Best MK1 / MK2 / MK3 / Ultimate conversions from arcade?
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posted03/21/2005 07:43 AM (UTC)by
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Percebe
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07/14/2004 08:42 AM (UTC)
Please post here...
What's the best version for MK1, MK2, MK3, UMK3 and MK4. I am talking about conversions from arcade. smile
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Zidane_FF
02/25/2005 01:45 AM (UTC)
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MAME

hehehe kidding

well
For MK1, i have to go with Genesis version. The graphics are horrible, terrible voices, but it has the blood and the playability looks the same as arcade.

For MK2, Super NES, without doubt.
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Rayado
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02/25/2005 03:19 AM (UTC)
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MK I -- I would have to go with the SNES version. I've never played the Sega CD version, but have heard mixed reviews of it. SNES has good music, good graphics, and good sound effects. The only bad thing, of course, is no blood, only sweat. This makes the fatalities seem a bit bad, but decent nonetheless.

MK 2 -- For some reason, it's very hard to duplicate the Arcade version, which, without a doubt in my mind, is the best game I've ever played. I've played pretty much every version. In my opinion, the 32 X is the best version. It has almost identical graphics to the Sega Genesis version, but it's got all of the sounds from the Arcade (the yelling, grunts, voices, etc...). It also has the Sega Genesis music, which is, well, whatever. If you care more about gameplay, though, I would go with SNES version, cuz it looks almost identical to the Arcade, it's got pretty good music, and some of the Arcade sounds are there.

Hope this helps.
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S-c-o-r-p-i-o-n
02/25/2005 04:31 AM (UTC)
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snes for both i never had the genesis or anything like that
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PrinceBlade
02/25/2005 06:15 AM (UTC)
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For me for MK1 its SNES is better, its graphics & music are closest to the Arcade than Sega Genesis , but the SNES didn't have blood so that was its downfall, now for MK2, I said it once, I'm say it again, the Sega 32X blows both Sega Genesis & SNES to hell, now I will admit the SNES version was on key on the music & sound fx, but the graphics and gameplay suck, Genesis suck in the graphics & sound fx department, but had great gameplay & music was not totally right, but I like it for what it was, the Sega 32X version is the what the Genesis version should had been, but like most everybody else has said, the only things that stop this version from being arcade perfect is that Shao Kahn is missing some voiceovers & the male/female characters are missing some to, and the bones of the dead fighters disappear.
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
02/25/2005 07:07 AM (UTC)
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Well, MK1 on the SNES was terribly different gameplaywise...it was almost like playing an MK knockoff game. As much as I hate the Genesis, I'd pick the SCD version. If we're counting MAT2...then for sure that version for both MK1 and MK2 lol

MK2 - SNES hands down.

I know you only asked for mk1/2, but here's more:

UMK3 - Genesis...the gameplay is spot on, even though the music was terrible like the Genesis system itself.

MK4 - N64 for no load times and sharper gfx. MKGold is a diff game, so didn't count that one heh.

MKDA - xbox for shorter load times and sharper gfx...just gotta get that ps2 pad adapter so you can actually play it lol
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Percebe
02/25/2005 06:00 PM (UTC)
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OK, the thread was edited....
I don't know why you are telling "UMK3 from Genesis it's the best version". Are you sure? And what you can say about Sega Saturn?

I don't like MK2 arcade musics and sound effects. I prefer SNES at this point.
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dreemernj
02/25/2005 06:07 PM (UTC)
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Man I hate saying it because Sega Genesis had such terrible looking and sounding games, but gameplay wise, Genesis was a lot closer to the arcade then the SNES was. I didn't really realize it till I tried playing people online in UMK3 for SNES and found out its like the game was translated from Arcade to Russian, then from Russian to SNES. Its only a rough approximation.

