another stage idea the dragon pit
3D Kombat Klassics
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another stage idea the dragon pit
since i thought of the torture chamber why not do another idea, this map would be entireley interactive and have 1 stage fatality.
the level could be raised on a concrete platform like that level in mkda the wu shi academy, instead this is indoors and it has a river of snakes lizards all reptilian creatures in it. the platform could have wooden railings with snake carvings as the handles on the railings, the level would be circle like.
so on the platform there would be snakes on the ground like a few not many.u could use them like the items in mk4 like the boulders, u could pick up a snake and it could bite the opponent getting it poisened, but the health would go down so slow it wont really effect the match unless you get bitten by more snakes, and it cant be the same snake (due to cheeziness), and the snakes actually climb and fall off the edge of the platform, they dont stay in one place. the map could have eerie slow music for fighting, asian style, like the armory in mk2 and the whole two rounds you would hear hisses of snakes and other reptilian sounds.
and on to the good stuff, the stage fatality, for the stage fatality the opponent could grab the opponent and twirl him around like super mario did to bowser in n64 untill they fly through the railing cracking the wood and falling into the pit of different lizards and snakes and shit, the opponent would try to get up and start screaming and then a huge snake would wrap around the opponent and all the lizards and snakes would chomp on the guy and you would see the guy getting eaten apart limb by limb and sinking to the bottom of the lizards, then you would hear mmmmmmmm like reptile did in his fataliyt in mk2.
the level could be raised on a concrete platform like that level in mkda the wu shi academy, instead this is indoors and it has a river of snakes lizards all reptilian creatures in it. the platform could have wooden railings with snake carvings as the handles on the railings, the level would be circle like.
so on the platform there would be snakes on the ground like a few not many.u could use them like the items in mk4 like the boulders, u could pick up a snake and it could bite the opponent getting it poisened, but the health would go down so slow it wont really effect the match unless you get bitten by more snakes, and it cant be the same snake (due to cheeziness), and the snakes actually climb and fall off the edge of the platform, they dont stay in one place. the map could have eerie slow music for fighting, asian style, like the armory in mk2 and the whole two rounds you would hear hisses of snakes and other reptilian sounds.
and on to the good stuff, the stage fatality, for the stage fatality the opponent could grab the opponent and twirl him around like super mario did to bowser in n64 untill they fly through the railing cracking the wood and falling into the pit of different lizards and snakes and shit, the opponent would try to get up and start screaming and then a huge snake would wrap around the opponent and all the lizards and snakes would chomp on the guy and you would see the guy getting eaten apart limb by limb and sinking to the bottom of the lizards, then you would hear mmmmmmmm like reptile did in his fataliyt in mk2.
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Just cause he is the dragon king does not mean that he will be a big lizzard and have a ton of lizzard creatures in all his stages.
| grizzle Wrote: since i thought of the torture chamber why not do another idea, this map would be entireley interactive and have 1 stage fatality. the level could be raised on a concrete platform like that level in mkda the wu shi academy, instead this is indoors and it has a river of snakes lizards all reptilian creatures in it. the platform could have wooden railings with snake carvings as the handles on the railings, the level would be circle like. so on the platform there would be snakes on the ground like a few not many.u could use them like the items in mk4 like the boulders, u could pick up a snake and it could bite the opponent getting it poisened, but the health would go down so slow it wont really effect the match unless you get bitten by more snakes, and it cant be the same snake (due to cheeziness), and the snakes actually climb and fall off the edge of the platform, they dont stay in one place. the map could have eerie slow music for fighting, asian style, like the armory in mk2 and the whole two rounds you would hear hisses of snakes and other reptilian sounds. and on to the good stuff, the stage fatality, for the stage fatality the opponent could grab the opponent and twirl him around like super mario did to bowser in n64 untill they fly through the railing cracking the wood and falling into the pit of different lizards and snakes and shit, the opponent would try to get up and start screaming and then a huge snake would wrap around the opponent and all the lizards and snakes would chomp on the guy and you would see the guy getting eaten apart limb by limb and sinking to the bottom of the lizards, then you would hear mmmmmmmm like reptile did in his fataliyt in mk2. |

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I kind of like your idea.
I would like to have a piranha pit.
I would like to have a piranha pit.
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YEAH! At first, in the Floatin platform they talked about a dragon eating the ones who fall, so I thougt u could do it... but ended up not being true ....
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