2 player versus question
Mortal Kombat (2011)
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2 player versus question
Why is it that in regular 2 player versus the finishers (including unlocked) do not show up in player 2's move list? I've even tried unlocking them by using them with player 2 but they just don't show up, always says locked ???
I've unlocked all the finishers in the game, but they don't show for player 2. It's unfair when playing mates because who ever is using the player 2 controller, their only choice is everyone's 1st fatality. Any solutions as to how to unlock these for player 2?
p.s. This is on PS3 where you don't need to sign in as a 2nd user, just turn on 2nd controller to play.
I've unlocked all the finishers in the game, but they don't show for player 2. It's unfair when playing mates because who ever is using the player 2 controller, their only choice is everyone's 1st fatality. Any solutions as to how to unlock these for player 2?
p.s. This is on PS3 where you don't need to sign in as a 2nd user, just turn on 2nd controller to play.

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The second player HAS to have their own account with their own fatalities unlocked for it to work. (im pretty sure)
but you cant sign in with a different account while using another. you just turn on the 2nd controller and BAM, 2 player. As far as i know only the 360 uses this 'have to use a 2nd account for another player' bullshit. So what if we want to play 4 player tag team. we have to have 4 accounts on the one console with fatalities unlocked to be able to view them in our moves list? sounds like a huge waste of time for such a simple game mode.


About Me
If you use the term "spam" I have no time for your argument.
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Step 1: Remove head from ass to enable some thinking
Step 2: Save "Full list of Fatalities" thread
Step 3: Open in Word and delete all unnecissary parts.
Step 4: Put two pages in printer and print document
Step5: Read required move from page now placed next to you
Step6: Delight in not having to watch your friends having to pause and scroll to the inputs every damn time.
Step7: ???
Step8: Profit!
Step 2: Save "Full list of Fatalities" thread
Step 3: Open in Word and delete all unnecissary parts.
Step 4: Put two pages in printer and print document
Step5: Read required move from page now placed next to you
Step6: Delight in not having to watch your friends having to pause and scroll to the inputs every damn time.
Step7: ???
Step8: Profit!


About Me
If you use the term "spam" I have no time for your argument.
0
progdog Wrote:
Why should we need to do this? thats what I used to do when I played ps1. The game has a moveslist, it should be utilised properly.
Step 9: feel sorry for douchbags that have nothing better to do but leave negative comments on forums.
Why should we need to do this? thats what I used to do when I played ps1. The game has a moveslist, it should be utilised properly.
Step 9: feel sorry for douchbags that have nothing better to do but leave negative comments on forums.
Firstly, I don't think I was being negative. That is a viable solution to your problem. And I for one absolutely hate when someone pauses a game to look at the move list.
Step 10: Learn how to spell "Douche".
oK sorry, I'm done being sarcastic now. Peace out.


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I agree with WhereThereIsSmoke. Just print the list. I've done the same and it is far less annoying than always pausing the game.
You can easily learn a few moves and a fatality while the vs screen is loading. You can take another glimps at it between rounds and stuff.
So yeah, it drasticly reduces the amount of pausing the game.
And if you print your list in a decent way, like I did, you can easily see the move from a distant.
But I also do understand your problem. Those moves should already be in the list of the game, if you've performed them already with player 1.
You can easily learn a few moves and a fatality while the vs screen is loading. You can take another glimps at it between rounds and stuff.
So yeah, it drasticly reduces the amount of pausing the game.
And if you print your list in a decent way, like I did, you can easily see the move from a distant.
But I also do understand your problem. Those moves should already be in the list of the game, if you've performed them already with player 1.


About Me
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Yeah, theres no way for 2p to see them.
Ridiculous flaw, in my opinion. Hope its changed.
Ridiculous flaw, in my opinion. Hope its changed.


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i play all the time with my friend on same system and never came acrossed this once he done it it is always unlocked.
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Right, but it should be unlocked from the beginning once ANYONE on the system does it, player 1 or 2. I mean, in a perfect world someone wouldnt have to look, but I cant remember 4 fatalities for over 20 characters, sorry.
I really hope this is fixed in an update because it is annoying. Playing thru arcade etc. I have got alot of fatalities, but when my brother plays,he doesnt have any cause he's player 2.
PLEASE FIX
I really hope this is fixed in an update because it is annoying. Playing thru arcade etc. I have got alot of fatalities, but when my brother plays,he doesnt have any cause he's player 2.
PLEASE FIX
I can understand how printing can be easier, but it's the principle. We shouldn't have to print them if the game has a moves list, they should just appear like player 1's do. I've actually tried reassigning my controller to the 2nd port and unlocking them but it still doesn't work. There's actually no way of unlocking all the finishers to be viewed in players 2 moves list. It's as if they overlooked it and didn't realise that they don't show, Hopefully they will bring out an update with an easy fix.
And again, what if we wanted to play 2 on 2 using 4 controllers? if for some reason we had to unlock the fatalities for player 2, we would then have to do the same for players 3 and 4 and to me that just seems like a lot of tedious work for something so simple.
Now before more people call me lazy and tell me to print a sheet. This doesn't really effect me coz I don't play 1 on 1 much so I don't actually need a sheet. I'm just pointing out an overlooked flaw in the game, that is all.
And again, what if we wanted to play 2 on 2 using 4 controllers? if for some reason we had to unlock the fatalities for player 2, we would then have to do the same for players 3 and 4 and to me that just seems like a lot of tedious work for something so simple.
Now before more people call me lazy and tell me to print a sheet. This doesn't really effect me coz I don't play 1 on 1 much so I don't actually need a sheet. I'm just pointing out an overlooked flaw in the game, that is all.
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