Breakable/Affective Objects/Levels?
Breakable/Affective Objects/Levels?
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posted07/05/2005 03:09 AM (UTC)byVomit Member Since
05/20/2005 12:42 AM (UTC)
I don't know if this has been said before and if it has then I apologize and the staff can close this.
Wouldn't that be a great idea for the next MK game?
I mean, I'm talking:
Breaking Floors (Tekken 5 Style)
Picking up flaming torches off the walls
Using dead bones as weapons
Knocking down Shandaleers on opponents
Getting Knocked into the fire but still able to run out and fight while on flames (Losing health)
Knocking opponent into prison bars and letting loose characters on your opponent
Picking up shattered glass
Levels were characters (Like Baraka's Klan) Can run up and hit you and you have to knock em down and fight the opponent at the same time.
Picking up food for health
Break Roof/Wall/Floor into another area (already used in most MK games)
Knock out your opponents weapon and use it against him
Have special moves and/or Fatalities with your weapons
Have special moves and/or Fatalities with any item in your hand during a fatality (kinda like a Manhunt style)
Etc....
What do you guys think?
Any other ideas?
krsx66 •07/05/2005 03:09 AM (UTC) •0
It has been mentioned before, and in detail, but some of your ideas are good.
For me, I'd have liked to have seen wayward / missed projectiles destroy the glass of the buddhas in the Acid Bath level in MKDA, creating a pool of harmful acid on the floor as a hazard...
Details like that should be in MK7.
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