Raiden Combos
2D Kombat Klassics
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Raiden Combos
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posted07/21/2003 07:13 PM (UTC)by

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'I was in a fight man.' 'And he gave that to you?'
'man you should see what i did to the other guy.'
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06/03/2003 03:58 AM (UTC)
Hey, any new ones? when i get time i will post mine!
Is there an infinite for raiden?
Is there an infinite for raiden?


About Me

'I was in a fight man.' 'And he gave that to you?'
'man you should see what i did to the other guy.'
0
These can be very hard. take out the 5th move on the first three combos to make it easier. also, other specials can be used instead of tt1. using tt4 will keep you close to the opponent for a follow up.
1, 1, 2, a2, a2, 2, tt1
1, 1, 2, a2, a2, d2, tt1
1, 1, 2, a2, a2, a3, tt1
1, 1, 2, a2, a2, cs, cs, 4, 4, a2
sparky, sm, 3, 4, 4, a2 this isnt full proof
but does massive damage
im still experimenting. i wanna learn how to use jc and use it to make more combos. I want your opinions and combos.
1, 1, 2, a2, a2, 2, tt1
1, 1, 2, a2, a2, d2, tt1
1, 1, 2, a2, a2, a3, tt1
1, 1, 2, a2, a2, cs, cs, 4, 4, a2
sparky, sm, 3, 4, 4, a2 this isnt full proof
but does massive damage
im still experimenting. i wanna learn how to use jc and use it to make more combos. I want your opinions and combos.


About Me

'I was in a fight man.' 'And he gave that to you?'
'man you should see what i did to the other guy.'
0
anyone have any tips for using jujutsu? i almost never use it. Im thinking it is supposed to be used like pi gua right?


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"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."
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Ju? Hmm well, I mainly us it for combo fills and pokes/mix ups. d+1 hits mid - i believe - and on hit next to wall it will cause wall damage. Once they tech you can use any mix up you like. Though I try not to do d+1 unless I know it's garunteed and not to close to the wall, becuase its punishable on block, and even if it hits wall, if they tech, you not very safe.
d+3 isnt' very safe either, though it is a take down and take downs are nice for psyche' games and mix ups. However, why do d+3 when d+4 is a take down as well, has quicker recovery and you can fallow the move directly into a crouch? It seams to have a bit better range, too. I like d+4, just don't make it predictable, becuase it's not uber move #1 by any means.
Then of course you have the shove in ju, wich has some priority to it and is nice for controling space and zoning. do it next to a wall for some fallowing mix ups. See a pattern? DA is all about mix up, and you gotta be on another level with mix ups for Rai becuase, quite frankely, he can use all the help he can get.
Finnaly, I'm not sure about this, but it seams as though his f+1 out of Ju has some good priority. I've gone through certain moves and advancing attacks with it, either that or I was on crack. It also hits wall from FAR away. Decent power, too, but pissy recovery. Don't use it just as is, becuase on block you'll get juiced everytime.
Heh, and to answer your original question
; you really cant play his ju like scorps pi gua becuase he can't BDc out of any moves. Raiden isn't the road runner, either. you need to SSc as effeciantly as possible, and it works best in staff, speed wise. Of course, you've got that whole take-extra-damage-in-weapon thing. Just be efficiant with it. You'll notice he moves better with his back facing you.
Also, for combos, it's better to show then tell, so peep my Raiden combo vid at...
http://www.angelfire.com/ak5/isop
it's also on Konqrr's site...
http://www.aros.net/~konqrr/mkda/
I'm working on act 2 - as act 1 is kinda old, yet still aight'. Though, heh, school is sucking me dry, and i dont' like it. I have two projects I want to get done combo vid wise, but i'm in crunch time right now for the next six months. Anywho, hope i hooked ya' up with some decent stuff. peace and love ya'll.
d+3 isnt' very safe either, though it is a take down and take downs are nice for psyche' games and mix ups. However, why do d+3 when d+4 is a take down as well, has quicker recovery and you can fallow the move directly into a crouch? It seams to have a bit better range, too. I like d+4, just don't make it predictable, becuase it's not uber move #1 by any means.
Then of course you have the shove in ju, wich has some priority to it and is nice for controling space and zoning. do it next to a wall for some fallowing mix ups. See a pattern? DA is all about mix up, and you gotta be on another level with mix ups for Rai becuase, quite frankely, he can use all the help he can get.
Finnaly, I'm not sure about this, but it seams as though his f+1 out of Ju has some good priority. I've gone through certain moves and advancing attacks with it, either that or I was on crack. It also hits wall from FAR away. Decent power, too, but pissy recovery. Don't use it just as is, becuase on block you'll get juiced everytime.
Heh, and to answer your original question
Also, for combos, it's better to show then tell, so peep my Raiden combo vid at...
http://www.angelfire.com/ak5/isop
it's also on Konqrr's site...
http://www.aros.net/~konqrr/mkda/
I'm working on act 2 - as act 1 is kinda old, yet still aight'. Though, heh, school is sucking me dry, and i dont' like it. I have two projects I want to get done combo vid wise, but i'm in crunch time right now for the next six months. Anywho, hope i hooked ya' up with some decent stuff. peace and love ya'll.


About Me
"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."
0
Sorry, I forgot to add this. In another thread you asked about the Jc? Well, you are correct in your observations. A Jc'd move executes just a bit off of the ground - they just kind of quickly rise then fall. A little more or less depending on the timing of your cancel. Also, if you Jc the first move of a string the entire string will execute off the ground.


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I love this combo on Nan Chuan.
1, 1, 2, back+2, back+2, forward, forward, 1.
1, 1, 2, back+2, back+2, forward, forward, 1.


About Me

'I was in a fight man.' 'And he gave that to you?'
'man you should see what i did to the other guy.'
0
Thnx for the tips Satyagraha. Hey, Apocalypz, did u try the combos i posted? Also, the move you like is the first combo in my reply to this thread, in three different variations. Instead of tt+1 you can use any special or t+1. I dont recommend using the special where raiden slides towards the opponent. it often misses.


About Me
"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."
0
Sorry, I made a notation boo-boo. I meant f+2 in ju, not f+1, heh. Sorry for the confusion.
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