MK2 Rain Fatality
Fan Kreations
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MK2 Rain Fatality
This is my first animation. I had to figure this all out by myself, I had no help. The upload is kinda crappy, it looks way better on GIMP animation playback, This uploaded version goes through frames slower and with less polish, I'll try to figure out how to fix this. Any help would be appreciated.
MK2 Rain Fatality:
Fatality
MK2 Rain Fatality:
Fatality


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cant see the pic dude

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Meh. I like the idea, but the animation is choppy. I ain't no pro on how to fix that up.


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ha not bad mate little choppy but thats what ou get with gimp........i liked it
3/5 for the idea cos it could be used
3/5 for the idea cos it could be used
fatalitymaster Wrote:
ha not bad mate
ha not bad mate
No, it actually is pretty bad!
The idea is nearly creative, at best. You really need to work a lot on your animating basics, because you don't even seem to have something as simple as keeping the background steady.
This is piss poor, but it is your first, and you seem to have a good attitude about your lack of ability and how you need help, so keep it up, make some more, get some tutorials and I'm sure you'll pull something decent off soon.
0,3/5
This was my first animation. Of course it is going to be flawed, Zentile. But I notice whenever there's a flaw with anyones work, you're right there, ready to be an asshole. So go ahead and talk your shit, there are people here that have more respect for others than you do. I'd prefer to hear from them.
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I like it! I like the end where he explodes. 5/5.
Armitage Wrote:
This was my first animation. Of course it is going to be flawed, Zentile. But I notice whenever there's a flaw with anyones work, you're right there, ready to be an asshole. So go ahead and talk your shit, there are people here that have more respect for others than you do. I'd prefer to hear from them.
This was my first animation. Of course it is going to be flawed, Zentile. But I notice whenever there's a flaw with anyones work, you're right there, ready to be an asshole. So go ahead and talk your shit, there are people here that have more respect for others than you do. I'd prefer to hear from them.
OK, I was pretty nice to you, I don't see how I was an asshole. But go ahead, I'm sure you'll get better by listening to these brilliant connaiseurs:
Chameleonisthebest Wrote:
I like it! I like the end where he explodes. 5/5.
I like it! I like the end where he explodes. 5/5.
Wow, I guess I was wrong. 5/5? You've just reached perfection. Sorry about not seeing it and trying to help you out, I guess you don't need me anymore. I won't bother posting in your threads anymore, bi.
On Gimp, this animation is as fast as the real thing, and the choppiness isn't so bad. Does anyone know how I could upload this to be as fast as the original?
Next time I'll put more focus on the frame jumping, I just don't know yet how to fix lower layers.
It may seem as though I'm stupid or something, but that's only the case with most things related to computers. I did find out how to make this animation on my own though, so maybe I should give myself a little credit
Thanks for the comments
Hey Zentile, I was having a bad day when I posted that last comment, but to be fair, it is difficult express tone through text, but words like "piss-poor" are kind of ignorant. Sorry for calling you an asshole.
Next time I'll put more focus on the frame jumping, I just don't know yet how to fix lower layers.
It may seem as though I'm stupid or something, but that's only the case with most things related to computers. I did find out how to make this animation on my own though, so maybe I should give myself a little credit
Thanks for the comments
Hey Zentile, I was having a bad day when I posted that last comment, but to be fair, it is difficult express tone through text, but words like "piss-poor" are kind of ignorant. Sorry for calling you an asshole.
Well like I said, you did seem to have a great attitude and I'm glad it's back. I was disappointed by your outburst.
I'm sorry but this work is very bad, there's no way going around it. I can't tell you that it's decent because it's not, and I certainly can't tell you that it's good. This is a bad animation. The only good thing anyone can legitimately tell you is that you can in fact get better. And, like I said, I believe you can, and I did tell you to make more and seek tutorials (which are available on this very forum if I'm not mistaken), which is as encouraging as it could get, I think.
Go through this step by step. You DON'T have to post every single animation you make, and if an animation is bad, you should be able to take it like a man and just get better at it. If you had made a decent animation and I called it piss poor, then you'd have a legit reason to be upset.
Go re read my post if you want to, but I honestly find that it is constructive and most of all sincere. I've seen tons of animations, lots of them decent, lots of them good, some of them great. I can't put this thing you made into any of those categories, but I know you can get better soon.
I'm sorry but this work is very bad, there's no way going around it. I can't tell you that it's decent because it's not, and I certainly can't tell you that it's good. This is a bad animation. The only good thing anyone can legitimately tell you is that you can in fact get better. And, like I said, I believe you can, and I did tell you to make more and seek tutorials (which are available on this very forum if I'm not mistaken), which is as encouraging as it could get, I think.
Go through this step by step. You DON'T have to post every single animation you make, and if an animation is bad, you should be able to take it like a man and just get better at it. If you had made a decent animation and I called it piss poor, then you'd have a legit reason to be upset.
Go re read my post if you want to, but I honestly find that it is constructive and most of all sincere. I've seen tons of animations, lots of them decent, lots of them good, some of them great. I can't put this thing you made into any of those categories, but I know you can get better soon.
I don't see where the ignorance or disrespect is. I think I put things pretty nicely for you. I didn't sugar coat it, is that your problem? I'm not your friend guy, you posted this fake here so anyone can see it and speak of it, and I did constructively.
I didn't say it was ignorant or disrespectful, I said it was borderline, or pretty damn close, to it to being ignorant and disrespectful. If you can't realize the truth in that, I don't know what to say now except I think you are not only ignorant with others, you are ignorant of yourself. You are so ignorant you don't know you're ignorant, so I'm done with this argument. I've made my point.


