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Shang_heihachi
03/26/2004 05:52 AM (UTC)
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Konqrr Wrote:
You missed my point...there is no point in finding fatalities by yourself (that's what you'll have to do) if the guide tells all. Everyone and their dog will know everything and you will be playing by yourself for months/years before you and your buddies find everything if at all.



Uhhh...maybe I'm missing the point here, but if you don't want to know all the moves and fatalities before the game comes out...then practice restraint, and don't buy the guide. Don't look at websites that say 'MK:D MOVES GUIDE!' and don't go anywhere that promises to have all the moves and fatalities before the game is out.


As for the entire subject, I agree. There is a limit to how much they should show... I don't want to know who every character is before the game comes out...especially who the classic characters are, but we already know all of them. Regardless, everyone else has a point. Don't wanna know? Then don't come here. Cuz the updates will be on the front page, and they don't care about spoilers...this is a news site, and they're not going to list something as a spoiler when they report it.

Me, personally, I'll be leaving this site very soon...I feel that I already know way too much about MKD and on the next big update, i'll probably disappear until MKD is out.
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MetadragonX
03/26/2004 05:56 AM (UTC)
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ShoHayabusa Wrote:
look its simple really... u don't wanna know the info to the game.. don't come on the site or mk site that is and or form... that way no secrets will be reviled to u.. and by all means don't get the game guide, don't goto gamefaqs...

......goto jail...

Ditto. This thread is a waste of space. U dont want to know anything about MKD, then avoid this and other game sites untill October......
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robs727
03/26/2004 06:13 AM (UTC)
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as people have already said, if you don't wanna know about it don't come here or other games sites, simple as that.
As far as Midway is concerned, they have to release something to the media, it's just the way the industry works.

Doesn't bother me at all, by the time MK:D gets released in PAL countries, everyone else would have probably finished the game and just looking at a thread title will give away everything!!
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SETI1
03/26/2004 09:48 AM (UTC)
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robs727 Wrote:
Doesn't bother me at all, by the time MK:D gets released in PAL countries, everyone else would have probably finished the game and just looking at a thread title will give away everything!!


That's the point. Why would the lucky ones (who have the game after it's release) be the ones that don't know anything before it's out and we, PAL players, will know everything about it because the game will be released after you, NTSC palyers have done with all? MK:DA was only released in Europe 6 months after USA release. And by the way i hope this time the conversion to PAL system don't take long more than 2 weeks
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Shinomune
03/26/2004 09:53 AM (UTC)
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SETI1 Wrote:

robs727 Wrote:
MK:DA was only released in Europe 6 months after USA release


6 Months?!?!?
MK:DA NTSC Version: 22-November 2002
MK:DA PAL Version: 14-February 2003
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SETI1
03/26/2004 10:07 AM (UTC)
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6 Months?!?!?
MK:DA NTSC Version: 22-November 2002
MK:DA PAL Version: 14-February 2003

Ok. If it wasn't for 6 months it was 4 months. And, you know it was no such a difference. you know why. After a week or two it will come out.

So. What's the difference between 4 or 6 months with things revealed so fast. NONE.
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Shinomune
03/26/2004 10:14 AM (UTC)
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SETI1 Wrote:
6 Months?!?!?
MK:DA NTSC Version: 22-November 2002
MK:DA PAL Version: 14-February 2003

Ok. If it wasn't for 6 months it was 4 months. And, you know it was no such a difference. you know why. After a week or two it will come out.

So. What's the difference between 4 or 6 months with things revealed so fast. NONE.


It took less than 3 months, to be more exact.

And, if with 2 weeks already everything is known... because he will be quite dissapointing (with the MK2, took 6 months to know all the secrets)
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SETI1
03/26/2004 10:33 AM (UTC)
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Well in those days (MK2) The WWW was almost in the begining. It is natural that some secrets took much time to come out. I had an Amiga in the 80's and as far i could rememeber with my modem i could get some trainers and cheats without any magazine, and it was faster than you can iamgine. As you must agree, if it was 2, 3 or less months we know already too musch.It's a question of searching.

What i am saying it's simple. While some complains that when the game comes out we already know too much and for others like us when the game comes out we already know almost everything. But we only take the info because we want it.

You don't have to look to faq's. Just ignore forum messages. Don't buy magazines with solutions or other things.
And another thing is incredible. There are magazines in Portugal that publishes a solution of a game who was not even in stores for selling (NTSC versions).

Resuming, it's up to you to get the info or not. All i want to say in only this. Like it or not Midway needs to make publicity of the game because if not only hardcore gamers like us will be buying it.

I am your friend and i am just make my points of view Shinomune.
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
03/26/2004 10:48 AM (UTC)
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Sheesh...

What I'm saying is that I want the players to discover the secrets, NOT the guides/mags to divulge this information. I don't care if I know everything, but I would rather know it from other people finding this information, or myself.

This way it keeps the game fresh and new for months because we are constantly finding new things...not "I've seen everything and it's only been a few days" bullshit.

