Original Backgrounds
Fan Kreations
Pages: 1
Original Backgrounds
These two backgrounds (made quite awhile ago) are concepts for my MK1 remake.
The Dead Lands
The Haunted Woods
If you haven't seen them already, you can also see my Scorpion and Prince Goro concepts at the following URL: http://home.cogeco.ca/~rnicholls2/gallery.htm
Feedback is appreciated. I already have the entire storyline mapped out and written...
About Me
It's time to run away with the sideshow.
Full speed, right ahead.
Don't stop, you can sleep when you're dead."
0
those are nice, really really nice, keep up the good work

0
Ah I remember this, you let me borrow the first 1 (I think it was that bg) but I never had a chance to use it lol. Nice job and yeah keep going 
0
hey Sllohcin ole buddy ole pal :) dont suppose i could u know possibly borrow ur rad first bg? u'll get full credit and everything.


About Me
Note to self-stop making notes to yourself
0
those backgrounds rock. give it a dark misty feel cool, your a pretty good artist too. with the realistic-toon kinda of feel, keep it up!!!
Thanks everybody. Feel free to use these backgrounds as you wish - that's why they were made (sort of
)
Anyway, when it comes to the He-Man.org link, I'm a HUGE Masters of the Universe fan :)
(That website is my personal site and I rotate my gallery a lot...)
Anyway, when it comes to the He-Man.org link, I'm a HUGE Masters of the Universe fan :)
(That website is my personal site and I rotate my gallery a lot...)
0
those are excellent. You going to use parallax?
Sllohcin Wrote: What's parallax? Gl1tch: Are you also a forum member over at He-Man.org? If so, what's your Username? |
I REALLY REALLY wanted to be... but for some god awfull reason, they won't let free Email users sign up! so I can't be a member because I have yahoomail!...but I go there all the time. I wish they wouldn't be so strict about it.
0
parallax would be if you made the background in several pieces for different depths. When you move the `camera` you scroll the different depth bits by different amounts- The foreground moves a lot, the trees move a bit less, the trees further in the background a bit less, and the sky and stuff at ~infinite distance not at all.
You see this in old 2d scrolling games.
Your backgrounds look like they`d be really suited to parallax.
The layers in front of the very furthest background should have holes where there isn`t anything (don`t know what you`re using for your game but i think you can use black=transparancy, or you may be able to use the alpha channel for transparency).
If you have planes that are perpendicular to the direction you are looking in, the amount of pixels on screen they will scroll across if you move the camera perpendicular to the direction of looking will be _inversely_ proportional to how far away from the viewer the plane is.
Probably not making too much sense but i could maybe make a demo for you- always wanted to make a sidescrolling shooter...
You see this in old 2d scrolling games.
Your backgrounds look like they`d be really suited to parallax.
The layers in front of the very furthest background should have holes where there isn`t anything (don`t know what you`re using for your game but i think you can use black=transparancy, or you may be able to use the alpha channel for transparency).
If you have planes that are perpendicular to the direction you are looking in, the amount of pixels on screen they will scroll across if you move the camera perpendicular to the direction of looking will be _inversely_ proportional to how far away from the viewer the plane is.
Probably not making too much sense but i could maybe make a demo for you- always wanted to make a sidescrolling shooter...
0
oh ok. They really are very good pictures though. I hear there`s an engine called `mugen` you can use to make 2d fighting games with, and it apparently isn`t too technical. Anyone can code, you just need a bit of time to learn it.

0
Bah, Mugen aint free so I wouldn't try it =/

0
MaRcElunbeatable Wrote: Bah, Mugen aint free so I wouldn't try it =/ |
Uhh, yes it is free.

0
heh thats what Preatorium said
. Thats the last time I listen to him.


About Me
<a href="http://www.mkodyssey.net" <img src="http://img20.photobucket.com/albums/v61/ChiefThunder/mkoblue.gif"
0
Great work. Could I use those in some of my fakes?
0
I like them.
Pages: 1
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.