Some good MKX gameplay videos
Gameplay & Strategy
Pages: 1
Some good MKX gameplay videos
WeaponTheory •11/02/2014 10:20 PM (UTC) •
About Me
"BEER ME!" - Noob Saibot
0
FUCK! I was going to post this today too! I totally forgot.
Lokheit Wrote:
Well, so far the one that I think the developers MUST see is the Scorpion infinite on block. That punch needs to be tweaked to get punishement on block.
Well, so far the one that I think the developers MUST see is the Scorpion infinite on block. That punch needs to be tweaked to get punishement on block.
Makes me wonder how the Evo kids whose testing this missed that?
MrInternational •11/02/2014 11:19 PM (UTC) •
0
Wow it looks like characters will each have their own unique way of breaking combos that's awesome. Sub Zeros is pretty cool, no pun intended.
PointGuard_Material •11/02/2014 11:55 PM (UTC) •
0
I'm feeling the blocking animation in this game.
Detox •11/03/2014 01:20 AM (UTC) •
0
WeaponTheory Wrote:
Makes me wonder how the Evo kids whose testing this missed that?
Lokheit Wrote:
Well, so far the one that I think the developers MUST see is the Scorpion infinite on block. That punch needs to be tweaked to get punishement on block.
Well, so far the one that I think the developers MUST see is the Scorpion infinite on block. That punch needs to be tweaked to get punishement on block.
Makes me wonder how the Evo kids whose testing this missed that?
Apparently reps at the event told them NRS was already aware of it. At this point I'd imagine this build is a couple months old.
These videos are so damn good. Quan Chi and Ferra/Torr look great. Kano looks like a beast, and Displacer Raiden WILL be a major pain in the ass when in the right hands.
*EDIT* Just watched Kotal Kahn vs Sub Zero...son of a bitch!
PointGuard_Material •11/03/2014 01:47 AM (UTC) •
0
I can't even imagine the dialogue between Quan Chi and Kotal Khan... You'll probably learn majority of the story from hearing it.
Back and sassier than before. •11/03/2014 01:59 AM (UTC) •
0
Got a good chuckle at Sub-Zero's round-victory animation with the Ice Clone not that there's anything wrong with it. It's goofy in a cool way, no pun intended.
I'm happy to see more decent gameplay instead of random people playing it like it's MK1-MK2..all basic attacks, uppercuts, jumping and MAYBE a special move.
I'm happy to see more decent gameplay instead of random people playing it like it's MK1-MK2..all basic attacks, uppercuts, jumping and MAYBE a special move.
DarkenedSoul •11/03/2014 02:00 AM (UTC) •
0
Nothing really new here, but, it is looking great! Can't wait to play it.
projectzero00 •11/03/2014 02:11 AM (UTC) •
About Me
0
I can already tell Displacer is gonna get on my nerves...
WeaponTheory •11/03/2014 09:20 PM (UTC) •
About Me
"BEER ME!" - Noob Saibot
0
Thanks to these people for these videos. Learning more about the gameplay than I did many months ago >_>
I read months ago that characters have their own blocking animation but I never saw it yet, because y'know, it's not like NRS is pumping out a handful of gameplay videos >_>
But here, I see Raiden's blocking animation. So that's cool. I don't see anyone else though.
https://www.youtube.com/watch?v=EMui7smp_U0
I'm loving Quan Chi even more.
I hope they give Quan Chi a wall of skulls as his blocking animation or something of the like in the future development.
And I don't like his round defeat get up animation, reminds me of Scorpion. Where's the portal wake up?
Ice Projectile against an Ice Clone breaks it.
https://www.youtube.com/watch?v=o4nw0unwl24
Fucking. Amazing.
Sub-Zero's Slide attack is so amped now. I dig it.
I don't know anything about Kotal Kahn,after watching a few videos though...His Sun God Variation is insane. He hurts himself and implies heavy damage to his opponent. The weird part is, a simple hit on him doesn't cancel it. And for the life of me, I cannot see a tell if it's activated or not.
I read months ago that characters have their own blocking animation but I never saw it yet, because y'know, it's not like NRS is pumping out a handful of gameplay videos >_>
But here, I see Raiden's blocking animation. So that's cool. I don't see anyone else though.
https://www.youtube.com/watch?v=EMui7smp_U0
I'm loving Quan Chi even more.
I hope they give Quan Chi a wall of skulls as his blocking animation or something of the like in the future development.
And I don't like his round defeat get up animation, reminds me of Scorpion. Where's the portal wake up?
