New Playable Character Hack 1.2 (XBOX 360 ONLY!)
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New Playable Character Hack 1.2 (XBOX 360 ONLY!)
04/29/2011 01:38 PM EST
Download

Info:

Mortal Kombat 9 Trainer v 1.2 by brienj
If you did not get this file from http://xboxhackingportal.xentax.com then
go there for any news and updates.

Change History:

v1.2 Fixed Wireless Controller Issues, Spelled Code as Kode in the
ReadMe to be Kool

v1.1 Added More Playable NPCs

v1.0 Initial Release of Button Based Trainer to Play As NPCs


This trainer is button based, and you can enable things from button
presses. Just follow the directions below for specific instructions on
each thing it can do.


How to use the "Play As" features:

Each "Play As" Kode will allow you to play as various NPCs. Each
Kode will have an activation Kode which you enter after you've selected
any character and difficulty level. Make sure to press the activation
Kode anytime after the "ladder" screen apears, but before the loading
screen starts. The Kode has to be re-activated after the "ladder"
screen appears, after each time you de-activate it. You could change
who you play as each time, if you so choose, by doing a different
activation Kode, or don't activate it, and just let the first person you
selected go ahead and fight.

Pressing "right" on the D-Pad or on your Arcade Stick that is set as
digital input, not analog, will deactivate the "Play As" Kode. The Kode
must be deactivated anytime after the match starts and before you win
or lose and go back to the "ladder" screen, where you can re-activate
the Kode at that time. So make sure that you do not press "right" while
waiting for the match to start. After the match starts, it is ok to
deactivate it. The reason it must be deactivated, is if you have the
Kode still activated before the "ladder" screen appears, it will lock-up
when it appears. So if you play with the D-Pad or an Arcade Stick, you
won't have to remember to deactivate, and you just have to be careful
about not deactivating it on the "ladder" screen or loading screen,
before the match actually loads up and then starts.



Activation Kodes (Make sure you press the face button (X, Y, A, or B)
LAST, to make sure you don't activate the wrong one):

Play as Shao Khan in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + X

Play as Goro in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + Y

Play as Kintaro in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + A

Play as NPC Tarkatan Soldier in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + B

Play as NPC Classic Noob in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + RB + X

Play as NPC Classic Smoke in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + RB + Y

Play as NPC Classic Jade in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + RB + A

Play as NPC Classic Reptile in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + RB + B

Play as NPC Generic Fighter A in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + LB + X

Play as NPC Generic Fighter B in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + LB + Y

Play as NPC Zombie Male in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + LB + A

Play as NPC JC Director in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + LB + B

Play as NPC Fighting Dummy Male in Single Ladder or Tag Team
Ladder:
Activation Kode: BACK + LB + RB + X

Play as NPC Cyber Ninja LK4D4 in Single Ladder or Tag Team Ladder:
Activation Kode: BACK + LB + RB + Y


The "Play As" Kodes will sometime also work in the Fatality Trainer and
will always work in the Nekropolis. In order to make them show up in
the Fatality Trainer (if they have a Fatality), IMMEDIATELY after you
choose the second character press the buttons to activate. In order to
make them show up in the Nekropolis, IMMEDIATELY after you choose
the bio of ANY character press the buttons to activate. Make sure you
use the deactivation Kode of "right" on the D-Pad or the Arcade Stick,
in order to select another character after you have activated it at any time.


This is the only thing the trainer does so far. I will be adding new
features, such as the possibly of a God Mode.

I hope you enjoy the trainer.

This trainer may be hosted on other sites, if you give a link to my site
and leave this ReadMe inside the archive.

This trainer was designed and made by Brien L. Johnson AKA brienj
from the Xbox Hacking Portal
http://xboxhackingportal.xentax.com

Requirements:

You must have an Xbox 360 that is capable of playing a hacked game
off either the internal hard drive or an external hard drive, and no, this
does not mean how you play a game off the HD on an unmodified retail
system, that will NOT work

-- There are only two types of Xbox 360s I know of that support this: JTAG or devkit

-- THIS WILL NOT WORK WITH AN UNMODIFIED RETAIL 360!

