Diffrences between the arcade versions and home versions
2D Kombat Klassics
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Diffrences between the arcade versions and home versions
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posted03/13/2004 04:35 AM (UTC)by

Member Since
02/10/2003 02:59 AM (UTC)
Im a young MK player so I dont know too much about the arcade versions of MK1-MK4:
MK1-I never played it I was 2 yrs old when it came out.I played it on Genesis though.
MK2:Played it a few times dont remember much.
MK3-Played it alot I know alot about it
UMK3:Same as MK3 but did the arcade version have fatalities that the SNES and Genesis version didnt have?
MK4:I've played MK4 alot at the arcades but this was the time when the arcade I went to started playing music and I never heard the sound effects and things like that.
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I hope Midway Arcade Treasures II will have arcade perfect ports.
Can someone tell me the diffrences between the arcade and home versions?
MK1-I never played it I was 2 yrs old when it came out.I played it on Genesis though.
MK2:Played it a few times dont remember much.
MK3-Played it alot I know alot about it
UMK3:Same as MK3 but did the arcade version have fatalities that the SNES and Genesis version didnt have?
MK4:I've played MK4 alot at the arcades but this was the time when the arcade I went to started playing music and I never heard the sound effects and things like that.
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I hope Midway Arcade Treasures II will have arcade perfect ports.
Can someone tell me the diffrences between the arcade and home versions?

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Let's see.
MK1: The genesis version held up alright to the arcade in that it was the fastest version. It also kept the blood intact. The only voices, though, were the characters (which were changed slightly if my memory servers me right) and I think "Fight!" was announced. And one minor note, in Shang Tsung's Throne Room, he doesn't turn his head to watch you like in the SNES, and arcade versions. The snes version had closer graphics, but without blood (it seemed to have sweat...? weird) All the voices were seemingly intact. The downer was it was slower.
MK2: SNES had the closest version. Pretty much everything was in there, with the quality down just a notch, maybe. The genesis version was pretty alright, too. Just not as good a quality as SNES.
MK3: Hmm...They both held up pretty good, just both seemed a little washed up at least graphics wise. The PSX versio, however, was pretty much 99% arcade-perfect.
UMK3: I'm not very familiar with these. I do know that Sheeva was taken out of these versions (at least genesis, I didn't play the snes one too much). And, yet again, the graphics were kinda low quality. The 16-bit versions were showing age. The saturn version held up very well to the arcade. I don';t rememebr nearly any difference between this and the arcade version.
These are not every little detail, but mostly all the differences between the arcade and more well known home versions of MK1-UMK3
MK1: The genesis version held up alright to the arcade in that it was the fastest version. It also kept the blood intact. The only voices, though, were the characters (which were changed slightly if my memory servers me right) and I think "Fight!" was announced. And one minor note, in Shang Tsung's Throne Room, he doesn't turn his head to watch you like in the SNES, and arcade versions. The snes version had closer graphics, but without blood (it seemed to have sweat...? weird) All the voices were seemingly intact. The downer was it was slower.
MK2: SNES had the closest version. Pretty much everything was in there, with the quality down just a notch, maybe. The genesis version was pretty alright, too. Just not as good a quality as SNES.
MK3: Hmm...They both held up pretty good, just both seemed a little washed up at least graphics wise. The PSX versio, however, was pretty much 99% arcade-perfect.
UMK3: I'm not very familiar with these. I do know that Sheeva was taken out of these versions (at least genesis, I didn't play the snes one too much). And, yet again, the graphics were kinda low quality. The 16-bit versions were showing age. The saturn version held up very well to the arcade. I don';t rememebr nearly any difference between this and the arcade version.
These are not every little detail, but mostly all the differences between the arcade and more well known home versions of MK1-UMK3
Really besides toned down quality, I'd say the first MK is like the Snes version but with gore and better graphics. Two is the most noticeably different, it had a gorier look, like more detalied organs, and the characters would absolutely scream bloody murder when you killed them, Liu also had a slightly different voice track.
Three was pretty similiar to the Snes version say for Sheeva had a unique voice, and the game played a little smoother.
I never played Four in arcades but I've heard it is a lot better than home versions.
Three was pretty similiar to the Snes version say for Sheeva had a unique voice, and the game played a little smoother.
I never played Four in arcades but I've heard it is a lot better than home versions.


