Could it possibly be TOO easy?
0
posted04/23/2004 10:25 PM (UTC)by
Avatar
Error-Macro
Avatar
About Me
Hello Error-Macro
Member Since
02/28/2004 02:14 AM (UTC)
Ok so i have been thinking. We know that there are deat traps and big weapons and slicing limbs and stuff, and that is kick ass but how can you fit all that damage on to one regular life bar? You could have to per round, for a total of 4, because if someone chops off and then imapales you, im sure your health bar would go down considerably, the damage would be a constant. throughtout the match. I was just wondering what if we had longer matchest to account for all this...

Also the deathtraps, is this a little TOO cheap? Say you are playing your buddy and you are kicking his ass and then he gets lucky with a hard kick that sends you flying into a big metal clamp, that hardly seems fair, now does it? Could there be a seperate way of playing, like a MK:D way of playing, thne you could swtich to no severed limbs or deathtraps, just fighting and fatalities and button activated stage fatalities?

I can't wait
Avatar
outworld222
04/23/2004 12:43 PM (UTC)
0
They are definetly fun features... However, it does seem somewhat unfair to do an instantanious stage fatality.
Avatar
Mk_FrEaK
Avatar
About Me

Are you good enough in MK stuff? prove it!
#mktrivia - IRC Channel Operator. Si entiendes esto, Chinga a tu madre!

04/23/2004 12:51 PM (UTC)
0
well i do agree that after impaling any living being will have the strenght to survive and fight back but it's already proven in MK:DA with teh sword embeding ans stuff, as for the deathtraps even tho it sounds a lil bit unfair that's what is gonna give teh game a twist, even if you're beating the fuck outta the guy you ewill always have to be ready and alert just no to fall in the deathtrap and shit.
Avatar
Icypain
Avatar
About Me

[img]http://img14.exs.cx/img14/2687/thefirm2.jpg[/img]

04/23/2004 05:57 PM (UTC)
0
Yeah but that makes it more nerve rackin
Avatar
Shang_heihachi
04/23/2004 07:25 PM (UTC)
0
Death Traps are there as another part of the gameplay aspect. If you're foolish enough to set yourself up to lose that quickly after you've been dominating the whole match, then you need to learn how to play better. And why would you want to disable severed limbs? Would you rather have ridiculous and boring fatalities like in MKDA?
Avatar
CPandolfo
Avatar
About Me

Xbox gamer tag - CPandolfo

04/23/2004 07:27 PM (UTC)
0
people, the arenas are HUGE...its not like the match is ganna end with a death trap everytime. its not like a tiny circle arena with a death trap on one side...
Avatar
Error-Macro
Avatar
About Me
Hello Error-Macro
04/23/2004 07:40 PM (UTC)
0

shang_heihachi Wrote:
And why would you want to disable severed limbs? Would you rather have ridiculous and boring fatalities like in MKDA?


I'm just saying that if you cut the opponent's arm off, then imaple them, i think their health bar would drop considerably, so i just figured you could if you wanted turn it off to make the matches longer or something...
Avatar
wedgegold
04/23/2004 07:43 PM (UTC)
0
this is just going to be a very IN-YOUR-FACE game.
Avatar
Cyborg_wolf
04/23/2004 10:16 PM (UTC)
0
I fought that severed limbs were just gonna be involved in Fatals? And Death traps are not gonna be right at the beginning of the match, chances are that Death traps are gonna be a little hard to get to, as Stage weapons. But still, we should have more health to make matches longer.
Avatar
queve
04/23/2004 10:25 PM (UTC)
0

error-macro Wrote:
Ok so i have been thinking. We know that there are deat traps and big weapons and slicing limbs and stuff, and that is kick ass but how can you fit all that damage on to one regular life bar? You could have to per round, for a total of 4, because if someone chops off and then imapales you, im sure your health bar would go down considerably, the damage would be a constant. throughtout the match. I was just wondering what if we had longer matchest to account for all this...

Also the deathtraps, is this a little TOO cheap? Say you are playing your buddy and you are kicking his ass and then he gets lucky with a hard kick that sends you flying into a big metal clamp, that hardly seems fair, now does it? Could there be a seperate way of playing, like a MK:D way of playing, thne you could swtich to no severed limbs or deathtraps, just fighting and fatalities and button activated stage fatalities?

I can't wait


But the "unfair" thing is what makes it fun. grin
Pages: 1
Discord
Twitch
Twitter
YouTube
Facebook
Privacy Policy
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.