About Me
0
You do not seem to have read Zentile's posts in their entirety, because he did tell you ways to improve, and even complimented your attitude and expressed that you have the potential to become better.
The thing I've noticed about Zentile's criticism, is that it's usually quite blunt and to the point. And a frank viewpoint about your work is going to do more for your improvement in a subject than simple praise or an insulting comment with no constructive criticism. Also, you can look at the apparent harshness as a motivator for you to improve - if you don't want to receive "harsh" criticism, you should continue striving to improve your work so that you don't. (This is a tactic I notice many university professors employing.) I think he is probably one of the better critics on the forums - too many people will leave short comments or simple praise, while fewer offer to give you more detailed analysis.
One of the biggest things that comes with creating art, is dealing with the response you'll get. Don't automatically discard the opinions of those whose perception differs from yours, and learn from it the best that you can.
Now, for my opinion on the animation.
Perhaps it is, as you said, the process of the upload that has made the frames kind of jumpy. I think the part at the beginning where Rain summons and channels the lightning could be extended to show more electricity flowing into his body. With electricity crackling on his body as he's accumulating it (Think Raiden from the recent games, with electricity surging across him at random.). It would add some more dramatic effect and heighten anticipation to give him a longer charging time before he fries Nightwolf.
The initial electrocution I liked, though I'll again suggest some little surges of electricity circulating around Nightwolf, and perhaps some smoke to indicate his flesh is burning. Again, I also advise extending this scene some more to show off those effects.
The part I didn't like, however, was when Rain's attack pushed Nightwolf back and his upper half exploded. It happens quickly and there's no real indication at that point that he's about to explode (I personally think frying him to a crisp would work better, though Raiden's already done that, I think.). The transition from the effects of the electrocution to him being pushed back and exploding just doesn't do it justice, I feel, because the explosion is sub-par in comparison to the first part. It's an anti-climatic end to the fatality. It may be because how often fantastical explosions have appeared in the games and in assorted media people have created based on them, it has lost any real impact on me.
I will give you a 2/5 on this, because I liked some aspects of the fatality, and because I agree with Zentile when he said he knows you can get better at it soon. But as I've pointed out, there are a number of things that just didn't work to me, and I hope you'll accept the criticism and let it motivate you to improve. It is your first try, and while there are flaws, there is also an evident potential.

