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| sumixam Wrote: 3rd row down, pic on right, as others above asked, who is the human in black fighting Kobra? regards EDIT - My guess is a Kobra alt too. |
I don't even think it' his alt... I think it's only his color variation

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great news....but there's one among the others that caught my eye.... "Old school backgrounds that were exclusive to Chess Kombat in previous builds of the game (such as The Portal, The Pit, The Courtyard, The Living Forest, and The Dead Pool) are now available in Arcade Mode as well."
totally awesome....!!!!-thanks for the news KOmbat.
fear the Noob....Smoke
totally awesome....!!!!-thanks for the news KOmbat.
fear the Noob....Smoke
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I'm laughing at you, not with you.
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| Brendan Wrote: FIRST!!!! YAH IM THE BEST YA!!!!!!!!!!!!!!!!!! |
WTF?!
So do people here do that everytime a moderator makes a thread, or is it just this kid?


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Thanks for the screens, info and vid.

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| ]0MBAT Wrote: Breakers, you can block during the middle of the combo, and that will break you out of it. At this point in time, you could also hold down the block button and if the player attempts to combo you, you will break out of it. |
This is fucking stupid...if I understand it right.
If I'm holding block, and they try to do any combo, I automatically break the combo?
I thought that you had to press forward+block to do a breaker. This would make more sense than simply pressing block...all three breakers would be gone in the first 20 seconds of the match...

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| Konqrr Wrote: ]0MBAT Wrote: Breakers, you can block during the middle of the combo, and that will break you out of it. At this point in time, you could also hold down the block button and if the player attempts to combo you, you will break out of it. This is fucking stupid...if I understand it right. If I'm holding block, and they try to do any combo, I automatically break the combo? I thought that you had to press forward+block to do a breaker. This would make more sense than simply pressing block...all three breakers would be gone in the first 20 seconds of the match... |
Hi again
and yeah it does sound stupid but if his the breaker is unlimited then it would be unbalenced


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Computer Says No......
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cool the dead pol lets just hope u can knock them in again n watch them melt.

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As with others forum members telling us about MK: Deception at the Gamestar event, MKO does a great job. How many days left till this game gets released? 28 days !?!?! too long -_-.Also damn, storyline wise MK: Deception is so confusing ( not in a bad way) I mean who is dead of alive. I really hope Konquest explains it all.


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They mentioned Kung Lao 2wice just thought i'd point that out lol! hope one is his MK2 look!!
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Is there any word on the options menu ?
I want to know a few things about it..
Like can you turn those hit lights (when the person gets kit)
And is there an option to set Deathtraps to endmatch ?
I want to know a few things about it..
Like can you turn those hit lights (when the person gets kit)
And is there an option to set Deathtraps to endmatch ?
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omfg *orgasms*


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For the most in-depth, in-detail, Mortal Kombat lore analysis vids, there's only one source:
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| Konqrr Wrote: This is fucking stupid...if I understand it right. If I'm holding block, and they try to do any combo, I automatically break the combo? I thought that you had to press forward+block to do a breaker. This would make more sense than simply pressing block...all three breakers would be gone in the first 20 seconds of the match... |
Looks like it is Forward + Block after all (I must have been holding forward without realizing it).
But, yeah, if you're holding forward + block, and they do a combo, you will automatically breaker out of it - at least in this build.
Hope that helps!
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"The release date in the U.K. (but not all PAL countries) is November 14, 2004. (Other countries may take longer as the game has to be translated into different languages.)"
Yes baby!
U.K release date FINALLY sorted
Yes baby!
U.K release date FINALLY sorted

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| |cham| Wrote: #32! Anyways I cant wait to play as Noob-Smoke. |
Me too, but hey, nice sig!


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Dedicated, hopeless...Li Mei fan.
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| ]0MBAT Wrote: Looks like it is Forward + Block after all (I must have been holding forward without realizing it). But, yeah, if you're holding forward + block, and they do a combo, you will automatically breaker out of it - at least in this build. Hope that helps! |
...So there's no timing or anything? Just press forward + block during a combo and it will just work? =/
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Has anyone figured out if any characters not already involved in MKD are also missing from the prison stage? If there are any, we may be able to better speculate on who those super secrets are. Also, is Jade in fact not in the prison anymore (since she wasn't listed) which would hint that those in the cells aren't playable.
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| The_Truth Wrote: ]0MBAT Wrote: Looks like it is Forward + Block after all (I must have been holding forward without realizing it). But, yeah, if you're holding forward + block, and they do a combo, you will automatically breaker out of it - at least in this build. Hope that helps! ...So there's no timing or anything? Just press forward + block during a combo and it will just work? =/ |
Seems so. They might as well scrap the idea and let combos play the whole role in matches again, because the breakers are even more stupid than the priority the combos have. Before they implement an idea, they should think about balance beforehand. Guilty Gear XX had something similar to combo breakers--When they do a breaker when being combo'd, they break out of the combo, and their Burst (Breaker) gauge empties. The only way to use the breaker again is to refill that gauge, which can only be done by landing successful hits on opponents, or if they land successful hits on you. The rate at which the gauge filled was slow, too, as not to have one spam the breaker function. If they use the breaker on an opponent and the breaker touches an unguarded opponent without the opponent doing anything, you get a free, full tension (special) gauge. When you play the game, the breaker function is simple, but it is BALANCED.
Heh, why do I even bother explaining?....
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No, leave the breakers alone, the system is great ATM. If someone wants to waste their 3 breakers every time they get hit more than once then let them.
And thanks GREAT NEWS classic stages availible for arcade!
And thanks GREAT NEWS classic stages availible for arcade!
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So if those people in the Dark Prison might not be playable afterall, then who do ya'll think will be the S.S.U.? (Super Secret Unlockables)
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