Can SomeOne Tell Me how to unlock FUJIN and SRYKER ??????
3D Kombat Klassics
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Can SomeOne Tell Me how to unlock FUJIN and SRYKER ??????
About Me
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You Don't that anyone knowsof. Just stupid words in the sky.
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you don't. They're not in it.
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As far as anyone knows at this point, they cannot be unlocked in any way, shape, or form. They are involved in 2 side missions in Konquest in the Orderrealm, but so far that's it. 
Sure you can unlock them. You need to meditate in Outworld till the year 2004. Then have Shujinko run in a circle counter clockwise three times. Then send me $100 cash to the following address (no checks please).
After 5-7 business days you will see both Fujin and Stryker delivered to your select screen.
And if you act NOW I will also throw in a free copy of the controversial Edenia Girls Gone Wild video absolutely free!
Some restrictions may apply. Void where prohibited.

After 5-7 business days you will see both Fujin and Stryker delivered to your select screen.
And if you act NOW I will also throw in a free copy of the controversial Edenia Girls Gone Wild video absolutely free!
Some restrictions may apply. Void where prohibited.
Unfortunately I believe you can only meditate for a week at a time and then Konquest mode brings you out of it. Then you have to hit the button again. That's why people haven't gotten very far mediating in Konquest. Who wants to just sit there and hit the same button over and over for 12 hours just to pass a few years.
Hey, thats a thought! Has anyone managed to meditate up the the release dates of MK, MK2, MK The Movie, MK3, MK Annihilation, MK4, Deadly Alliance and Deception?
I seem to recall that the release date is often key to cheat modes and secrets in many games - for instance Sonic 2 had you inputting it's release date into the Sound Test... you never know!
Would take a bit of a long time to do though, and if you miss your chance or do something wrong then...
Peace!
I seem to recall that the release date is often key to cheat modes and secrets in many games - for instance Sonic 2 had you inputting it's release date into the Sound Test... you never know!
Would take a bit of a long time to do though, and if you miss your chance or do something wrong then...
Peace!

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I really would love them to be unlocked but sadly they are not in the game.


