Got MK3 on Playstation and I thought who needs MAT2 except for MKII
2D Kombat Klassics
Pages: 1
Got MK3 on Playstation and I thought who needs MAT2 except for MKII
0
posted09/07/2004 09:56 AM (UTC)by
I just found a new copy almost, of Mortal Kombat 3 for the Playstation. Besides X-Box users, and Gamecube users, who realy needs it on MAT2? I still say, give us UMK3.
0
That's cool. I had the PS1 version of MK3 for a long time, and it held me for quite awhile. But I sold it about a month back since the arcade port is koming with MAT2. Personally I'd much rather have the 'arcade port' versus having a 'console port.' But that's just me. And for $20, a person can't lose.
Overall though, I just care about MK2. They could screw up MK3 up for all I care, just give me a arcade-perfect Mortal Kombat 2!!
Overall though, I just care about MK2. They could screw up MK3 up for all I care, just give me a arcade-perfect Mortal Kombat 2!!
I never really liked the Playstation version, they took out some of the Fatality animations that even the 16-bit versions had! The thing with MAT2 version is that MAT2's will be truly arcade version since it is running on an emulator. The reason they couldn't just do that on Playstation is because the Playstation didn't have enough RAM to run an arcade emulator. Today's consoles do.

0
I have MK1 and MK2 on Sega Gensis im just getting MAT2 for MK3 beacuse I can't find MK3 for sega.
0
Well, the MAT 2 version of MK 3 won't have any load times like the Playstation version does.

0
Yeah, I agree trynax. MK3 was the first game I bought for my PSX, and I still play it often, as it's one of my faves of the series. Im getting the special edition of MKD with MK1 (cus they took it out of MAT2) and now I will probably buy MAT2 just for MK2. But hey, I want all the MK's so I will still buy it.
But I agree, I have every MK available for Playstation (except MKM:SZ and MKSF) but they never made UMK3 for PS. Why no UMK3 in MAT2? Doesnt make much sense, seeing that they know its sooooo much better. And I'm sure many PS owners already have MK3, but obviously not UMK3...
But I agree, I have every MK available for Playstation (except MKM:SZ and MKSF) but they never made UMK3 for PS. Why no UMK3 in MAT2? Doesnt make much sense, seeing that they know its sooooo much better. And I'm sure many PS owners already have MK3, but obviously not UMK3...


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
Most importantly is how truly bad MK3 is on PSX. When you line it up next to the arcade, it pales in comparison.
Matt
Matt
There was no Ultimate Mortal Kombat 3 on Playstation because Midway was planning on making Mortal Kombat Trilogy for the N64 and PSONe instead. They just went ahead though and ported Ultimate Mortal Kombat 3 to Super Nintendo, Sega Genesis, and Sega Saturn.
And as for loading times, since they are using the ROM images of the games for MAT2, you won't see any loading times. They will be exactly like the arcade versions.
And as for loading times, since they are using the ROM images of the games for MAT2, you won't see any loading times. They will be exactly like the arcade versions.