-- THIS WILL NOT WORK WITH FIRMWARE HACKED DVD DRIVES!

-- The hack can NOT, nor will it ever, be played off the DVD
  • South Georgia and the South Sandwich Islands
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:00 PM EST
BUT WHERE IS LADY IN PURPLE?!
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:02 PM EST
Right there, next to generic monk #17.
  • Sweden
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:09 PM EST
The only way to play as these characters is through this hack. I dont think NRS will patch the game and make them all playable, maybe the bosses but not the rest.

I think you need a jtaged Xbox or devkit systems and don't ask me why. I don't know how to use this hack neither
  • South Georgia and the South Sandwich Islands
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:14 PM EST
well, thanks, but I'm not interested unless lady in purple is playable.

also I don't have an xbox.
  • Trinidad and Tobago
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:19 PM EST
This shit's starting to look like a PC game
  • United States of America
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:22 PM EST
Um, I don't think you're supposed to post the download link here...
Jeremiah 29:11
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:31 PM EST
oh shit, NRS must've intended for LK4D4 to be playable!
Come help us build the greatest fighting game data repository ever to grace the internet. http://www.fenixware.net/fab/index.asp
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:35 PM EST
Oh man this is so awesome, can't wait to try it out. If you do classic reptile and sub, do the classic fatalities unlock too?
  • Canada
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:44 PM EST
How do i put this in the game?
Characters for next game please: Tanya, Rain, Ermac, Cyrax, Nitara, Sareena, Jade, Reiko and Mavado
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:47 PM EST
-[?]- Wrote:
Um, I don't think you're supposed to post the download link here...


You would be right
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:49 PM EST
ShaolinChuan Wrote:
Oh man this is so awesome, can't wait to try it out. If you do classic reptile and sub, do the classic fatalities unlock too?


I thought those were unlocked automatically when you just did the Fatality input?
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:51 PM EST
Vash_15 Wrote:
-[?]- Wrote:
Um, I don't think you're supposed to post the download link here...


You would be right


Actually, he would be very wrong. See this thread for a quick explanation.
  • Trinidad and Tobago
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 02:52 PM EST
Lol at the skulls
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 03:05 PM EST
Wanderer Wrote:
Vash_15 Wrote:
-[?]- Wrote:
Um, I don't think you're supposed to post the download link here...


You would be right


Actually, he would be very wrong. See this thread for a quick explanation.



I'm going with my best judgement on this one and saying it falls in the red. However I've sent it out to the higher ups, and if they think it's okay, they can reverse it.
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 03:06 PM EST
Vash_15 Wrote:
I'm going with my best judgement on this one and saying it falls in the red, since it needs a modded xbox to work. However I've sent it out to the higher ups, and if they think it's okay, they can reverse it.


Modding your Xbox is not illegal either. It does, however, void your warranty.
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 03:08 PM EST
Wanderer Wrote:
Vash_15 Wrote:
-[?]- Wrote:
Um, I don't think you're supposed to post the download link here...


You would be right


Actually, he would be very wrong. See this thread for a quick explanation.

Legal or not, out of respect for Netherrealm Studios & WB, I don't think MKO should allow it to be posted here. Videos of hacks are fine, but when you give direct access to a hack that very well COULD be paid (or even unpaid) DLC (even if it is on the disc), it has potential to hurt NRS (the very studio that we claim to be fans of here).

I have no problem with you guys downloading this hack, I just don't think this is the appropriate website to post it.
Jeremiah 29:11
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 03:12 PM EST
-[?]- Wrote:
Videos of hacks are fine, but when you give direct access to a hack that very well COULD be paid DLC (even if it is on the disc), it has potential to hurt NRS (the very studio that we claim to be fans of here).


Since Netherrealm has already stated that it will not do disc-locked content (and so far they have held true to their word) then your concerns about a hypothetical breach are unfounded, especially when NRS has made no claims to DLC aside from what has already been announced.

As a matter of fact, this could actually encourage NRS to officially release these characters for free if this is popular enough.

I'm also messaging a higher up on this matter because quite frankly this doesn't look good for any of us.
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 03:28 PM EST
Wanderer Wrote:
-[?]- Wrote:
Videos of hacks are fine, but when you give direct access to a hack that very well COULD be paid DLC (even if it is on the disc), it has potential to hurt NRS (the very studio that we claim to be fans of here).


