MKDA for PC... why not??
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posted04/10/2003 04:40 PM (UTC)by
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chome
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04/10/2003 04:40 PM (UTC)
i was really disapointed when i found out that i couldnt purchase mkda for PC as a follower of the mk series since i was bout 8 i feel disappointed in midway.

chome
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PrimeEvil
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Taste Death, Live Life

04/06/2003 07:04 AM (UTC)
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I was waiting for it to come for the PC also. But when I heard it was out only for the consoles. I bought myself a gamecube.
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D'Arque Bishop
04/06/2003 03:11 PM (UTC)
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The reason is simple: Midway made very little money off of their PC ports, so they didn't see the sense of making an investment in which they wouldn't get any return this time around. While there IS word that Spy Hunter is coming to PC, as of a couple of months ago official word was still that there wouldn't be a PC version of MK:DA.

Hope this helps...
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Raidenwins
04/06/2003 04:54 PM (UTC)
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why? here is why, it's the PC gamers own fault why MKDA is not coming to PC, if they weren't so hell bent on hacking every single game and playing it for free then maybe gaming companies would consider porting some of their games to the PC. Midway knows full well that if they released MKDA for the PC, only a small minority of PC gamers will actually pay for it, the rest will wait till someone hacks it and then play it for free, not realizing in their selfishness that by doing that they are hurting the very game they claim to love. hypocrats!
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corylee
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04/06/2003 05:26 PM (UTC)
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Raidenwins Wrote:
why? here is why, it's the PC gamers own fault why MKDA is not coming to PC, if they weren't so hell bent on hacking every single game and playing it for free then maybe gaming companies would consider porting some of their games to the PC. Midway knows full well that if they released MKDA for the PC, only a small minority of PC gamers will actually pay for it, the rest will wait till someone hacks it and then play it for free, not realizing in their selfishness that by doing that they are hurting the very game they claim to love. hypocrats!
very true!
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peterbi
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Unreal Tournament NAME: BIGFOOT_PI

04/06/2003 06:02 PM (UTC)
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I for ONE am NOT buying a console to play this game. Midway needs to make a PC release- they sold 1 million copies($40million+ in sales -$40+average per disc)of MKDA in a few months- theyve made their money back.
Now us MK fans with smokin PCs wanna play too...
All games are pirated and bootlegged- ALL OF THEM. Consoles too. AT least Midway allready made tons of $$ on quadruple console releases- PC only game makers dont have that luxury...so the piracy theory is no excuse IMO.
ps- not to mention the ease/low investment in which the XBOX version could be ported to PC since both are PC platforms.
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D'Arque Bishop
04/06/2003 07:19 PM (UTC)
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peterbi Wrote:
I for ONE am NOT buying a console to play this game. Midway needs to make a PC release- they sold 1 million copies($40million+ in sales -$40+average per disc)of MKDA in a few months- theyve made their money back.
Now us MK fans with smokin PCs wanna play too...
All games are pirated and bootlegged- ALL OF THEM. Consoles too. AT least Midway allready made tons of $$ on quadruple console releases- PC only game makers dont have that luxury...so the piracy theory is no excuse IMO.

ps- not to mention the ease/low investment in which the XBOX version could be ported to PC since both are PC platforms.


I just want to clear up a misconception here...

There's one BIG difference between making a game for the X-Box and making a game for the PC: with the X-Box, you know the hardware specs are going to be constant. Therefore, you only have to worry about one specific set of hardware, and what its capabilities are. On the other hand, for the most part, no two PC's are exactly like (except for the prebuilt machines from vendors like HP or Dell, and even then the hardware can vary within models). With the PC, you have to take into account a much wider range of hardware specifications and abilities. They may have made their money on the console versions, but they'd still have to spend time and effort (which, in the end, still equates to money) porting the game to the PC. Given the past history of their PC ports, they don't think they'll get enough of a return on investment to warrant spending the money making it. Those that do not learn from history are doomed to repeat it, and all that...

Hope this helps...
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D'Arque Bishop
04/06/2003 07:29 PM (UTC)
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Just a little addendum to my point above...

Just because a program is written to work on one operating system using PC hardware (in this case, X-Box's operating system) doesn't mean it'll port over to another operating system easily. For example, programs written for the Linux operating system (which is most frequently used on PC hardware) won't necessarily compile and run correctly on a Windows operating system. Said code needs to be either written from the get-go to support multiple platforms, or the code needs to be rewritten to work on the different operating system. Either way, such efforts would take time, and as I said above, time invested in the end means money invested.