About Me
TheProphet, GGs my friend. Give'em Hell.
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MK1:
Genesis had low color counts which led to poorer graphics. Most noticeable was Goro's Lair which was totally redone and looked horrible. Also, the sound effects were cut back in number and made lower quality compared to the arcade, and the musics were considerably bad.
SNES had the colors and decent looking graphics. They also had rather authentic sounds and musics. They lacked blood and had editted fatalities (Kano ripped some grey thing out of you). The main problem I had with this was the controls were very sluggish. There was a definate delay between button press and action and for fatalities like Scorpion's (up, up) you could press up, up fast and he wouldn't jump, because of the lag.
MK2:
Genesis was horrible. They had garbled sound, musics were ultra low quality. The character graphics were extremely cut back. There was a feeling of higher speed that people always talked about, but I believe this mostly came from the dramatic loss of frames. Also, there is the same low color problem that leads to an all around blotchy look.
SNES had very rich, colorful graphics, but not arcade quality. The arcade for MK2 had enormous and highly detailed characters, if you can check it in the arcade you should because the game looks unbelieveable. The sounds and musics for SNES were well done, again, not arcade quality, but fantastic considering how other ports looked at the time. The lag in controls was solved, and MK2 for SNES had what I consider very nice controls, leading to some rather quick gameplay, in some cases it even felt a little quicker then the arcade to me.
MK3:
Genesis again had low colors and bad sound. It had some speed, but really the SNES version, by this point, had the speed it needed as well.
SNES version was showing its age as the system got older. It was not as impressive a port as MK2 was IMO. Definately playable but with some major tweaks in gameplay that seemed rather pointless, especially around the juggling.
PSX version was very good, with high quality graphics, all the sound effects I believe, and CD audio tracks for the musics. The problem here was loading time because there was a good bit of it, and Shang in particular was hurt. You could choose to have limited morphs (choose a few characters you want to morph into) or have a pause in the game every time you try to morph.
UMK3:
I don't remember the arcade having any fatalities the home systems didn't. The Genesis and SNES versions of the game had more characters overall then the Arcade did, and if anything they have more fatalities then the arcade did. However, both SNES and Genesis did a pretty poor job on UMK3, so what you gain in characters and fatalities, you lose in overall gameplay quality.
MK4:
Had some very interesting musics. The sound effects seemed rather generic. The announcer's voice I felt was just annoying because it sounded like a wanna-be Shao Kahn that was just tweaked in a sound prog and thrown on there.
Genesis had low color counts which led to poorer graphics. Most noticeable was Goro's Lair which was totally redone and looked horrible. Also, the sound effects were cut back in number and made lower quality compared to the arcade, and the musics were considerably bad.
SNES had the colors and decent looking graphics. They also had rather authentic sounds and musics. They lacked blood and had editted fatalities (Kano ripped some grey thing out of you). The main problem I had with this was the controls were very sluggish. There was a definate delay between button press and action and for fatalities like Scorpion's (up, up) you could press up, up fast and he wouldn't jump, because of the lag.
MK2:
Genesis was horrible. They had garbled sound, musics were ultra low quality. The character graphics were extremely cut back. There was a feeling of higher speed that people always talked about, but I believe this mostly came from the dramatic loss of frames. Also, there is the same low color problem that leads to an all around blotchy look.
SNES had very rich, colorful graphics, but not arcade quality. The arcade for MK2 had enormous and highly detailed characters, if you can check it in the arcade you should because the game looks unbelieveable. The sounds and musics for SNES were well done, again, not arcade quality, but fantastic considering how other ports looked at the time. The lag in controls was solved, and MK2 for SNES had what I consider very nice controls, leading to some rather quick gameplay, in some cases it even felt a little quicker then the arcade to me.
MK3:
Genesis again had low colors and bad sound. It had some speed, but really the SNES version, by this point, had the speed it needed as well.
SNES version was showing its age as the system got older. It was not as impressive a port as MK2 was IMO. Definately playable but with some major tweaks in gameplay that seemed rather pointless, especially around the juggling.
PSX version was very good, with high quality graphics, all the sound effects I believe, and CD audio tracks for the musics. The problem here was loading time because there was a good bit of it, and Shang in particular was hurt. You could choose to have limited morphs (choose a few characters you want to morph into) or have a pause in the game every time you try to morph.
UMK3:
I don't remember the arcade having any fatalities the home systems didn't. The Genesis and SNES versions of the game had more characters overall then the Arcade did, and if anything they have more fatalities then the arcade did. However, both SNES and Genesis did a pretty poor job on UMK3, so what you gain in characters and fatalities, you lose in overall gameplay quality.
MK4:
Had some very interesting musics. The sound effects seemed rather generic. The announcer's voice I felt was just annoying because it sounded like a wanna-be Shao Kahn that was just tweaked in a sound prog and thrown on there.
About Me