Saturn's gameplay in UMK3 and MKT were all kinds of messed up.
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psyclobex
02/27/2005 03:42 PM (UTC)
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mk1 sega only cause the blood even though snes looked better.
mk2 snes of course i remember waiting for this game i had it reserved i never ever been so exciting for a game in my life. I was so happy and impressed when i got it but the only thing i dont understand is why didnt they put the fighters names in the bar instead of under it.

mk3.Psx it seemed arcade perfect at that time i was very impressed with it.
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scorpion11
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MK vs DC = Shitiest MK Game Ever! Special Forces is a 10/10 in comparison! Jesus Christ you this site is lame as hell with all the injustice pimping.....

02/27/2005 10:48 PM (UTC)
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I dont know anyone can prefer any home port to the arcade. In my opinion all the home releases of the classic MK's have been a giant steaming pile of KRAP!
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jlacroix
03/03/2005 06:24 AM (UTC)
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MK1: Probably Sega CD, Genesis was second. The snes version was a joke.

MK2: The snes version of MK2 was completely terrible with the tiny characters, missing animation frames and midi music, but the Genesis version was worse. The PSX and Arcade Treasures versions were the best hands down.

Mk3: This award must go to Playstation.

UMK3: The only console this was released on was Sega Saturn, so naturally, it wins by default. The Snes and Genesis versions WERE NOT UMK3, those versions were just a stripped down MK Trilogy, and were so horrid you could barely even consider them games.
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MK2KungBroken
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The Prophet - R.I.P. 1979-2006www.kombatnetwork.com
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
03/03/2005 11:07 AM (UTC)
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Best home ports that don't include anything from MAT2 or the MK1 collectors's edition:

MK1 I'd go with SNES if you want something nice to look at and listen to, as MK1 isn't worth anymore than that. Genesis is equally as distant from the arcade in terms of gameplay as well, and just atrocious to listen to and look at. I'm not aware of the PC version's quality, I'd imagine Sega CD would be good, but I really don't know, I have heard on here that the Amiga version is amazing.

MK2 as well isn't really worth more than face value, go with SNES, the PC version was barely there, it had screwedupness in abundance, and music is midi. Genesis is just vile. Someone once said to me that Genesis MKII was closer to the arcade gameplay than SNES not too long ago, so I played all 3, neither SNES nor Genesis are remotely close to MK2 arcade in terms of gameplay, but I find SNES to be more fun than the arcade.

MK3, best home version is the PC, then PSX, then SNES and Genesis, with Genesis being closer in gameplay.

UMK3 as well, Genesis is closer than SNES to the arcade in gameplay, but can you stand to listen to and look at it? The 16 bit versions are not even close to stripped down MKT, if anything they are souped up UMK3s, with less stages, and for those of you who only play against the computer, it doesn't matter cause you'd never see those stages anyway with the way it dictates order. Fighting Motaro on the rooftop seems silly to me though. The Saturn version as stated by DreemerNJ, is messed up gameplay wise, but it's graphically sound.

Matt
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BustaUppa
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03/03/2005 02:23 PM (UTC)
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It's true, MK3 for PC was definitely the best. Whereas Trilogy for PC was just a sloppy port of the PSX version, MK3 felt like a labor of love. The menu interface was really nice, they added special codes that you entered in the DOS command line, the CD tracks were great (they, included the FINISH HIM and victory musics for each stage, unlike MKT), and as I recall there was even some sort of network play included. Graphics were great and obviously the sound was amazing with the CD audio. It's weird, because the PC versions of MKII and MKT were much sloppier. I guess they were all published by different companies (MK3 was GT Interactive, I believe).
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dreemernj
03/03/2005 08:51 PM (UTC)
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BustaUppa Wrote:
It's true, MK3 for PC was definitely the best. Whereas Trilogy for PC was just a sloppy port of the PSX version, MK3 felt like a labor of love. The menu interface was really nice, they added special codes that you entered in the DOS command line, the CD tracks were great (they, included the FINISH HIM and victory musics for each stage, unlike MKT), and as I recall there was even some sort of network play included. Graphics were great and obviously the sound was amazing with the CD audio. It's weird, because the PC versions of MKII and MKT were much sloppier. I guess they were all published by different companies (MK3 was GT Interactive, I believe).


