Problem with MK sounds in mame.
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posted04/07/2004 01:17 PM (UTC)by
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bleed
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09/07/2002 09:20 PM (UTC)
Ok, I have MK 1 2 3 and UMK3 on MAME32, the problem is that I get double sounds.

Like if I uppercut someone, I hear the sound 2 times.

If I do a 4 hit combo I hear like 6-7 hit sounds.
The sound also comes a little delayed after the attack.
Does anybody know how to fix this?

Also does anybody know how to record sound from mame. Like I figured out how to record a fight, but all it does is make the game copy what I did, it doesn't make a movie.

Is there a way to make a quick time of game play or some form of video recording?

I'm trying to get some sounds for a fake animation.
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tabmok99
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04/04/2004 04:43 PM (UTC)
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Mame 0.78 sucks at playing sounds, Mame 0.72 does a much better job.

Also, there is a program out there that is made to play the sounds in any MAME ROM, it works great for MK.
ok, thanks
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BustaUppa
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04/05/2004 03:57 PM (UTC)
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Did you by any chance have a previous version of MAME installed at some point? I'm asking because I've had the double sound thing happen before, exactly as you've described it. This started happening right after I upgraded MAME... what I had to do was actually go into the registry and delete the entry for MAME. For whatever reason, the old registry entry was causing some incombatibility with the newer MAME build. Once I got rid of the old registry thing and started up MAME again, the sounds were back to normal.
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The_Purple_Bunny
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04/05/2004 04:13 PM (UTC)
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MAME has always done that with MK games, especially if your PC is too slow to run recent MAME versions, everything has double sound, since you'd need a 53Hz monitor to sync it to the game. Even the MAME versions that hacked the DCS to make them run right had double sounds at times, probably because of it trying to sync itself if there's a bit too much to process.
I'm running Mame32
no other

I'll try the upgrades and see what happens.
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The_Purple_Bunny
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04/06/2004 02:55 AM (UTC)
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MAME32 isn't any different than MAME in how the games are run. MAME32 simply has the Windows interface instead of the command prompt. You get the same results either way.
crap, well there has to be some way to fix the problem with sound.


Hmmmm
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robs727
04/06/2004 07:41 AM (UTC)
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what's your comp's specs? When i run MK1 rev4 it runs fine, perfect speed and sound. But if i run rev5 (T-Unit) or MK2/3 its slower and the sound does the same as you described. My guess is that your system needs abit more grunt to get it running properly.
MK 1 works fine on my computer too.

It's MK2, 3, and UMK3 that have the problems.

They run a little slow, the sound comes late, and a lot of times you hear double sounds.

I'm running windows XP
Intel Pentium 3 processor
798 MHz
256 MB of RAM
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The_Purple_Bunny
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04/06/2004 02:27 PM (UTC)
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798 MHz isn't good enough for MK games anymore, especially 2 and 3. Unless you're running an old version of MAME with DCS hacks in it, but even then that's still slow enough to have occasional double sounds, which I get all the time on my 950MHz.
That's the problem then, damn...

I can't fix it either.

Oh well, thanks for the info.
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dreemernj
04/06/2004 08:04 PM (UTC)
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MK Sounds, for MK3 and UMK3, just mess up in mame anyway, regardless of the computer. There have always been bugs with the sound.
Even with the sound all goofy It's still awesome.

grin
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KNIGHT1
04/07/2004 02:49 AM (UTC)
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Unless you have a top sound card, MK games on MAME are going to suck, Bottom line. Also, what I'm running makes KI 1 and 2 run arcade perfect on MAME. Try updating your PC otherwise shut off your sound on MAME. It will put MK back to normal speed. Here are my specs.

AMD 2600 Barton 333 Processor
512 Memory
128 GE Force Graphic card
Nvidia N-force Digital sound system




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BustaUppa
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04/07/2004 01:17 PM (UTC)
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I'm running an AMD XP2000 at 1.6 GHz with 512 MB RAM. I have some kind of low-end G-Force graphics card and a crappy integrated soundcard. Anyway, I can usually get MK running well. It runs at full speed and the sound usually STARTS out perfect, but every now and then it de-syncs and gets all ugly. Sometimes pausing and unpausing fixes this, or sometimes it just goes away if you wait awhile. The problem you're describing is something different, though (double sounds), but I figured I'd just give you an idea of what I'm running, since I've got it working pretty well.
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