Shang Tsung's Throne Room
Mortal Kombat has always been a big part of my life since I was 6 years old. I wanted to take on the challenge of modeling ornate Chinese and Japanese architecture, so I figured I'd remake Mortal Kombat's classic arena, Shang Tsung's Throne Room. I re-imagined the arena with more traditional Chinese architecture with a mix of Korean architecture. The scene consists of 180,393 tris, since I tried to maintain a decent poly count for Unreal Engine 4 which is what is commonly used these days.
Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.