Yes, MK3 for the PC had IPX play which I never got to try because I was never on a LAN back then.

MK2 for the PC was an absolute shame. However, I have read that one of the things that made the game a little more unique was that graphics and sounds changed based upon Processor and Sound card type. So, maybe there was good quality audio in there? I'm not sure how since it was a floppy disk game, I don't know how many floppy disks there were but there'd need to be a lot. THey released it on CD also, but its the exact same game, right down to needing to be completely installed on the system to play. The only difference is the floppy disk version required you find words in the manual while the CD version required the CD be in the drive (even though it didn't use it to play). I'll have to try and track it down to see if it is better on a better processor.

Coincidentally, i believe they used MK2 to create MK3 for the PC. I think they took a similar engine and simply sped it up. MK3 for the PC had a similar system where it would change what set of sound effects it would use depending on what sound card and amount of RAM you had.

MKT for the PC is a direct port of a PSX version. It's not a port of the final version, but one of the earlier buggy releases that were featured in some of our combo videos, so the gameplay is not as dead-on to UMK3 for the arcade as the Greatest Hits version of MKT for PSX is. But, it does basically have identical graphics to PSX, they just tend to not look as good since you are playing it on a high res computer monitor where you can see all the imperfections, versus a low res television that blurs it all together.

I wish every company ported the final version of their console games to PC (in cases where PCs could effectively run the game that is), it usually works out well. If MKT for PC had been a port of the final PSX version, it would have been unbelieveable. I have GGXX#R for the PC and it is a direct port of the PS2 version and it is unbelieveable. I also have the direct port of FFVII from PSX to the PC and that is amazing.

It's a shame Sega was the only company I know of that actively sought large scale PC porting. There was a time where you could order ANY Saturn game for the PC because they developed a professional Emu and paired it with the rom on a CD and sold it to the public. Of course this was only available to order via the japanese web site so it never really caught on.
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jlacroix
03/03/2005 09:04 PM (UTC)
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MK3 on PC was horrible as well. I don't see why you guys think it was the best. It was pixelated, and crashed VERY often. If you buy an old 640*480 vga monitor, an ISA sound card and MS-DOS version 6.22, then its halfway decent but still has bad sound and graphics. Plus, getting outdated software is very hard. PSX definitely killed the DOS version. The highlight of my experience with MK3 was that I was, one day, able to get a match to load. And I've tried it in true-DOS.

UMK3 for SNES and Genesis was not a good port, it was a port of the Sega Saturn version, and it failed at that too. We didn't have Noob Saibot and Rain in UMK3 playable on the select screen. The other hidden characters were no longer hidden, and that sucked. It was a port of MKT, where they tried to fit in as much as they could. This is from the official strategy guide that I have. Therefore, the ONLY port of UMK3 was the Saturn version. The 16-bit versions were just named UMK3.
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dreemernj
03/03/2005 09:21 PM (UTC)
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jlacroix Wrote:
MK3 on PC was horrible as well. I don't see why you guys think it was the best. It was pixelated, and crashed VERY often. If you buy an old 640*480 vga monitor, an ISA sound card and MS-DOS version 6.22, then its halfway decent but still has bad sound and graphics. Plus, getting outdated software is very hard. PSX definitely killed the DOS version. The highlight of my experience with MK3 was that I was, one day, able to get a match to load. And I've tried it in true-DOS.

UMK3 for SNES and Genesis was not a good port, it was a port of the Sega Saturn version, and it failed at that too. We didn't have Noob Saibot and Rain in UMK3 playable on the select screen. The other hidden characters were no longer hidden, and that sucked. It was a port of MKT, where they tried to fit in as much as they could. This is from the official strategy guide that I have. Therefore, the ONLY port of UMK3 was the Saturn version. The 16-bit versions were just named UMK3.


