7 Fatalities per character?!
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posted06/09/2005 04:30 AM (UTC)by
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Shoryuken
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Member Since
06/07/2005 06:00 PM (UTC)
I think it would be cool. Bring back all of the characters' old Fatalities plus new ones.
What do you all think?
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Chrome
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06/07/2005 06:56 PM (UTC)
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Why? It would well be enough three. inishing moves wont improve the game overall, but a decent interactive story during the game and a proper engine would be lightyears better than reharsed fatalities.
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nobrainer
06/07/2005 10:37 PM (UTC)
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I would also opt for three; seven is a bit much.
Three Fatalities; 2 new, one klassic. Seven is overkill, but as i've said, one more than the current two would be nice.

...However, gameplay is the main working arena, as Chrome has already been quick to point out.
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Vomit
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06/08/2005 12:26 AM (UTC)
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It should be 5 old finishers and 1 new one, not all fatalities, more like this:

Fatality (2 New)
Fatality (1 Old)
Hara Kiri
Brutality
Humilitation (New)

So scorpion would get back his Toasty and all the other good classics. 2 New ones, and bring back all the other finishers and I'd be happy. But if you're talking 7 fatalities, then I don't agree with that. I think that's too much.
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Candyman1014
06/08/2005 04:28 AM (UTC)
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Vomit Wrote:
It should be 5 old finishers and 1 new one, not all fatalities, more like this:

Fatality (2 New)
Fatality (1 Old)
Hara Kiri
Brutality
Humilitation (New)

So scorpion would get back his Toasty and all the other good classics. 2 New ones, and bring back all the other finishers and I'd be happy. But if you're talking 7 fatalities, then I don't agree with that. I think that's too much.



It would be great without Brutality And Humilitation.
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ThuggishRuggish
06/08/2005 01:08 PM (UTC)
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you have to think about game space, i wouldnt mind 1 fatal if they needed the rest of the space to make the game play superb
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Smoke01
06/08/2005 07:22 PM (UTC)
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Game space shouldnt be a prob for the next gen consoles, but 7 really is a bit much, especially seeing as how some characters werent in some of the games that featured those kinds of fatalities. Some characters would have more, and it would just be a mess. If anything, the characters should have 2 fatalities and the return of Friendships and Babalities in my opinion. Animalities were kool to watch, but they never really appealed to me and seeing them come back wouldn't work i dont believe.
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GoatsAreCool
06/08/2005 07:59 PM (UTC)
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Sounds like overkill to me. grin

I don't really see the point, but then i don't really find fatalities that exciting anyway. Someone said they'd rather have super gameplay than loads of fatalities and that. This is obviously true, but i don't think it's really a question of either/or. Maybe it is a bit- they could either spend their budget on extra animators, or some guys to think about the game mechanics. The first is more of a formality, whereas if you got some guys to overhaul the gameplay it would take an indefinite amount of time and they might end up with something that was poo anyway.
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Candyman1014
06/09/2005 04:30 AM (UTC)
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ThuggishRuggish Wrote:
you have to think about game space, i wouldnt mind 1 fatal if they needed the rest of the space to make the game play superb


I'm sorry but i would mind if it had 1 fatality. it got to have 2 or more, but not 7!!
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