Sheeva VS Stryker (MKA Fake)
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Sheeva VS Stryker (MKA Fake)
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posted03/10/2006 04:54 AM (UTC)by

Made this for the FOTW comp at the MKOutworld.net forum.
Click Here
EDIT:
I have done a few touch ups to the pic.
Click Here
EDIT:
I have done a few touch ups to the pic.
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Awesome! Nice melding of the Wastelands, and Graveyard.
The sprites look great too. Wow.
Ka-Tra
The sprites look great too. Wow.
Ka-Tra


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That is nice. I really love the sprites and the background editings. It looks awesome. 5/5
Good to see some fake artists have not let their ego go to their head, which I guess can apply to me lately, but I am only human. This fake is solidly made but it has its flaws. I will attempt to break it down so the artist, justycist, as well as others can improve their techniques. I don’t do this much, since I don’t have the time but I will try and utilize the time I have and do my best to break this fake down.
-Sprites
At a glance, they look decent and follow the MKA renders very well but at an in-depth look, I see that you let out some details such as the blue lines on Stryker’s sleeves and the actual texture and look of the sleeves don’t match the renders of him. I know how hard it is to cram small details into a little sprite and trying to make it work. Also, on Stryker his face seems to be a little, well, zombified and you forgot his clear paintball shades. His hair, also a difficult detail to get is off a bit, but it still looks decent. I will tell you how to improve Stryker’s appearance later. But what I did like was your leather and lower body shading, very well done, in my opinion.
Sheeva, like Stryker, is very close, yet off in some areas. Though it is possibly one of the best Sheeva edits around it is plagued by bad sprite quality. I believe you could have softened some of the over-crisp pixel and came out with a far greater outcome than the way you left it. Her face is sort of weird; her nose seems too bright so it throws off the look of the whole face. Other than that, the rest of the sprite follows the MKA design very well. One thing I like about the Sheeva, is her abs, those were well made as well as the cloth and shin guards. Good job.
-Background
Very interesting concept of how the wasteland may look in MKA? If it is, then very well done. Since I have no major beefs with the bg, except the fact it seems too...blue, that is all I have for the background.
-Effects
You have shadows, good job.
Alright, since you don’t have any gore, fatality, or other grading criteria in the fake I will move on to how to improve your sprites.
-Sheeva
Take a smoothing tool and go over the over-crisp areas and then add some darkness to some areas. Then just touch up. This isn’t meant to be the best touch up jobs ever, just an example how to fix the over-crisp problem in the future.
Before
After
-Stryker
The only thing I have that could help you improve is that when you make single colored lines such as the blue on his outfit, back it up with a lower opacity version of the color. That gives the line some depth.
-Sprites
At a glance, they look decent and follow the MKA renders very well but at an in-depth look, I see that you let out some details such as the blue lines on Stryker’s sleeves and the actual texture and look of the sleeves don’t match the renders of him. I know how hard it is to cram small details into a little sprite and trying to make it work. Also, on Stryker his face seems to be a little, well, zombified and you forgot his clear paintball shades. His hair, also a difficult detail to get is off a bit, but it still looks decent. I will tell you how to improve Stryker’s appearance later. But what I did like was your leather and lower body shading, very well done, in my opinion.
Sheeva, like Stryker, is very close, yet off in some areas. Though it is possibly one of the best Sheeva edits around it is plagued by bad sprite quality. I believe you could have softened some of the over-crisp pixel and came out with a far greater outcome than the way you left it. Her face is sort of weird; her nose seems too bright so it throws off the look of the whole face. Other than that, the rest of the sprite follows the MKA design very well. One thing I like about the Sheeva, is her abs, those were well made as well as the cloth and shin guards. Good job.
-Background
Very interesting concept of how the wasteland may look in MKA? If it is, then very well done. Since I have no major beefs with the bg, except the fact it seems too...blue, that is all I have for the background.
-Effects
You have shadows, good job.
Alright, since you don’t have any gore, fatality, or other grading criteria in the fake I will move on to how to improve your sprites.
-Sheeva
Take a smoothing tool and go over the over-crisp areas and then add some darkness to some areas. Then just touch up. This isn’t meant to be the best touch up jobs ever, just an example how to fix the over-crisp problem in the future.


-Stryker
The only thing I have that could help you improve is that when you make single colored lines such as the blue on his outfit, back it up with a lower opacity version of the color. That gives the line some depth.


About Me
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Thankyou MKR. I'm improving with each fake and it's due to good criticism like that. Thanks everyone else for the comments.


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............i like the background.


About Me
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I have changed some things, like Stryker's head and Sheeva's sharp-looking body.
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