Thats unfortunate. It sounds like you have tried it on computers that did not support the proper sound or resolution. The graphics were really good, although they do appear more pixelated then the arcade or tv because you can see the pixels better on a computer screen. I haven't really encountered problems with it crashing so I guess I've just had computers that it liked more. I will likely try some of the older games in MS Dos 7.1 in VMware one of these days. I've been planning it and that way I can tweak what hardware it thinks is there. I was also going to try MK2 out to see if there was a way to get it to run really well. Mainly though, I am doing it to play Xenobots :)
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migueltwecorral
03/04/2005 12:23 AM (UTC)
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UMK3 & MK3

The rest of them Sucked and were to slow.....
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Percebe
03/04/2005 02:20 AM (UTC)
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MK2: The snes version of MK2 was completely terrible with the tiny characters, missing animation frames and midi music, but the Genesis version was worse. The PSX and Arcade Treasures versions were the best hands down.

========
Oh my god... please...
Don't make me laugh, man!!!!!!
The PSX version is horrible, the worst thing I've ever seen in my entire life! Awful loadings every time, and very easy difficulty. Bad musics and sound effects.

What's wrong with SNES midi music? It's simply the best conversion from arcade. And always I prefer SNES sounds and musics.
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BustaUppa
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AIM BustaUppa if you're up for some Kaillera (after 6 PM Eastern... can't slack off THAT much while I'm at work)

03/04/2005 03:42 PM (UTC)
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I did have to mess with my computer's startup just get MK3 running; I'd interrupt the bootup sequence and do a custom line-by-line confirmation of each item in the config.sys and autoexec.bat files (this was after a few long conversations with tech support). Huge pain in the ass but once the game was running it was the best MK conversion going. And again, the "bad graphics" are simply an effect of the monitor's resolution revealing the imperfections. I can demonstrate that effect very easily on my system... I have my desktop split between the monitor and my TV. You run MKT on the monitor and get the "bad" graphics; drag the window onto the TV and then suddenly the graphics look normal, as if you're playing the arcade or PSX.
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dreemernj
03/04/2005 06:22 PM (UTC)
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BustaUppa Wrote:
I did have to mess with my computer's startup just get MK3 running; I'd interrupt the bootup sequence and do a custom line-by-line confirmation of each item in the config.sys and autoexec.bat files (this was after a few long conversations with tech support). Huge pain in the ass but once the game was running it was the best MK conversion going. And again, the "bad graphics" are simply an effect of the monitor's resolution revealing the imperfections. I can demonstrate that effect very easily on my system... I have my desktop split between the monitor and my TV. You run MKT on the monitor and get the "bad" graphics; drag the window onto the TV and then suddenly the graphics look normal, as if you're playing the arcade or PSX.


Ahh line by line confirmation. I do not miss that crap. But I do miss my old DOS games. And, another example of what BustaUppa is describing there is MvC2. In the arcade people complained about how pixelated the characters were, and many thought the dreamcast version was better because everything was smooth, but that was just the crappy television. Hook it up to the VGA adapter and get full res and the pixels are there and strong!
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MK2KungBroken
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The Prophet - R.I.P. 1979-2006www.kombatnetwork.com
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
03/04/2005 08:31 PM (UTC)
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I prefer Pixels Vs Resolution 2 on the monitor and large screens in the arcade because it contrasts the characters from the background, it's helpful noticing assists better.

Matt
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dreemernj
03/05/2005 07:07 AM (UTC)
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Click Here
and
Click Here
to see a simple comparison of MK3 for the arcade, PC and SNES.
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krsx66
03/05/2005 07:34 PM (UTC)
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dreemernj Wrote:
Click Here

and

Click Here

to see a simple comparison of MK3 for the arcade, PC and SNES.


Good comparisons, Jax looks hilarious on the snes mk3 select screengrin
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dreemernj
03/05/2005 09:03 PM (UTC)
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Yeah.

I left Genesis out because...well there's no reason to have that on screen, children might accidentally be exposed to it.
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PrinceBlade
03/05/2005 09:45 PM (UTC)
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dreemernj Wrote:
Yeah.

I left Genesis out because...well there's no reason to have that on screen, children might accidentally be exposed to it.


Too late, already been exposed to it.lol
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