Mk1 beta brain rip!
Fan Kreations
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Mk1 beta brain rip!
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posted01/02/2006 04:49 PM (UTC)byMember Since
05/14/2005 12:54 AM (UTC)
My first MK animation. Done by using the import feature of adobe premier. This is just more of a test to see how the frames came out.
The actual screen quality is pretty bad and in additon I used microsoft music and streets of rage sound effects, but I plan to redo it and use the proper audio and add skull fragments, original fatality text...etc.
The screen quality must be down to the settings I exported it with. Also, it's a little small; resize it to 800...
...Anyway, shove this in your adress bar and smoke it:
http://media.putfile.com/anothertest90
EDIT: Creds to Putfile: www.putfile.com
The actual screen quality is pretty bad and in additon I used microsoft music and streets of rage sound effects, but I plan to redo it and use the proper audio and add skull fragments, original fatality text...etc.
The screen quality must be down to the settings I exported it with. Also, it's a little small; resize it to 800...
...Anyway, shove this in your adress bar and smoke it:
http://media.putfile.com/anothertest90
EDIT: Creds to Putfile: www.putfile.com

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The beta seems very feasible. It should turn out great once you increase the visual quality, add a few more frames and take care of any glitches. Btw the sound cues are very well placed.
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What's wrong with the frames? Just want to know exactly what you mean, so I can change it.

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Liu's Dizzy spin and fall after the rip seem to be missing a few frames. Could just be a movie frame rate problem.
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I'm coming off soon, because it's late, but I'll just try and explain that.
I think it just looks like it is missing frames, because we join the fatality after finish him has flashed on to the screen, so liu has already been spinning awhile; we catch him at the end of the spin.
The fall down uses all of Liu's frames from Mk Warehouse, so if it is missing some frames then so is MkW. Not being arsey about your critiscism or anything, I'm just trying to isolate the problem, that's all.
You could be right, though.
Yeah, the quality is to do with the "biterate" or whatever that is, I'll mess around to sort it.
My plan is to do DA esque beta fatalities for all the Mk1 main characters.
I think it just looks like it is missing frames, because we join the fatality after finish him has flashed on to the screen, so liu has already been spinning awhile; we catch him at the end of the spin.
The fall down uses all of Liu's frames from Mk Warehouse, so if it is missing some frames then so is MkW. Not being arsey about your critiscism or anything, I'm just trying to isolate the problem, that's all.
You could be right, though.
Yeah, the quality is to do with the "biterate" or whatever that is, I'll mess around to sort it.
My plan is to do DA esque beta fatalities for all the Mk1 main characters.


About Me
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hah, loved the syncing of the Fatality with the music, nice job


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I like it. Not the best looking thing, but the only one of it's kind.
4/5
4/5
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Thanks for the comments. The brain actually had some good detail since I copied the colours and texture from the MkDa brain, but unfortunately biterate quality put paid to that. I'll try and change it when I can.
Merry Christmas Eve!
Merry Christmas Eve!
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