You understand my point now?
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Fenix
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Come help us build the greatest fighting game data repository ever to grace the internet.

http://www.fenixware.net/fab/index.asp

03/26/2004 01:43 PM (UTC)
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Konqrr Wrote:
Sheesh...

What I'm saying is that I want the players to discover the secrets, NOT the guides/mags to divulge this information. I don't care if I know everything, but I would rather know it from other people finding this information, or myself.

This way it keeps the game fresh and new for months because we are constantly finding new things...not "I've seen everything and it's only been a few days" bullshit.

You understand my point now?


No, considering this hasn't been the practice for any game since the birth of the internet. Even back in the MK2 glory days there were plenty of BBS's, newsgroups, and what not sharing the goods and details of the game.

You want to find out from the players, then don't hang out on websites that give out info, it's the same then as it was now, there's just a whole lot more places to get info from.

That said, why is everyone acting like Boon had some press conference where he gave away everything from MK:DA?

The only thing we knew before DA came out was the cast, we didn't know about the hidden characters, the contents of the krypt, or even how to do the fatalities until people started looking at strategy guides, and we wouldn't even have known that if sites like THIS one hadn't gone to E3 and returned with spy reports and interviews from the staff. We ASKED for the info, it's not like they put everything up on the official site, that's for damn sure.

Would you rather if the next time someone interviews Boon an points to the select screen and says "Is this Reptile?" he says, "Sorry can't tell you, play the game".

And I'm sorry, but with the exception of fighting again Noob and Jade and Smoke, we knew EVERYTHING about Mortal Kombat 2 right after gamepro released their big ass strategy guide.

It's the players decision how much they know about a title before it gets on to the internet, but you have to accept that there are going to be people / websites / message boards / whatever, who dig up dirt and put it out there.

Don't knock developers for giving up dirt when WE (the fans) are asking for it. You (and others who have "sources") have already given up details that we would not have known about otherwise, how can you talk?

-F.
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RepTiLeStyLe
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PS2 Tags: REPSTYLE , ShdwTear XBL GT: dj 2scoops

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03/26/2004 03:43 PM (UTC)
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fenix Wrote:
The only thing we knew before DA came out was the cast, we didn't know about the hidden characters, the contents of the krypt, or even how to do the fatalities until people started looking at strategy guides.


We did know all of the cast, including the secret characters before the game was released (can you even call them secret since we already knew they were there). We had pics of every fighting arena at least a month or so before release. And as for fatalities, with the exception of maybe 3 or 4, all of them had already been released as far as pics in a mag, or vids on sites like Gamespot. They had also released pics of the majority of alternate oufits as well. They only secret(s) left to this game before release was the speculation that there had to be more characters than they had showed us already, and multiple/stage fatalities. Soon after release, at Fight Night, we did in fact find out that there was nothing left to the game.
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
03/26/2004 03:57 PM (UTC)
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That guide for MK2 was not released until way into MK2's life...

And you still don't understand what I'm talking about...
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SETI1
03/26/2004 07:47 PM (UTC)
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Oh, for god's sake. Why still continuing this "fight".It's only a game. ALL games give a lot of details and we only bother about this one?

The ones who want to know more go ahead. And the others don't look for it.LOL

Konqrr said:
discovering the secrets..."This way it keeps the game fresh and new for months because we are constantly finding new things...not "I've seen everything and it's only been a few days" bullshit."


By the way, i don't know what is your position Konqrr. You like to know things or not? You said that you know who is the remaining DA returning and and some new ones (at least at IGN, you have sources at Midway) and some other classical. What i mean is, what information you think is relevant or not. Fatalities? Know the characters? Know the Arenas? Know the game modes? Know the moves?


But i agree with you when you say that if we discover some secrets would be far enjoyable.But i don't want to eternity find all the fatalities or arena fatalities or others and then say "Oh shit i missed this one"

Do you think knowing the characters is less important?
What i mean is: We know them, they have fatalities but what i want to know is the button combination.

P.S.:The game will be great whatever the more or less we know about it, i bet on that.

By the way, can you give a hint about Kitana...grin wink

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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
03/26/2004 08:06 PM (UTC)
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Who cares about the characters/arenas/modes...they will be known right when we power up the game. I don't want the secrets/fatals known from the get go.

Simple as that. Figure them out as we go. How exciting would it be to find out that someone figured out a new fatal, then you go try it out for the first time...knowing that not everyone knows it. Doing it online, holy damn...cool beans!

That is what I'm talking about, old school meets new school LOL
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toenut
03/26/2004 08:30 PM (UTC)
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It would be cool if that could happen, but I think that's the difference between arcades and consoles. With consoles, people that bought the game want to take the game home and have everything laid out for them in a guide. They just spent $50, so they want to know everything that their $50 went in to. They don't want to sit at home and have to figure out everthing themselves without any help.

With MK2 in the arcade, you had a bunch of people at a time at the machine trying to figure stuff out. People were not alone in trying to figure stuff out. And once something was figured out, there was this whole audience to see how cool this discovery was. That whole atmosphere is lost in home console gaming.