Since Netherrealm has already stated that it will not do disc-locked content (and so far they have held true to their word) then your concerns about a hypothetical breach are unfounded, especially when NRS has made no claims to DLC aside from what has already been announced.

As a matter of fact, this could actually encourage NRS to officially release these characters for free if this is popular enough.

I'm also messaging a higher up on this matter because quite frankly this doesn't look good for any of us.
I still don't think you get the point. Sometimes, just because you can do something, doesn't mean you should. By all means, go ahead and download the hack, but I think in the future, we should refrain from posting HERE on this website. It makes us look bad, and it very well COULD obstruct some of Netherrealm's future efforts toward this game. Whether you think so or not, NRS doesn't want people to hack their game, and as a community, I think we should support them while we're posting HERE.
Jeremiah 29:11
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 03:36 PM EST
this is dope...too bad i don't have an Xbox...I don't see the problem tho...if its on the disc..its on the disc...this is just like using Game Shark back in the day....once a person purchases a copy...I don't see a problem with them exploring it contents...hell i could chuck it into a lake if i so choose it's a persons prerogative...Boon himself said that there would be no DLC on the disc so unless he's lying I don't see a problem.....lol at telling this to some so called higher up...but on a different note...after this whole PSN debacle should you be cautious about what you download to your system?...yesh...lol
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 03:38 PM EST
Ummmm, The klassic costumes are on disc, Skarlet (Unfinished) is on the disc, klassic fatalities are on the disc and bosses ending are on the disc (Dunno if they will be dlc later). They also said that beating challenge tower is the greatest prize ever :P and look what that turned out to be, so no they havent kept their word 100% ~~~~Just Sayen~~~~~~ And can someone tell me please, how to get the hack on my system?
Characters for next game please: Tanya, Rain, Ermac, Cyrax, Nitara, Sareena, Jade, Reiko and Mavado
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 03:43 PM EST
Wanderer Wrote:

Modding your Xbox is not illegal either. It does, however, void your warranty.


4/20 Fair Use 'ery day!
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 03:45 PM EST
Also, good luck playing on Live if you download this. Just a fair warning ;)
Jeremiah 29:11
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 03:58 PM EST
The first sale doctrine says there is nothing illegal about hacking/manipulating something legitimately purchased, be it a game, game console, or toaster. Enabling wacky effects like this is not that different from using a Game Genie back in the day, a case Nintendo lost against Galoob when it tried to sue.

But be aware that it is also perfectly legal for publishers and console manufacturers to lock you out of their online service and consider all warranties void if you engage in said manipulation. In other words, whatever you do with your games/consoles beyond what's expected is at your own risk.
TonyTheTiger - Forum Director


Mortal Kombat Online - The Ultimate Mortal Kombat Experience
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RE: New playable Hack 1.1 (much more characters)
04/29/2011 04:00 PM EST
-[?]- Wrote:
I still don't think you get the point. Sometimes, just because you can do something, doesn't mean you should. By all means, go ahead and download the hack, but I think in the future, we should refrain from posting HERE on this website. It makes us look bad, and it very well COULD obstruct some of Netherrealm's future efforts toward this game. Whether you think so or not, NRS doesn't want people to hack their game, and as a community, I think we should support them while we're posting HERE.


Your entire argument is an arbitrary one using social concepts like "respect" as if Netherrealm Studios are your beer buddies every Friday. They are not. They want you to give them money for Mortal Kombat. If you give them money they might make more Mortal Kombat stuff. They are not your friends, they are a business. If this impedes a particular business related matter they will be sure to let us know.

Stryk-mac Wrote:
Ummmm, The klassic costumes are on disc, Skarlet (Unfinished) is on the disc, klassic fatalities are on the disc and bosses ending are on the disc (Dunno if they will be dlc later).


The classic costumes do not require any additional monetary value in order to have them at the moment. Skarlet is currently just a game model on the disc. You couldn't play as Skarlet even if you wanted to, as she does not have her own assigned moveset. You'd be playing as someone else in a Skarlet skin.