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White_Pointer
08/06/2003 02:50 PM (UTC)
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dreemernj Wrote:
I guess if you are an expert at beating the CPU it is easy, just don't confuse that with being an expert at anything other then beating the CPU. Playing against the CPU was never like playing a real person. Thats why you just use AI breaks to constantly beat the ignorant, poorly programmed computer. I almost wish they made a tournament edition of the older games that just left out 1 player all together, and then design the game more towards 1 on 1 or 2 on 2 play. I think there were limiations placed on the gameplay because they had to worry about how the moves and reaction times influenced play against the computer.



Never said you couldn't use throws and bone breakers altogether. You can use them against human players as much as you want. Against the AI though, forget it.

Oh, one more thing I forgot to mention is how the hell the AI pulls off the "hold a certain buttons for x amount of seconds then release" moves. Prime examples would be Mileena's Sai throw in MK2 and Kano's Cannonball roll in MK3. The AI could execute those again and again at a speed that was physically impossible for a human player to pull off. I think you all know what I mean. How the AI Mileena in MK2 could throw out 4 Sais in about 2 seconds, when a human player needed to charge low punch for 2 seconds and release it to throw them. Because of that, it's impossible for a human player to throw out the Sais any more than once in 2 seconds, but the AI somehow managed to throw out 3 or 4. Stupid, and damn annoying.

White_Pointer
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White_Pointer
08/07/2003 02:38 AM (UTC)
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ColdBlooded Wrote:
It would be pretty much for every game where they give you the buttons for the fatality and you press them exactly but nothing happens. It gets pretty annoying after awhile.


There's a pretty simple rule in any MK game. If you do the combination right, the movesd and fatalities work. If they don't work, it means you made a mistake somewhere. You might not think you did, but you did somewhere.

White_Pointer
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clevelandscum
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signatures suck

08/14/2003 04:43 PM (UTC)
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Yes, brutalities are extremely hard and I don't like how in MK3 on the Very Easy difficulty, sometimes the AI is practically immobile sometimes and other times(on very easy mode) it is nearly impossible to even stand up!That's really gay.
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mortal_kombat_fan2003
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Got to http//www.neopets.com/

08/14/2003 05:54 PM (UTC)
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What I dont like about mk1 is that when you choose/fght scorpian and you look at his name n his lifebar it says "SCURPIUN" furious
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mortal_kombat_fan2003
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Got to http//www.neopets.com/

08/14/2003 05:56 PM (UTC)
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you can have 1 button fatality codes which you can perform any finisher move of that character
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ColdBlooded
08/15/2003 04:03 AM (UTC)
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White_Pointer Wrote:

ColdBlooded Wrote:
It would be pretty much for every game where they give you the buttons for the fatality and you press them exactly but nothing happens. It gets pretty annoying after awhile.

There's a pretty simple rule in any MK game. If you do the combination right, the movesd and fatalities work. If they don't work, it means you made a mistake somewhere. You might not think you did, but you did somewhere.

White_Pointer


Thanks, that was a big confidence builder. j/k.
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clevelandscum
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signatures suck

08/18/2003 02:26 AM (UTC)
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One of Kintaro's favorite things to do is the Telestomp.When he goes to do this, jump forward and kick.You should nail him as he is coming down.The taunts made the bosses WAY easier to beat.For Shao Kahn, just duck and block at the beginning of the match, and hope he does the Air Knee thing he does or the fireball, then quickly get up and combo him.
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