With consoles, there doesn't seem to be any reward in having to figure out all the fatalities on your own, so people want it all laid out for them. Also, they feel like they invested a pretty good chunck of change on the game from the start, so they better know how to do a bunch of cool stuff from the start. Because of this, I don't think it's possible to not have pretty much everything laid out in the guide.
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Konqrr
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03/26/2004 08:47 PM (UTC)
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FINALLY!!! Someone understands!!!
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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
03/26/2004 08:52 PM (UTC)
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Konqrr Wrote:
FINALLY!!! Someone understands!!!


LOL! It took some work on your behalf!
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SleepWalKer
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Only two things are infinite: the universe and human stupidity, and I'm not sure about the former. -Albert Einstein

03/26/2004 09:01 PM (UTC)
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Konqrr Wrote:
Who cares about the characters/arenas/modes...they will be known right when we power up the game. I don't want the secrets/fatals known from the get go.

Simple as that. Figure them out as we go. How exciting would it be to find out that someone figured out a new fatal, then you go try it out for the first time...knowing that not everyone knows it. Doing it online, holy damn...cool beans!

That is what I'm talking about, old school meets new school LOL


I wish everyone saw it this way. I totally agree, and I would like to bring back that whole aspect of the game, but too many people find it necassary to know how to do everything.

There was alot of satisfaction obtained from showing someone a fatality that they haven't seen yet. Likewise, it was awesome when you happened to be there and see something completely new.

I say leave the fatalities out of the mags for 6 months after the release. Bring back the aspect of Kommunity to Mortal Kombat. With online play, this is more than possible.

I know it won't happen, but it would be very very cool. If the fatals are released with the game, than there is nothing to look forward to when you play online.

You all can say "don't look at the guides or internet", but if I go online, I will see everything within a couple of days because everyone on there will be using them. I want to hop on and crap my pants when someone does something I haven't seen. The excitement could last for months, not just for days.

People complain about the hara-kiri's, what if you knew a fatality, but your opponent didn't know the hara-kiri, or vice versa. That would be way kool. Then, by asking your opponent how, you could do the same to someone else. Word would spread, and eventually, everything would be released, but we don't need it all at once.

Just my opinion.
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illu§ion
03/26/2004 09:07 PM (UTC)
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*sigh*

This is the kind of stuff that I hate. You guys get spoiled and when a game comes out you guys complained because you know everything. Just look at MKDA. When it came out it lost its reputation because of the pointless bickering you guys were having over it. If you don't like spoilers then don't come to the forum. Simple as that.
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SleepWalKer
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Only two things are infinite: the universe and human stupidity, and I'm not sure about the former. -Albert Einstein

03/26/2004 09:11 PM (UTC)
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illu§ion Wrote:
*sigh*

This is the kind of stuff that I hate. You guys get spoiled and when a game comes out you guys complained because you know everything. Just look at MKDA. When it came out it lost its reputation because of the pointless bickering you guys were having over it. If you don't like spoilers then don't come to the forum. Simple as that.


I won't know everything when MKD comes out. I won't buy a strategy guide. I just state in my post above above, why it would be cool if nobody knew the fatalities. Especially, since this one is online.
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
03/26/2004 09:19 PM (UTC)
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Yes SleepWalKer! Another one, this is great.

That is totally what I want...I've already suggested this to Midway, but I seriously doubt it will be done. Oh well though, glad to see that at least 2 of you see what I'm saying.

Seriously though, it takes months to make a guide and I'm sure the company (BradyGames?) has a contract to have all the information and secrets in their guide to make sales. So I really don't see this from getting out. For Midway to stop them now, lawsuits would ensue.
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illu§ion
03/26/2004 09:23 PM (UTC)
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Konqrr can you post the mortalkombatdeception gif that you see on the official site, plz? I think it's faster if I just reply here since you're online.
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
03/26/2004 10:10 PM (UTC)
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SETI1
03/26/2004 11:08 PM (UTC)
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Konqrr Wrote:
Yes SleepWalKer! Another one, this is great.

That is totally what I want...I've already suggested this to Midway, but I seriously doubt it will be done. Oh well though, glad to see that at least 2 of you see what I'm saying.


And what about those people that want to know???
Why you should say to Midway what they do or they do not give out????
Why i should buy an adaptor to play online just to get some secrets???? I don't intend to play online. Me and a lot other people that CAN'T or don't have network adaptor.

Why i should buy a game if i can't(without any help) get the most of it????


Well. I hope the secrets come out. I am not saying just after the game release, but after a while.

Well, me and most other people think like this.
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SETI1
03/26/2004 11:13 PM (UTC)
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Sorry the post should be like this:

Konqrr Wrote:
Yes SleepWalKer! Another one, this is great.

That is totally what I want...I've already suggested this to Midway, but I seriously doubt it will be done. Oh well though, glad to see that at least 2 of you see what I'm saying.



And what about those people that want to know???
Why you should say to Midway what they do or they do not give out????
Why i should buy an adaptor to play online just to get some secrets???? I don't intend to play online. Me and a lot other people that CAN'T or don't have network adaptor.

Why i should buy a game if i can't(without any help) get the most of it????


Well. I hope the secrets come out. I am not saying just after the game release, but after a while.

Well, me and most other people think like this.
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