About Me
<------- A TRUE SAIYA-JIN RIGHT THERE
0
u are only half right about mkt. one of the main reasons for trilogy even existing is because mk3 was exclusive to ps1 (cant count snes and genesis), so sega wanted umk3 exclusive to saturn (again, cant count snes and genesis) so for midway to get around that, and make more money, they opted to make mkt. as u can see that wasnt an exclusive thing because trilogy ended up on saturn as well. ok now back on topic. kungbroken is right about the ps1 and arcade mk3. they may look identical in the sound and graphics department, but when u break it down mk3 on ps1 is about 80% of what the arcade version is. same goes for umk3 arcade and saturn. kungbroken can break it down for u if u want. the mat2 version should little, if any, load times. 
0
inviladnoobwarrior Wrote: u are only half right about mkt. one of the main reasons for trilogy even existing is because mk3 was exclusive to ps1 (cant count snes and genesis), so sega wanted umk3 exclusive to saturn (again, cant count snes and genesis) so for midway to get around that, and make more money, they opted to make mkt. as u can see that wasnt an exclusive thing because trilogy ended up on saturn as well. ok now back on topic. kungbroken is right about the ps1 and arcade mk3. they may look identical in the sound and graphics department, but when u break it down mk3 on ps1 is about 80% of what the arcade version is. same goes for umk3 arcade and saturn. kungbroken can break it down for u if u want. the mat2 version should little, if any, load times. |
Well, I have MK3 for SNES and Genesis. You are wrong, my friend. PS version just came out first. Subsequent to that, they released UMK3 for SNES and Genesis. But they DID, INDEED, have the regular MK3 for SNES and Genesis.
0
inviladnoobwarrior Wrote: kungbroken is right about the ps1 and arcade mk3. they may look identical in the sound and graphics department, but when u break it down mk3 on ps1 is about 80% of what the arcade version is. same goes for umk3 arcade and saturn. |
No, no, no, no, no..
MK3 on the PS1 would definitely be less than 80% of what the arcade version was. And the Saturn version of UMK3 would be at least 90% as good as the arcade version.
The main thing that plagued both home versions were the loading times, but the graphics on the PS1 were terrible! And MK3 was no exception, especially since it was one of their early titles. But then there was MK4.. and look at how incredibly bad that was!
Even though some of you may not agree, the Sega Saturn had MUCH BETTER graphics than the PS1. I have both systems and this was made clear to me almost from the get go. And both the graphics and gameplay of UMK3 on the Saturn are near perfect, I don't care what anybody says. It's certainly the next best thing to actually playing the arcade game. Plus, it rules playing it on a huge widescreen tv!


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
MK3 for PSX isn't even 80%, and neither is UMK3 on Saturn. You have to include all aspects of the game, and gameplay wise, Saturn is extremely far off, I don't really remember sounds and music too well from it, but the gameplay angered me. PSX MK3's sounds are not 100% complete even though they easily could have been, and gameplay is choppy and annoying, it's probably between 70% and 80%, but no more.
Matt
Matt
0
mk2kungbroken Wrote: MK3 for PSX isn't even 80% |
That's what I said.
0
mk2kungbroken Wrote: You have to include all aspects of the game, and gameplay wise, Saturn is extremely far off, I don't really remember sounds and music too well from it, but the gameplay angered me. |
When was the last time you actually played the Saturn version? I have it hooked up as we speak and play it on a normal basis. The gameplay is very good. I have no idea what you're talking about - MK2 maybe??


About Me
<------- A TRUE SAIYA-JIN RIGHT THERE
0
i had a more detailed explaination to my original post but my computer froze before i could send it
. but to sum it all up the ports for mk3 and umk3 both had 6 month exclusiveness to said consoles which led to trilogy. and even tho the saturn mkt is more broken than the ps1 version, i feel that the sound and graphics were always better on the saturn (but ps1 did have a better sound card). saturn was built with 2d games in mind whereas the ps1 wasnt.
0
I agree with that. Absolutely.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
I actually haven't played Saturn UMK3 in years, but it is etched in my memory how bad it was, compared to the arcade. I really thought it was going to be perfect, but it's not. This is from a gameplay perspective. You might think the gameplay is good/fun, and that's cool, but it is NOT arcade accurate.
Matt
Matt
0
I didn't say that it was perfect. But it's fairly close. And it's the closest translation available on a home system.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
OK I'll accept that.


About Me
<------- A TRUE SAIYA-JIN RIGHT THERE
0
the 32-bit mk's could never totally duplicate the arcade version unfortunately. from looks alone they do ok but from a gameplay perspective they pretty much fail. i guess it didnt help that midway rarely ported any of the classic mk's to home systems (they usually had someone else do they job, like eurocom).
Pages: 1
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.