The thing I've noticed about Zentile's criticism, is that it's usually quite blunt and to the point. And a frank viewpoint about your work is going to do more for your improvement in a subject than simple praise or an insulting comment with no constructive criticism. Also, you can look at the apparent harshness as a motivator for you to improve - if you don't want to receive "harsh" criticism, you should continue striving to improve your work so that you don't. (This is a tactic I notice many university professors employing.) I think he is probably one of the better critics on the forums - too many people will leave short comments or simple praise, while fewer offer to give you more detailed analysis.
One of the biggest things that comes with creating art, is dealing with the response you'll get. Don't automatically discard the opinions of those whose perception differs from yours, and learn from it the best that you can.
Now, for my opinion on the animation.
Perhaps it is, as you said, the process of the upload that has made the frames kind of jumpy. I think the part at the beginning where Rain summons and channels the lightning could be extended to show more electricity flowing into his body. With electricity crackling on his body as he's accumulating it (Think Raiden from the recent games, with electricity surging across him at random.). It would add some more dramatic effect and heighten anticipation to give him a longer charging time before he fries Nightwolf.
The initial electrocution I liked, though I'll again suggest some little surges of electricity circulating around Nightwolf, and perhaps some smoke to indicate his flesh is burning. Again, I also advise extending this scene some more to show off those effects.
The part I didn't like, however, was when Rain's attack pushed Nightwolf back and his upper half exploded. It happens quickly and there's no real indication at that point that he's about to explode (I personally think frying him to a crisp would work better, though Raiden's already done that, I think.). The transition from the effects of the electrocution to him being pushed back and exploding just doesn't do it justice, I feel, because the explosion is sub-par in comparison to the first part. It's an anti-climatic end to the fatality. It may be because how often fantastical explosions have appeared in the games and in assorted media people have created based on them, it has lost any real impact on me.
I will give you a 2/5 on this, because I liked some aspects of the fatality, and because I agree with Zentile when he said he knows you can get better at it soon. But as I've pointed out, there are a number of things that just didn't work to me, and I hope you'll accept the criticism and let it motivate you to improve. It is your first try, and while there are flaws, there is also an evident potential.
About Me
Test your Mortal Kombat trivia with 6 levels of difficulty: http://sitebender.deviantart.com/art/Mortal-Kombat-Trivia-Generator-75305107
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Looks great! But it does go by a little fast 
Stahlgeist, I appreciate how you put your comments. The thing about first impressions though is that you only get one, and Zentile blew it. Perhaps its cultural differences or something like that, but I found his post to be ignorant. I would never comment like that. I do appreciate his good comments, but they were overshadowed by his harsh comments.
Back to topic, the animation is way faster on my computer desktop and the GIMP playback. On the desktop it is more polished, Rain summons lightning into one hand and quickly zaps the guy, then channels lightning into both hands and zaps again, causing Nightwolf to stumble back, like when kabal hits you with the ground razor. Then he explodes. In this animation, after the upload, you can't see the little details, such as the severed arm and skull SPINNING through the air, the electricity channeling between both hands before the final electrocution and after. This animation was almost 65 frames long. In the desktop version, I'd bet the animation would get at least 4/5 all around. The frame jumping was my fault though, not the upload, but in the original version it adds a sort of special effect to the animation, like the screen shaking after an explosion.
Again, this is my first animation. About the electricity circulating, it's a good idea, but like you said, Raiden already features that. It wouldn't have the right feel, unless you meant just between the electrocutions, which would have fit in.
Back to topic, the animation is way faster on my computer desktop and the GIMP playback. On the desktop it is more polished, Rain summons lightning into one hand and quickly zaps the guy, then channels lightning into both hands and zaps again, causing Nightwolf to stumble back, like when kabal hits you with the ground razor. Then he explodes. In this animation, after the upload, you can't see the little details, such as the severed arm and skull SPINNING through the air, the electricity channeling between both hands before the final electrocution and after. This animation was almost 65 frames long. In the desktop version, I'd bet the animation would get at least 4/5 all around. The frame jumping was my fault though, not the upload, but in the original version it adds a sort of special effect to the animation, like the screen shaking after an explosion.
Again, this is my first animation. About the electricity circulating, it's a good idea, but like you said, Raiden already features that. It wouldn't have the right feel, unless you meant just between the electrocutions, which would have fit in.
I downloaded a 15 day trial program called Ulead, that's how I managed to save it to .AVI, GIMP wasn't allowing me to do that.
Thanks for reminding me about the life bars, I just had to restart my new animation after doing 5 frames because I used FINISH HIM sprites instead of FINISH HER. The fatality is being performed against Sheeva
Edit: Im 15 frames into my new animation, so far so good. My last animation was a total of 72 frames, I'm aiming for at least 150 this time around
Edit: I screwed up, I forgot to put the names in the health bars. I'll try to edit this later
Thanks for reminding me about the life bars, I just had to restart my new animation after doing 5 frames because I used FINISH HIM sprites instead of FINISH HER. The fatality is being performed against Sheeva
Edit: Im 15 frames into my new animation, so far so good. My last animation was a total of 72 frames, I'm aiming for at least 150 this time around
Edit: I screwed up, I forgot to put the names in the health bars. I'll try to edit this later

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Armitage Wrote:
I downloaded a 15 day trial program called Ulead, that's how I managed to save it to .AVI, GIMP wasn't allowing me to do that.
I downloaded a 15 day trial program called Ulead, that's how I managed to save it to .AVI, GIMP wasn't allowing me to do that.
That's because GIMP is primarily designed for still images. Ulead on the other hand is an animation program, but don't save it to an AVI, save it to a GIF file instead.
That way you can just upload it to a web host somewhere and post it in your message.
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