Ice Projectile against an Ice Clone breaks it.
https://www.youtube.com/watch?v=o4nw0unwl24
Fucking. Amazing.
Sub-Zero's Slide attack is so amped now. I dig it.
I don't know anything about Kotal Kahn,after watching a few videos though...His Sun God Variation is insane. He hurts himself and implies heavy damage to his opponent. The weird part is, a simple hit on him doesn't cancel it. And for the life of me, I cannot see a tell if it's activated or not.
RazorsEdge701 •11/03/2014 09:47 PM (UTC) •
0
It looks like Grandmaster Sub's Ice Clone blocks projectiles if you hide behind it, and can be done at point blank range so people run into it.
This is exactly the kind of shit I've always wanted to see.
This is exactly the kind of shit I've always wanted to see.
Tazer_Gunshot •11/03/2014 09:49 PM (UTC) •
0
I've seen where Quan can kick his opponent in their back through the portal. Never before I've seen Quan grabbing his opponent's arm and pulling them through, that is cool.
Just anxious to play this game.
Just anxious to play this game.
Lord_Greyjoy •11/03/2014 10:03 PM (UTC) •
0
WeaponTheory Wrote:
I don't know anything about Kotal Kahn,after watching a few videos though...His Sun God Variation is insane. He hurts himself and implies heavy damage to his opponent. The weird part is, a simple hit on him doesn't cancel it. And for the life of me, I cannot see a tell if it's activated or not.
I don't know anything about Kotal Kahn,after watching a few videos though...His Sun God Variation is insane. He hurts himself and implies heavy damage to his opponent. The weird part is, a simple hit on him doesn't cancel it. And for the life of me, I cannot see a tell if it's activated or not.
I'm pretty sure Kotal's cutting is universal.
Sun God is all about using a unique grab. Every time you perform it, Kotal moves up a level. I believe there's three total levels and his tattoos glow brighter to indicate the level. The higher the level, the more damage is done with that grab. You can actually heal a decent chunk of health and resetting yourself to level 0 in the process.
WeaponTheory •11/03/2014 10:45 PM (UTC) •
About Me
"BEER ME!" - Noob Saibot
0
Tazer_Gunshot Wrote:
I've seen where Quan can kick his opponent in their back through the portal. Never before I've seen Quan grabbing his opponent's arm and pulling them through, that is cool.
Just anxious to play this game.
I've seen where Quan can kick his opponent in their back through the portal. Never before I've seen Quan grabbing his opponent's arm and pulling them through, that is cool.
Just anxious to play this game.
You didn't watch the Quan Chi reveal trailer or what?
Lord_Greyjoy Wrote:
I'm pretty sure Kotal's cutting is universal.
Sun God is all about using a unique grab. Every time you perform it, Kotal moves up a level. I believe there's three total levels and his tattoos glow brighter to indicate the level. The higher the level, the more damage is done with that grab. You can actually heal a decent chunk of health and resetting yourself to level 0 in the process.
WeaponTheory Wrote:
I don't know anything about Kotal Kahn,after watching a few videos though...His Sun God Variation is insane. He hurts himself and implies heavy damage to his opponent. The weird part is, a simple hit on him doesn't cancel it. And for the life of me, I cannot see a tell if it's activated or not.
I don't know anything about Kotal Kahn,after watching a few videos though...His Sun God Variation is insane. He hurts himself and implies heavy damage to his opponent. The weird part is, a simple hit on him doesn't cancel it. And for the life of me, I cannot see a tell if it's activated or not.
I'm pretty sure Kotal's cutting is universal.
Sun God is all about using a unique grab. Every time you perform it, Kotal moves up a level. I believe there's three total levels and his tattoos glow brighter to indicate the level. The higher the level, the more damage is done with that grab. You can actually heal a decent chunk of health and resetting yourself to level 0 in the process.
Good God.
WeaponTheory •11/15/2014 07:38 PM (UTC) •
About Me
"BEER ME!" - Noob Saibot
0
Oh fuck off!
Did the videos get deleted?!?!
Checking other sites, the videos are set to private...?
Anyone know why?
Did the videos get deleted?!?!
Checking other sites, the videos are set to private...?
Anyone know why?
Demon_0 •11/15/2014 09:29 PM (UTC) •
0
Yeah, I noticed this a few days ago, not sure why. They were probably asked to take them off or something. The only video I found was the SZ Mirror Match
Pages: 1
© 1998-2024 Shadow Knight Media, LLC. All rights reserved. Read our Privacy Policy.
Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.