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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
06/24/2004 07:02 AM (UTC)
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Sweet idea!

This should definitely be implemented into MKD if the impales are back!
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WRDLFE21
06/24/2004 11:51 PM (UTC)
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Thaks you guys i dont know how im gonna top this but ill try thank you guys n gals sooo much for all your input I appreciate it greatly!!
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WRDLFE21
06/25/2004 01:24 AM (UTC)
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I guess this thread has run its course *sighs* but it was cool for while it lasted so if anyone has any ideas or comments please post them or ill just get it closed thank you!
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NoObSaIbOt777
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"Is, uh,...Is your wife a goer, eh? Know whatahmean, know whatahmean, nudge nudge, know whatahmean, say no more?"

06/25/2004 01:30 AM (UTC)
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I'm gonna butt in wit an idea, say you're someone with two weapons (Mileena, Nightwolf, Quan Chi). You could impale them with only 1 of your weapons. The catch: No combos, only single strikes for you, or you could impale the poor sucker again, and double the health loss. Thoughts?

Another idea! OK if you were impaled in the 1st round, a meter comes on top of the screen in between rounds 1 and 2, and you have to mash buttons Test Your Might style, and if you fill the meter up, you pull out the weapon and throw it on the ground, and your opponent has to grab it during round 2 or he/she will be weaponless. If you don't fill it up, you're still impaled next round.
Thoughts?
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WRDLFE21
06/25/2004 01:40 AM (UTC)
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Thats actually a cool idea like u have a meter or timer to get the weapon out or basically your f****d good thought im glad you came up with an idea. And welcome newbie!
NoObSaIbOt777 Wrote:
I'm gonna butt in wit an idea, say you're someone with two weapons (Mileena, Nightwolf, Quan Chi). You could impale them with only 1 of your weapons. The catch: No combos, only single strikes for you, or you could impale the poor sucker again, and double the health loss. Thoughts?

Another idea! OK if you were impaled in the 1st round, a meter comes on top of the screen in between rounds 1 and 2, and you have to mash buttons Test Your Might style, and if you fill the meter up, you pull out the weapon and throw it on the ground, and your opponent has to grab it during round 2 or he/she will be weaponless. If you don't fill it up, you're still impaled next round.
Thoughts?

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WRDLFE21
06/25/2004 01:58 AM (UTC)
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I thought of a quick Fatlity for Scorpion. He throws his spear like he did in MKDA and set it on fire and as they come closer to them he takes his spear and rips his head off and shoves his sword in his head and puts it back in his body "Toasy 3D"!!
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NoObSaIbOt777
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"Is, uh,...Is your wife a goer, eh? Know whatahmean, know whatahmean, nudge nudge, know whatahmean, say no more?"

06/25/2004 02:06 AM (UTC)
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OK I'm building on the idea about how close you are when you attack with a weapon, if you're far away from your opponent and you just nick em' then it won't do a lot of damage, but if you get real close to them and lay the smacketh down on them, then it will do a ton of damage, hey! one more reason not to get cornered.
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WRDLFE21
06/25/2004 02:25 AM (UTC)
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Yep. I think someone mentioned it that if the weapon gets jammed in tight then you should loose tons of blood and that would lead up to a Weaponality where if the weapon is jammed in then u can perform a fatality like ones listed above. Thanks for your support in keeping my thread alive!!!!
NoObSaIbOt777 Wrote:
OK I'm building on the idea about how close you are when you attack with a weapon, if you're far away from your opponent and you just nick em' then it won't do a lot of damage, but if you get real close to them and lay the smacketh down on them, then it will do a ton of damage, hey! one more reason not to get cornered.

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sean_raleigh
06/25/2004 02:30 AM (UTC)
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Well that would make use of that extra button L2 for PS2. I stabbath thee (R2) and I taketh away (L2).

And while your weaponless ... why not have Bone Breakers again!!!!!

