Kung Lao MK2 Fatality
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posted07/30/2005 10:54 PM (UTC)by
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KungLaoGlitch86
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02/05/2005 10:15 PM (UTC)
Well being the Kung Lao fan that I am, I thought it would be cool to do a fake. This is what I thought his third fatal shouldve been. Enjoy.


Later
grinwow
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Ekule
07/30/2005 05:09 PM (UTC)
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I like the concept, not very original but a good concept. One problem I see is that he has a hat on his head and he is throwing his hat??? Find or capture a sprite without the hat on his head... Dark screen also improves the look of a fatality.

One way to improve would be to have Reptiles torso on the floor with blood gushing out.... just a thought. Any how i'll give it a 3/5.
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peterbi
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Unreal Tournament NAME: BIGFOOT_PI

07/30/2005 06:08 PM (UTC)
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I agree with the previous critique.
Also, Reptiles upper body looks too small.
Over all its pretty boring and not too original. oh well. keep working.
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Maggo
07/30/2005 06:25 PM (UTC)
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I have that sprite.

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SuperMarioBro
07/30/2005 06:49 PM (UTC)
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It's not very original, but at least it looks like it's still from the game. You've got a dark bg, but Kung Lao's sprite just ruins the realism.

4/10
thanks for the input and the sprite, any suggestions for an aspiring faker?

Later

p.s - heres the revised one...
wat more do i have to do to it? can someone give me pointers on doing shadows? preciate it
grinwow
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BlackErmac
07/30/2005 07:36 PM (UTC)
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Nice.

Later
grinwow
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LiNkUeI200X
07/30/2005 08:18 PM (UTC)
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Itz oK* 2/5

LaTeRwow
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SuperMarioBro
07/30/2005 08:49 PM (UTC)
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There's a VERY small beam of light near the new one.

My rating still stands.


Did I get it right this time? and about the shadows?

later

P.S. - the reptile body sprite I got from MKWarehouse...i played the game afterwards, and they look they same size so...
grinwow
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Bad_Boy
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07/30/2005 10:54 PM (UTC)
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One problem that no one seems to notice, is that the upper body already flew quite a bit while the hat is still half touching the lower body... How slow is the hat anyway?

But its a nice fatality.
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