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To make the long story short, the arcade is the source of the videogame.
When ported to home version, there is a little or a lot removed from the arcade and even poor quality for disk space.
On CD games like Playstation, the port is not being tampered with. Therefor, true arcade graphics. The sounds are higher quality than the arcade because the sounds are directly burnt from Dan's library onto the CD and not being "rendered" into the chips on the sound card.
When ported to home version, there is a little or a lot removed from the arcade and even poor quality for disk space.
On CD games like Playstation, the port is not being tampered with. Therefor, true arcade graphics. The sounds are higher quality than the arcade because the sounds are directly burnt from Dan's library onto the CD and not being "rendered" into the chips on the sound card.
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Dr fatality, you are really a nice guy, ive responded to several of youre posts and i seem to agree with you on alot, but you havent played mk like me from mk1 through about 6 now. I really feel sorry for you, its an experience that can never be dublicated. When MK1 came out I was 10, and I was lucky enough to play it. All the way through. I had to walk to a store in some forein country just to have to play mk2, and man was that a good experience.
I wish I can live ages 10 to 20 all over again. Man......
I wish I can live ages 10 to 20 all over again. Man......


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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The sounds and graphics on PSX ports are not higher quality than the arcade.
Matt
Matt

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outworld222 Wrote: Dr fatality, you are really a nice guy, ive responded to several of youre posts and i seem to agree with you on alot, but you havent played mk like me from mk1 through about 6 now. I really feel sorry for you, its an experience that can never be dublicated. When MK1 came out I was 10, and I was lucky enough to play it. All the way through. I had to walk to a store in some forein country just to have to play mk2, and man was that a good experience. I wish I can live ages 10 to 20 all over again. Man...... |
Thanks for all the replies.Im hyped to play MK1-MK4 arcade.I would download MAME but I dont want the FBI coming to my house.
About Me

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There's gotta be arcades in your area, no?
Where I live at has several stores and game rooms.
Or just buy the games for the system like I do.
I have every MK game I need except DeadlyLiance and are just as good as the arcade.
Where I live at has several stores and game rooms.
Or just buy the games for the system like I do.
I have every MK game I need except DeadlyLiance and are just as good as the arcade.

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Zero_Beats Wrote: There's gotta be arcades in your area, no? Where I live at has several stores and game rooms. Or just buy the games for the system like I do. I have every MK game I need except DeadlyLiance and are just as good as the arcade. |
There are a few but most of the arcades I know of dont carry MK.
About Me

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Well here's my list of arcade-perfect games on the consoles. (I own most of 'em too):
Mortal Kombat
Super Nintendo Entertainment System
Mortal Kombat II
Sega Saturn
Mortal Kombat 3
Sony Playstation
Ultimate Mortal Kombat 3
Sega Saturn
Mortal Kombat 4
Nintendo 64 (despite the high quality animations from PSX)
Mortal Kombat
Super Nintendo Entertainment System
Mortal Kombat II
Sega Saturn
Mortal Kombat 3
Sony Playstation
Ultimate Mortal Kombat 3
Sega Saturn
Mortal Kombat 4
Nintendo 64 (despite the high quality animations from PSX)
Drfatality Wrote: There are a few but most of the arcades I know of dont carry MK. |


About Me
TheProphet, GGs my friend. Give'em Hell.
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Zero_Beats Wrote: Well here's my list of arcade-perfect games on the consoles. (I own most of 'em too): Mortal Kombat Super Nintendo Entertainment System Mortal Kombat II Sega Saturn Mortal Kombat 3 Sony Playstation Ultimate Mortal Kombat 3 Sega Saturn Mortal Kombat 4 Nintendo 64 (despite the high quality animations from PSX) Drfatality Wrote: There are a few but most of the arcades I know of dont carry MK. |
Oh thats cool, I didn't realize MK1 for SNES was arcade-perfect. Neat-o.
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