Yea man!!!
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WRDLFE21
06/25/2004 02:33 AM (UTC)
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Good idea make use of those unused buttons and having back breakers like when u ust to jump and ud be able to doa back backbreaker r something to stop constant jumping good idea man keep it coming man. "Its a me Mario"
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WRDLFE21
06/25/2004 02:42 AM (UTC)
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Thank You guys sooooooooooo much for making this thread so popular 60 hits counting this one I never thought this could happen. Thats enough of the wet works keep your ideas coming!!
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TemperaryUserName
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New sig on the way
06/25/2004 02:48 AM (UTC)
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Man, this thread really took off. smile

See everyone. This is what happens when you make an original thread. smile
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WRDLFE21
06/25/2004 02:52 AM (UTC)
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Thanks Temp! and to think it was just a small idea i had and poof it took off thank you everyone who help develop this thread thank u lots!!!!!!!!!!!!!!!!!!!!!!!!!
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WRDLFE21
06/25/2004 02:58 AM (UTC)
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Alright back to business.. I was thinking for the hari karis i know i mentioned a timer but hows about this while the timer runs You lose whatever power u have and for example if your near death then it would be a double death. Now they can add this as a option to harden the game and to sharpen skill level most importantly Fatality knowledge an Evolution u might call it. So what are your thoughts on this?!!
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reptile001
06/25/2004 03:14 AM (UTC)
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wow im gone ofr a few days and great theres a bunch of great new threads. Sup wrdlfe21. I like the mercality idea.
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WRDLFE21
06/25/2004 03:17 AM (UTC)
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Good stuff Rept ill see ya around drop me a line when u get back and glad u like my idea peace out man!!
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WRDLFE21
06/25/2004 03:32 AM (UTC)
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Scrolling through page 1 and i noticed that i mentioned verbal taunts like Jax can say something like theres more to that where that came from! If u can think of anything else please feel free to post them here and keep your ideas coming!

-Your friend Andrew W.K. oh u guys like my pic in my signature i love SMB as a matter a fact i won a copy on EBAY sorry got carryed away keep em coming
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queve
06/25/2004 03:49 AM (UTC)
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WRDLFE21 Wrote:
Alright back to business.. I was thinking for the hari karis i know i mentioned a timer but hows about this while the timer runs You lose whatever power u have and for example if your near death then it would be a double death. Now they can add this as a option to harden the game and to sharpen skill level most importantly Fatality knowledge an Evolution u might call it. So what are your thoughts on this?!!


I really like this idea. Makes it more complicated but thats the idea. smile

Hey WRDLFE21, congrats with your thread! I'm so happy to see all these replies in such a great topic!

I hope Impales are back, in the way you said they should return, I really do, the way they ended in mkda was pretty dumb, but still, I loved that game.
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NoObSaIbOt777
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"Is, uh,...Is your wife a goer, eh? Know whatahmean, know whatahmean, nudge nudge, know whatahmean, say no more?"

06/25/2004 05:50 PM (UTC)
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How bout this: If you are close to a wall and you're impaled, you are impaled into the wall and stuck there, so your opponent can beat the crab outta ya. Yet another reason to stay away from the walls!
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WRDLFE21
06/27/2004 04:04 PM (UTC)
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Good stuff guys keep them coming especially the wall stuck thing but with my luck I always get cornered lol.
NoObSaIbOt777 Wrote:
How bout this: If you are close to a wall and you're impaled, you are impaled into the wall and stuck there, so your opponent can beat the crab outta ya. Yet another reason to stay away from the walls!

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queve
06/27/2004 04:18 PM (UTC)
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WRDLFE21 Wrote:
Good stuff guys keep them coming especially the wall stuck thing but with my luck I always get cornered lol.
NoObSaIbOt777 Wrote:
How bout this: If you are close to a wall and you're impaled, you are impaled into the wall and stuck there, so your opponent can beat the crab outta ya. Yet another reason to stay away from the walls!


Yeah I agree, that idea was pretty good. Althought it can only work with a few weapons.
I still say there must be a way to get free of teh weapon.
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WRDLFE21
06/27/2004 04:24 PM (UTC)
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Someone came up with a good idea. What if there was a timer and it would be like a test your might kinda thing where u have to tap the buttons. But my only concern about that would be it would slow down game time so maybe they can do something so that it wouldnt slow down game time. Keep the ideas coming!
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WRDLFE21
06/29/2004 01:33 AM (UTC)
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Anyone else got anymore ideas?
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