Fatality Maker in MK7
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posted05/31/2005 04:48 PM (UTC)by
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06/15/2004 08:05 AM (UTC)
I think that there should be some kind of a "Fatality Maker" in MK7. Like a mode called Fatality maker where you can create your own Fatality! That would be awesome! But how should you do it, like how should you for example make his arm move to the victims head, or his leg to his stomach!
Any comments?
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05/30/2005 09:27 PM (UTC)
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Seems like a lot of complicating details for a simple fighting game. I like the idea but it would be too much. I'd, rather, prefer unlocking and/or buying fatalities for characters.
It would be complicated to design, but I think it's doable.

I don't think all the fatalities would be as good as if they were pre made, but they could have stuff like......

Rip their arms off, then burn them with a fireball.

or Rip their heart out, then stomp on their head.


they would be a lot of variations, like the same way combo chains would be set up.


Move 1 can link to move 2, 4, 6, 9 and 11.

Move 2 can link to move 3, 4, 5, or 10.

Maybe it can only link to another move if another specific move has already been done or if it hasn't.


For example, you couldn't rip someone’s leg off, then uppercut their head off because they would be laying on the ground from the leg rip.

Instead you would have the option to do a head stomp, or a weapon fatality finisher.

Each fighter can have some moves that only they can do.

They could have all those in adition to pre made fatalities which could also be edited in the same way.

This doesn't even have to be a special mode, it could just be all real time. The same way you would pull off a combo during a fight.
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ExiledChild07
05/31/2005 04:48 PM (UTC)
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I think it'd be awesome. Creating your own fatality with your own created character. Brilliance.
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