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34_ThaTruth_34
05/21/2004 01:08 PM (UTC)
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immune: Quan Chi


shame that the final 2 rounds started at 4am...
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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
05/21/2004 02:29 PM (UTC)
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Immune Quan Chi.

Quan Chi is leading.

Quan Chi - 7

Goro - 1


One more vote and Quan wins.
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Deadboy
05/21/2004 02:37 PM (UTC)
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Immune: Quan Chi

AND HE WINS!
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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
05/21/2004 02:51 PM (UTC)
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Quan Chi wins Game 6! Finally, a non Earth realm winner.

Now, the next game shall begin once the rules have been looked over. Some new ones need to be added and there may be some being edited. It won't take long. Game 7 will be here soon!
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RasAlGhul
05/21/2004 03:40 PM (UTC)
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YES! YES! QUAN CHI WINS!!! thank you deadboy, lady raiden, moosie, daemos, MDC, dizturb, thatruth, Michelle, Inkin777 and everybody else who help me immune Quan Chi for this game smile
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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
05/21/2004 03:43 PM (UTC)
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Your welcome Ras! smile Though my name wasn't mentioned! lol
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iceangelmkx
05/21/2004 04:02 PM (UTC)
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congrats to Quan-Chi smile
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Deadboy
05/21/2004 04:03 PM (UTC)
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tgrant -- If you're looking at rules, here's two suggestions:

1. The last round should require more votes, in my opinion, like maybe 10 immunes to a win or something, to keep things interesting and give more people a chance to vote.

2. There ought to be a longer term benefit to being Immuned. It sometimes bugs me to see a popular character that is often immuned to suddenly get booted by a rash of boot votes. I personally think each time a character is immuned, he should get a * next to his name for the rest of that game. The character requires one more boot vote to be booted for each * he has. Number of immune votes should stay the same. So if, say, Raiden had three *s, he would require 10 boot votes to boot, and 7 to immune again.
Or possibly it could be 10 votes to immune and 10 to boot, to keep characters from getting too many *s too easily.

I dunno, maybe neither are good ideas, but I kinda liked them so I thought I'd throw them out there as suggestions.
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Deadboy
05/21/2004 04:06 PM (UTC)
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BTW, no prob Ras... Quan is one of my favorite characters -- ever so slightly down the list, but still one of the guys I was watching out for after Kung Lao and Scorpion. So I was more than happy to throw votes his way, and pretty proud to give him the winning vote. *g*
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Malice
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THERE IS NO KNOWLEDGE THAT IS NOT POWER

05/21/2004 04:08 PM (UTC)
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We need to have a video play out to the final round much like the video in puzzle kombat, that would be fun.

But thanks for doing the boot and immune game, that was really fun.
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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
05/21/2004 04:13 PM (UTC)
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Deadboy Wrote:
tgrant -- If you're looking at rules, here's two suggestions:

1. The last round should require more votes, in my opinion, like maybe 10 immunes to a win or something, to keep things interesting and give more people a chance to vote.

2. There ought to be a longer term benefit to being Immuned. It sometimes bugs me to see a popular character that is often immuned to suddenly get booted by a rash of boot votes. I personally think each time a character is immuned, he should get a * next to his name for the rest of that game. The character requires one more boot vote to be booted for each * he has. Number of immune votes should stay the same. So if, say, Raiden had three *s, he would require 10 boot votes to boot, and 7 to immune again.
Or possibly it could be 10 votes to immune and 10 to boot, to keep characters from getting too many *s too easily.

I dunno, maybe neither are good ideas, but I kinda liked them so I thought I'd throw them out there as suggestions.


Don't worry about the final round rule. That is going to be sorted out.

And the idea of the stars and extra vote is interesting. I like it. We'll see how that can be implemented properly.
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MDC86
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Police in Verona, Italy, have arrested a priest who regularly
visited a brothel and hired hookers to dress up like nuns.
A spokesman for the Vatican described the priest's behavior as progress.

05/21/2004 04:18 PM (UTC)
0

Deadboy Wrote:
tgrant -- If you're looking at rules, here's two suggestions:

1. The last round should require more votes, in my opinion, like maybe 10 immunes to a win or something, to keep things interesting and give more people a chance to vote.

2. There ought to be a longer term benefit to being Immuned. It sometimes bugs me to see a popular character that is often immuned to suddenly get booted by a rash of boot votes. I personally think each time a character is immuned, he should get a * next to his name for the rest of that game. The character requires one more boot vote to be booted for each * he has. Number of immune votes should stay the same. So if, say, Raiden had three *s, he would require 10 boot votes to boot, and 7 to immune again.
Or possibly it could be 10 votes to immune and 10 to boot, to keep characters from getting too many *s too easily.

I dunno, maybe neither are good ideas, but I kinda liked them so I thought I'd throw them out there as suggestions.


I like those ideas, they'll make the game much more interesting! grin
Will the stars influence the number of immune votes needed, though?
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Deadboy
05/21/2004 04:21 PM (UTC)
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MDC, I wasn't sure which way would be better, to affect the immune votes or not... I leave that for others to decide, if it is, in fact, implemented.
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RasAlGhul
05/21/2004 04:29 PM (UTC)
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tgrant Wrote:
Your welcome Ras! Though my name wasn't mentioned! lol



and thank you to tgrant wink , I knew I was forgetting some people
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