Do you think the Sea Dragon arena from MKDA will return?
3D Kombat Klassics
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Do you think the Sea Dragon arena from MKDA will return?
| eugenicz Wrote: Seeing that a number of the MKDA arenas are returning, here's hoping that the Lung Hai Temple arena will return in MKD, only this time with the sea dragon fatality as well! |
LOL! You simply LOVE this arena! I still remember your old posts about this.
You know, I also hope to see that arena return. It has potential, and the SEA DRAGON would be an amazing death trap/stage fatality!
Good thread dude.
| queve Wrote: eugenicz Wrote: Seeing that a number of the MKDA arenas are returning, here's hoping that the Lung Hai Temple arena will return in MKD, only this time with the sea dragon fatality as well! LOL! You simply LOVE this arena! I still remember your old posts about this. You know, I also hope to see that arena return. It has potential, and the SEA DRAGON would be an amazing death trap/stage fatality! Good thread dude. |
Lol! Hey thanks, Queve. Well yes, it really had potential. Instead of your usual spikes and acid and lava stage fatalities, this one really was different. From the info you get in MKDA, we know that they redid that arena a few times to make that stage fatality possible, only to scrap it out at he last moment!
They don't need to do much, although making it an extended arena might be a problem, seeing that this arena is isolated in the water. But let's hope!

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They could be fighting in a castle, then you can move to a large balcony, then you can be knocked off the ledge to the sea below which has a dragon in it for a stage fatality.
There could be an extra feature with this that enables you to swim like in tomb raider. you can try and get away from the dragon, but it will still catch you.
I'd be a little something extra just for fun.
There could be an extra feature with this that enables you to swim like in tomb raider. you can try and get away from the dragon, but it will still catch you.
I'd be a little something extra just for fun.


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I never saw the concept for it, can someone post it or post a link?


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I never noticed a dragon there.
Although, I do like the arena.
Although, I do like the arena.
This is how I've always imagined it to be:
1. After defeating your opponent, and the announcer says "FINISH HIM", you tap in you fighter's stage fatality code.
2. The camera angle swings above the arena, and shows the gate of the inlet rising up. You also see a large 'shadow' moving in the water, entering the temple from outside.
3. The camera angle drops back to normal fighting level, just as the 'shadow' disappears under the floating wooden platform. Your fighter moves slowly back, away from the 'dazed' opponent.
4. The sea dragon smashes through the wooden platform, directly below the 'dazed' opponent, grabbing him/her in the process with its large snout! The opponent is heard screaming. All this happens midair when the sea dragon crashes through the wooden platform arena (which will now be in pieces).
5. The sea dragon goes crashing back into the water (the opponent is still in the dragon's snout. A sharp eye would notice the opponent struggling to break free), with blood gushing everywhere!
6. Camera goes back to the winning fighter, who is standing on what remains of the fighting arena platform (which by now would be in almost a hundred pieces). He/she does his/her designated winning pose, as the announcer announces the victory.....
7. Just for laughs, just as the scene ends with the fighter's winning pose, one of the platform rowers can be seen in the water, in the distance, struggling. Just as the screen fades (just as it shows how many 'koins' you have just earned), the sea dragon is seen swallowing the rower. Naturally, he screams.
1. After defeating your opponent, and the announcer says "FINISH HIM", you tap in you fighter's stage fatality code.
2. The camera angle swings above the arena, and shows the gate of the inlet rising up. You also see a large 'shadow' moving in the water, entering the temple from outside.
3. The camera angle drops back to normal fighting level, just as the 'shadow' disappears under the floating wooden platform. Your fighter moves slowly back, away from the 'dazed' opponent.
4. The sea dragon smashes through the wooden platform, directly below the 'dazed' opponent, grabbing him/her in the process with its large snout! The opponent is heard screaming. All this happens midair when the sea dragon crashes through the wooden platform arena (which will now be in pieces).
5. The sea dragon goes crashing back into the water (the opponent is still in the dragon's snout. A sharp eye would notice the opponent struggling to break free), with blood gushing everywhere!
6. Camera goes back to the winning fighter, who is standing on what remains of the fighting arena platform (which by now would be in almost a hundred pieces). He/she does his/her designated winning pose, as the announcer announces the victory.....
7. Just for laughs, just as the scene ends with the fighter's winning pose, one of the platform rowers can be seen in the water, in the distance, struggling. Just as the screen fades (just as it shows how many 'koins' you have just earned), the sea dragon is seen swallowing the rower. Naturally, he screams.
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kind of off topic but does any1 want to see the portal from mkda return with a death trap, that was prolly the coolest level from mkda
| eugenicz Wrote: Speaking of 'creatures', they could bring back the swamplands arena and have a deathtrap where dinosaur comes crashing out of the bushes and snatches a fighter in its jaws! |
That is a great idea! I LOVED That stage!
It would be awesome to see some ancient dinosaurs attack and kill you. A Spinosaurus (Jurassic Park 3) would be awesome!
BTW, great ideas on the sea dragon.
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