About Me

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Onagas ending from the krypt
I agree that Fujin & Stryker are the most likely candidates to be the Super Unlockables since so much information in the game and guides points to that. Yes, we all know that Boon lies from time to time, but so far I've never known him to lie from within the actual game! There must be a reason why the word Stryker appears in the clouds on the menu screen!
Thing is, while there are indeed thousands of ways Midway could have hidden these guys (and there is NO definate proof that they are not) we are unlikely to find them without direct help from Midway, and in any case who's really gonna get excited about Fujin & Stryker - not me!
The only facts we have are:
1: Boon said there were no extra characters which
a) He previously said there were, HE coined the phrase SU!
b) Boon is a notorious liar
c) Anyone who flat out believes him only has his word to go by
d) There are rumors they will be revealed soon
2: Nobody can find them on the disk (or anything related) which
a) Who knows, Midway could have been especially cunning and may have developed a special encryption system to hide and encrypt these character data within seemingly unrelated files.
b) They left everyone else unencrypted... when you have both encrypted and unencrypted files on a game disk, people see the unencrypted stuff and go 'Look, here are the characters! That must be all there are!', whereas if everything was encrypted more people would be convinced that there must be more hidden stuff since they can't isolate the character data.
c) All that really needs to be encrypted are fighting styles, life bar portraits, endings, anouncer voices etc... the models for Jax, Quan-Chi etc are unencrypted and can be accessed with a Gameshark with a limited moveset...
d) Because people have used Gameshark to access these characters and found they have few moves and no endings, they are more convinced than ever that these guys are normally not playable! This really could be a convincing ploy since Midway obviously aware of the players who could 'be' Goro in MK1, Kahn in MK2 etc.
I believe that the game is set up as such:
1: A byte of data is allocated as Access Level
2: Normal Access Level is set to 0 for normal Player Characters
3: Konquest Kombatants are accessed using Level 0, giving them their Primary (limited) move sets
4: When a SU is unlocked, the Access Level for that character is set at 1 to give them access to their Secondary (more useful) character data.
Since no SU character have yet been unlocked, nobody can compare Access Values, meaning that the only value the Gameshark changes at the moment is the Character ID. Since it doesn't change the Access Level of this character, they have their limited character data.
Character Data could be compressed easily (the model is plain to see, but the movesets could be compressed with a different algorhythm so they can blend in better with random code). It could still exist.
So as the name Deception implies, we are indeed being decieved - we currently think we can access all the other characters by changing the Character ID only, and because we can we believe the limited moveset is all we're gonna get... but different procedures may come into play when we actually unlock a SU!
To prove this theory wrong, you'd have to totally decompile and explain EVERY BYTE of data on the Deception CD and nobody except Midway really has any hope of doing that - in fact Midway could probably only do it because they have the game in uncompiled form which is more easily readable, as well as their own notes!
Just a theory, lets hope it's true eh?
Peace!
Thing is, while there are indeed thousands of ways Midway could have hidden these guys (and there is NO definate proof that they are not) we are unlikely to find them without direct help from Midway, and in any case who's really gonna get excited about Fujin & Stryker - not me!
The only facts we have are:
1: Boon said there were no extra characters which
a) He previously said there were, HE coined the phrase SU!
b) Boon is a notorious liar
c) Anyone who flat out believes him only has his word to go by
d) There are rumors they will be revealed soon
2: Nobody can find them on the disk (or anything related) which
a) Who knows, Midway could have been especially cunning and may have developed a special encryption system to hide and encrypt these character data within seemingly unrelated files.
b) They left everyone else unencrypted... when you have both encrypted and unencrypted files on a game disk, people see the unencrypted stuff and go 'Look, here are the characters! That must be all there are!', whereas if everything was encrypted more people would be convinced that there must be more hidden stuff since they can't isolate the character data.
c) All that really needs to be encrypted are fighting styles, life bar portraits, endings, anouncer voices etc... the models for Jax, Quan-Chi etc are unencrypted and can be accessed with a Gameshark with a limited moveset...
d) Because people have used Gameshark to access these characters and found they have few moves and no endings, they are more convinced than ever that these guys are normally not playable! This really could be a convincing ploy since Midway obviously aware of the players who could 'be' Goro in MK1, Kahn in MK2 etc.
I believe that the game is set up as such:
1: A byte of data is allocated as Access Level
2: Normal Access Level is set to 0 for normal Player Characters
3: Konquest Kombatants are accessed using Level 0, giving them their Primary (limited) move sets
4: When a SU is unlocked, the Access Level for that character is set at 1 to give them access to their Secondary (more useful) character data.
Since no SU character have yet been unlocked, nobody can compare Access Values, meaning that the only value the Gameshark changes at the moment is the Character ID. Since it doesn't change the Access Level of this character, they have their limited character data.
Character Data could be compressed easily (the model is plain to see, but the movesets could be compressed with a different algorhythm so they can blend in better with random code). It could still exist.
So as the name Deception implies, we are indeed being decieved - we currently think we can access all the other characters by changing the Character ID only, and because we can we believe the limited moveset is all we're gonna get... but different procedures may come into play when we actually unlock a SU!
To prove this theory wrong, you'd have to totally decompile and explain EVERY BYTE of data on the Deception CD and nobody except Midway really has any hope of doing that - in fact Midway could probably only do it because they have the game in uncompiled form which is more easily readable, as well as their own notes!
Just a theory, lets hope it's true eh?
Peace!
You mentioned that Boon coined the term "Super Unlockable". Honestly I'd say that Liu Kang is considered the big secret of the game.
Think about it. The November issue of Tips & Tricks magazine says that the developers asked them not to list the final unlockable character due to its secretive nature (which ended up being Liu Kang according its Krypt location).
Also, Liu Kang is the only fighter without a hi-res render. I think the reason why they were so secretive about it is because it's considered "Super Unlockable" due to how difficult it is to unlock him.
As fans I think we took that term and blew it up into something bigger than the developers originally intended.
Then again, I could be wrong. I hope I am.
Think about it. The November issue of Tips & Tricks magazine says that the developers asked them not to list the final unlockable character due to its secretive nature (which ended up being Liu Kang according its Krypt location).
Also, Liu Kang is the only fighter without a hi-res render. I think the reason why they were so secretive about it is because it's considered "Super Unlockable" due to how difficult it is to unlock him.
As fans I think we took that term and blew it up into something bigger than the developers originally intended.
Then again, I could be wrong. I hope I am.
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