A new Mortal Kombat video game could be in development according to a report from Giant Bomb's Jeff Grubb. The gaming pundit sparked a rumor wildfire with his "GrubbSnax" webcast, claiming NetherRealm Studios will bypass a sequel to the last Injustice in favor of staying closer to home. Read on for full details:
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Looks like Mortal Kombat 11 was a giant bomb at this year's E3 show. For night 2 of their E3 coverage, Giant Bomb hosts Jeff Gerstmann and Dan Ryckert had a sit-down meeting hosted a panel with several developers, including Ed Boon of NetherRealm Studios, Jacob Mikkelson and Sven Liebold of IO Interactive, and Eric Pope of Ubisoft.
It was a massive E3 for Ed Boon! The NetherRealm Studios Creative Director and Mortal Kombat Co-Creator remained prolific throughout the three-day public shows, appearing on stage, on podcasts, and even simulcast on two online streams [Twitch & IGN]! Having logged an informative 11.5 mins with Giant Bomb on Day 2 -- he returned on Day 3 to be a mere guest on a packed LIVE show.
Ed Boon is leading the charge for Mortal Kombat X at this year's E3 - and the results have been impressive! The Creative Director hosted an illuminating demo during the PlayStation Live Cast (yesterday), but it was a more sedate affair when he was a guest on Giant Bomb: The casual atmosphere not only made for a human conversation, but also dripped a couple more interesting details out of the project head:
In what will no doubt go down as one of the finest moments in gaming press; NetherRealm Studios head Ed Boon appeared live on the Giant Bomb stream for the final day of the 2014 Game Developers Conference (GDC). The appearance capped off a mammoth five hours of streaming, now available archived on Twitch.tv [embedded below]. Boon appeared opposite what was left of Midway alums: David Lang (Iron Galaxy Studios CEO), John Vignocchi (Disney Interactive Executive Producer), and regular Giant Bomb host Jeff Gerstmann.
Though E3 has wrapped up this year, immediately afterward a couple of new interviews appeared with series co-creator Ed Boon. Though nothing groundbreaking is revealed in these interviews, each have interesting tidbits that are of note. Beginning with Giant Bomb, Ed talked a bit about the reasoning behind returning to 2D gameplay, fatalities and made a few quirky comments about everyone's favorite love-to-hate character, Stryker. A few pieces from the interview: