Sub-Zeros Pit II Freeze Fatality ( Flash )
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posted05/29/2008 01:56 AM (UTC)by
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AceKombat
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Mortal Kombat , is not about death , but cheating in mame32 . Need Mame32 cheats ? Go Here .
I grew up playing Mortal Kombat.. I guess Mortal Kombat didn't grow up with me.
- JandS -

Member Since
02/07/2005 05:04 AM (UTC)
http://tabmok99.mortalkombatonline.com/subzero_pit2_freeze_fatality.html

This flash had actually been made like a year ago , but I didn't had the time to finish it during that time , so I decided to finish it now . It runs on 60 FPS and uses sound formats MPEG and IMA ADPCM . It uses Adobe Photoshop effects by me and some particle illusion effects ( If you know UltimateRyu's good old animations with his cool effects , you will know what I'm talking about ) . I do not expect this to be a good flash but it was one of the few that I kinda rushed on because I knew this wouldn't be a long lasting fatality . Enjoy !

Extra credits I forgot to add in :
Michael Miller = Preloader flash
Sony Vegas = 3D Blinds Effect at End of Flash
You for watching grin !
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phenom-forever
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WoW player Name:grubgrub realm:dragonmaw HORDE

05/28/2008 11:32 AM (UTC)
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this rocks but you made no changes to the reptile sprites the ice effects on subby and when reptile smashes on the floor
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Jerrod
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MKO Moderator, Story Writer, Actor
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05/28/2008 04:37 PM (UTC)
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Finally, a new animation! In all honesty though, it seemed a bit disappointing. It's basically the Pit 2 fatality, except that the body is frozen. The Sub-Zero edit looks neat, I wish you had done something to make Reptile look different too, like adding green skin (if you gave Sub-Zero blue, why not go with the obvious for Reptile?), since it'd be more obvious for Reptile to be reptilian.
The transition from normal to frozen on Reptile seemed jumpy and unnatural, I'm sure that you could've edited that to look much better. In all honesty, I've never seen the Deep Freeze fatality performed in MK2, but I have a funny feeling you did it the way the game would've and I'm sure that you could've made it a lot better.
The throw seemed to be too quick. I have no doubts that Sub-Zero is strong and all, but it's not easy to throw someone who's weight has practically doubled thanks to being covered in heavy ice.
My last gripe is the actually crashing to the ground. I can see that you edited out somebody being on the floor, as it looks like there are imprints of outstretched arms near the middle-top part of the floor. Some icy chunks should've been left on the ground too, to show a little more difference between this fatality and the normal stage fatality.
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AceKombat
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About Me


Mortal Kombat , is not about death , but cheating in mame32 . Need Mame32 cheats ? Go Here .
I grew up playing Mortal Kombat.. I guess Mortal Kombat didn't grow up with me.
- JandS -

05/29/2008 01:56 AM (UTC)
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Actually that arm sculpted to the ground at Pit II is how the game look likes if the character sprite was removed in the arcade ( MAME ) , so it wasn't really edited to blue out the persons arm . I probably should of edit it though to make it look like it , but I tryed to keep its MK standards at times :P . The throw also as well I tried to make it look like how it did in MKII , kinda the same story like what I wrote on top of this post . But I appreciate the point outs :) Thanks .
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