Possibly hints given in Deception for MK7
Mortal Kombat X
Pages: 1
Possibly hints given in Deception for MK7
If any of you recall.. as you unlock artwork and behind the scene pictures from the krypt in mk deception.. There are alot of 4 player battle blueprints.. They custome designed arenas and camera angels to have 4 players fighting at the same time.. Now with shaolin monks fighting engine in tact.. could it be possible the the 2 big new elements there adding are ..
1- simultaneous 4 player kombat.
and
2 - A fighting engine that allows u to branch any move to any move.. For example.. in decpetion.. you can only execute certain flow of combos to allow for a smooth branch off into another stance.. or smooth completion of a combo in 1 stance... Now imagine pressing any buttons.. like a punch kick upercut then press the branch off key and it jus goes into the next stance.. That kind of fluidness would really allow for a player to create.. They should really advance the breakers to, instead of being like 1 punch deal, make it more of a dead or alive type of thing.. but less abusive and cheap.. I can beat any person strickly on reversals in that game.. so it takes away alot of the fun..
anyways thas my 2 cents..
P.S
sub-zero will have a huge role in this one.. i can feel it.. ANd if u remember.. the Ice catacombs he burries frost in.. might be a playable level as tony goskie said in MKD
=)
1- simultaneous 4 player kombat.
and
2 - A fighting engine that allows u to branch any move to any move.. For example.. in decpetion.. you can only execute certain flow of combos to allow for a smooth branch off into another stance.. or smooth completion of a combo in 1 stance... Now imagine pressing any buttons.. like a punch kick upercut then press the branch off key and it jus goes into the next stance.. That kind of fluidness would really allow for a player to create.. They should really advance the breakers to, instead of being like 1 punch deal, make it more of a dead or alive type of thing.. but less abusive and cheap.. I can beat any person strickly on reversals in that game.. so it takes away alot of the fun..
anyways thas my 2 cents..
P.S
sub-zero will have a huge role in this one.. i can feel it.. ANd if u remember.. the Ice catacombs he burries frost in.. might be a playable level as tony goskie said in MKD
=)
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I agree, there were a lot of concept drawings about things that wern't in Deception. It would cool if they put some of those things in MK7.


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0
Another thing they had was an idea to hang onto the edge of a death trap and press a button rapidly (as with "test your might") to climb back up, and the other player would press a button rapidly to kick you off. I can see how this could be used in a lot of ways...like holding a character by twisting their arm back or wrapping your arms around their torso or neck and both characters would have to struggle. As you're being held, your life is draining, so freedom becomes that much more important.
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