013 12:58 PM (UTC)
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I've been wondering about the super moves as well. I think they'll just use them regardless of the location and say "it's a video game don't think about it too hard". Which is fair and true but maybe they should've gone with generic backgrounds for some of the super moves a la MvC3. No one ever mentions She-Hulk constantly grabbing a car out of nowhere for her special. Then again MvC3 is actually way more comic booky and ridiculous.

Eh.
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MINION
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03/16/2013 02:59 PM (UTC)
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I wonder just how much of the stages will be interactive should you choose to turn off transitions.
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Dasher10
03/16/2013 05:22 PM (UTC)
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I personally thought you meant more diversity in the roster. Right now there's only one black guy and that's it.

If there is a sequel, I'd really like to see more characters of different backgrounds namely Blue Beetle and Talia Al Ghul since they'd actually fit in a fighting game. Possibly also Steel or Black Manta since they'd bring something new to the game.

As far as stages, I really want to see one set on Ranx
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LucaTurilli
03/16/2013 05:50 PM (UTC)
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Let's stick to the subject guys.

I wanna hear your thoughts on how NRS is going to handle supers that directly involve Earth, on stages that don't involve Earth. I also want your thoughts on a selection of stages that neglects to explore locations outside of Earth in the DC universe.
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Siroj
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03/16/2013 06:12 PM (UTC)
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Well, the story is crucial to what we get in the game. It's about Superman ruling over Earth as a misguided dictator. He has no dominion on other planets, so in a way it wouldn't be logical to have them duking it out on, let's say, Oa or any other place. It would be nice to get more exotic places, like maybe Egypt with a Shazam/Black Adam theme, but they would all have to be on Earth since they are basically fighting for its future.

As for the stages in the game so far... I'm not sure. NRS is, in my opinion, the leading team when it comes to awesome stages in their fighting games, but I find these stages lacking in comparison to those from MK. But that's probably because they have a completely different theme to them. MK is more mystical and slightly nightmarish, while DC is more realistic.

With that in mind, I think most of the stages seem pretty good, although some of them do feel kinda empty, like, for example, the stage with Giganta fighting in the background. But that's just me.

I'm pretty new to DC, only started with the launch of the New 52, so I don't really know all the places that pre-N52 fans know and love.
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oracle
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03/16/2013 07:37 PM (UTC)
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I honestly think they'll just ignore it. I mean MAYBE they'd change the background to fit the stage but since so far it's only one stage I doubt it.

As far as them excluding larger more fantastic areas of the DCU. I think it's fine. The story takes place on Earth and deals with the heroes that mostly operate on Earth. I think they said they'd like Injustice/DC fighting games to become a franchise so I imagine they don't want to put all their eggs in one basket.
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