Poll - Vote If you Want Brutalities Back
If they revamped them... then I vote yes.
Maybe a neat idea would be to hide a couple friendships, babalities, brutalities, animalities within a few characters. So every character would have 2 well done fatalities, and one extra type of finisher left for fans to try and figure out.
Maybe a neat idea would be to hide a couple friendships, babalities, brutalities, animalities within a few characters. So every character would have 2 well done fatalities, and one extra type of finisher left for fans to try and figure out.
crimsonholocaust •06/29/2010 04:19 PM (UTC) •
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Ewww, no. I never liked the ones in MKT and stuff. So, no.
Dark_No0B •06/29/2010 05:12 PM (UTC) •
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I agree with MyQueenSindel and Shibata. If the brutalities are more unique for every character this time around, then i'm all in for it. But no more Trilogy style explosions. Screw that.
I imagine characters like Baraka and Mileena would use their personal weapons like blades and sais, while others like Scorpion/Sub-Zero could use more special based attacks (spear/fire-ice/combos).
With this game having better graphics and more violence, I'd love to see an opponent completely drenched in blood and beaten the fuck out of. Since each characters would be different, they would end their brutality differently. One opponent could lose his head, the other cut in half, burnt, lost limbs, etc.
I imagine characters like Baraka and Mileena would use their personal weapons like blades and sais, while others like Scorpion/Sub-Zero could use more special based attacks (spear/fire-ice/combos).
With this game having better graphics and more violence, I'd love to see an opponent completely drenched in blood and beaten the fuck out of. Since each characters would be different, they would end their brutality differently. One opponent could lose his head, the other cut in half, burnt, lost limbs, etc.
annilation •06/29/2010 07:49 PM (UTC) •
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I would love to see a finisher where you get beat the f*** up plz no explosions but i like shaolins monks style of fatalities multiple ones might be needed
SubMan799 •06/29/2010 11:01 PM (UTC) •
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only if every character explodes into a thousand ribs. No skulls, just ribs everywhere. Rib Rain!
TheManWithTheGoldenGun •06/29/2010 11:04 PM (UTC) •
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Grimm Wrote:
No to Brutalities. After seeing Li Mei's "Brutality" in MKD, I don't want to see another one.
No to Brutalities. After seeing Li Mei's "Brutality" in MKD, I don't want to see another one.
Why is that? That fatality was one of the best in the game.
SubMan799 •06/29/2010 11:06 PM (UTC) •
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TheManWithTheGoldenGun Wrote:
Why is that? That fatality was one of the best in the game.
Grimm Wrote:
No to Brutalities. After seeing Li Mei's "Brutality" in MKD, I don't want to see another one.
No to Brutalities. After seeing Li Mei's "Brutality" in MKD, I don't want to see another one.
Why is that? That fatality was one of the best in the game.
not enough rib cages
RazorsEdge701 •06/29/2010 11:45 PM (UTC) •
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Li Mei's finisher wasn't a Brutality, it was a take on the "Five Point Palm Exploding Heart Technique". Instant kill pressure point attacks are a classic kung fu movie trope.
RazorsEdge701 •06/30/2010 12:51 AM (UTC) •
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Well the difference is a Brutality is a silly looking generic combo that bludgeons you to death and you explode for no reason.
When Li Mei does it, it actually looks like a famous martial arts technique from movies and stuff.
When Li Mei does it, it actually looks like a famous martial arts technique from movies and stuff.
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