Mortar's lung rip in some new bg
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Mortar's lung rip in some new bg
08/12/2003 01:16 PM EST
  • England
Rank Mortal
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RE: Fan Art: Mortar's lung rip in some new bg
08/13/2003 11:48 AM EST
Ok, the fake has the same problems as last time, so there's no point going into those again tongue.

As for this new background.
I like it, in some respects, however:

- The background feels a little empty, perhaps some fog could fill the place of all the black.
- I think the sky could be darker, it kinda looks like it's just, there, lol.
- In the fake (Lifebar wise), the lifebars are a bit chunky, and bit simple compared to your other designs.
- The floor looks like it's just there as well. I think the edges of it should fade in, so it's like hard to see from a distance, or something.

Good Things:
+ Still, another nice background from you smile.
+ The Pillars. I know what you made them out of, and once again, I don't know how you did it, lol, but they work.
+ I like the whole chains thing.
+ Everything else fits at least decently smile.

Nice bg, but it would have been nice to see that fake you were working on. Just remember, it only takes a second to click save every so often grin (believe me, I found that out the hard way).
  • Portugal
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RE: Fan Art: Mortar's lung rip in some new bg
08/13/2003 12:23 PM EST
Well, the first sprite edit I did originally was nothing great. Infact, it sucked. So I even thought it was good that the computer crashed the first time, and I had to make a new one, which turned out pretty cool, actually. But it crashed again the second I was done with it.
Jesus Christ.
BTW, about the lifebars, they were just rushed in to put in a fake in the bg.
I agree, they suck.
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RE: Fan Art: Mortar's lung rip in some new bg
08/13/2003 05:34 PM EST
Since this one is basically all about the BG, that is what I will critique, seeing as how I already did that for the original submission.

Anyhow, this is yet another great Zentile background. The 'pillars' are simply great, I'm not all too sure on how you made them and all, but they look very Mkish. The chains holding them up are also very nice. The dragon logos used are cool, they nicely go with this BG I think. The standing platform is cool too, the main elements all go together. I can tell you focused more on that part of the background than you did on the distance. I guess since that is supposed to be Earth out there, maybe the moon, or perhaps some stars could be placed into that area. But maybe your idea with the red is better now that I think about it. Either way, you have a knack for these BGs.
  • United States of America
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RE: Fan Art: Mortar's lung rip in some new bg
08/13/2003 05:56 PM EST
I like the idea. Dueling platform up high (I suppose) where the combatants face off with no other distractions.

Needs work however in the shading and lighting. Everything is to flat, no specific light source, colors are to bold for MK. Do something with the actual BG. The big blah area with no clouds, or cave, or waterfall or whatever is supposed to be there. Way to flat.

Good start
Wyatt
  • Portugal
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RE: Fan Art: Mortar's lung rip in some new bg
08/13/2003 09:18 PM EST
thanks for the critics...
oh, and I used Kung Lao from mk3 for the columns.
  • United States of America
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RE: Fan Art: Mortar's lung rip in some new bg
08/13/2003 10:42 PM EST
umm i don;t know

i really don;t like the background?

looks weird to me,

the life bars a little to big, and fat
the pillars look out of place when theres no background, its all black,

when a fatality happens it just dims not completely black, you should still be able to see something,

umm,,,,, could still use some work,

the fatality is pretty decent (idea)

zombie
  • Canada
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RE: Fan Art: Mortars lung rip in some new bg
04/25/2006 08:13 PM EST
cool....All I have to saywink
  • Canada
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RE: Fan Art: Mortars lung rip in some new bg
04/25/2006 08:27 PM EST
Pretty cool. I like the Mortar sprite. 3.5/5
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