Just my $.02...
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Wreckless
04/06/2003 09:10 PM (UTC)
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fighting games really arent fun to play on a PC, it does not compare to having a group of buddies playing a console fighting game taking turns beating the crap out of each other and getting to mock people and whatever else . Internet play you say? well still that does not compare to having your buddies physically in the room so you can make wise cracks and punch them in the arm so they lose their controller its so much more fun .
I personaly have a few fighters for the PC but id much rather have them for a console. So im glad that they dont bother even attempting to put the game onto PC format
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Raidenwins
04/06/2003 10:50 PM (UTC)
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Peterbi, dude do you realize the fact that if it weren't for us MK fans with consoles who pay for the games we play, there wouldn't be MK today? it's thanks to us that Midway is making profit off of MK games which in turn allows them to develop sequels.
it if was up to you PC gamers, there wouldn't be any games now because all companies would have gone out of business. don't you realize that by cheating game companies out of their deserved profits you are hurting the very games you want to play?
in short, you freeloaders should thanks us, the people who pay for the games we play, for the fact that there are still games in existence today. and what is more, you should all just use some common sense and shell out $200 for a console, which compared to the $1000-$1500 you pay for a high-end PC, is a steal.
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sputnik7
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04/06/2003 11:26 PM (UTC)
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About the Hardware requirements being an unknown for the PC, that really doesn't apply anymore. PC Game programming was made easier when MS decided to include DirectX, which basically makes it so that every game can easily run on any graphic board or CPU. That is possible since, instead of operating directly on the hardware, the game tells the OS(operative system) what to do, and the SO forwards it to the hardware, making it do what has to be done. So, that's not the point at all.

The point is not also because Midway doesn't make money in PC games. If it was for that, X-Box and Gamecube owners could forget about MK6 on their consoles, since Midway actually lost money in every game released for those systems (with the noble exception, of course, of MKDA).

The REAL point, which has been sayed time and time again, is that Fighting Games in general don't make money in PCs. It's sort of reasonable. I mean, there still are PC games sales, and they're not that low. The thing is if you ask any PC gamer whether they'll buy MKDA, with duration of, 1 week or 2, a while more if you have a friend and 1/2 PC gamepads, or if they are going to buy UT2K3 or some RPG, with offline duration of at least 2 weeks, and online duration of virtually a lifetime, you don't even have to think to answer. The problem is that, if there were no PC piracy, everything would be fine, because the fans would buy it as soon as it would be released, and the others would probably buy it when there was nothing else to buy. The thing is that THERE IS PC games piracy, as we all know, and lots of it. Therefore, what actually would happen is that that person (and I'm already excluding the ones that don't buy any game, regardless of how much they like it) will buy the RPG/FPS/RTS and get a MKDA copied version. That way, only REAL fans with a sense of loyalty will in fact buy the game...and regardless of how important we may be, we aren't enough to pay the bills of a conversion.

Of course, you can say that piracy is also present on consoles. The thing is that it is WAY lower than the one on PCs. That difference is mostly triggered by the fact that in a console, you have to buy a mod chip (I don't know the prices, but they're not for free), and the copied versions of the game are more expensive than the ones for the PC games. Getting a copied game for the PC costs you no more than a DVD-R/CD-R/CD-RW...and it carries no risks (like the ones you may go through by installing a mod chip).

So, that's my take at that.
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peterbi
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Unreal Tournament NAME: BIGFOOT_PI

04/07/2003 01:11 AM (UTC)
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Raidenwins Wrote:
Peterbi, dude do you realize the fact that if it weren't for us MK fans with consoles who pay for the games we play, there wouldn't be MK today? it's thanks to us that Midway is making profit off of MK games which in turn allows them to develop sequels.
it if was up to you PC gamers, there wouldn't be any games now because all companies would have gone out of business. don't you realize that by cheating game companies out of their deserved profits you are hurting the very games you want to play?
in short, you freeloaders should thanks us, the people who pay for the games we play, for the fact that there are still games in existence today. and what is more, you should all just use some common sense and shell out $200 for a console, which compared to the $1000-$1500 you pay for a high-end PC, is a steal.


um. Im not sure exactly how your response directly relates to my post at all...I never said consoles and their users were bad- I said it was a good thing they released to consoles so they made alot of money- so perhaps the pocket padding may allow them to consider a pc port as viable. And of course I know piracy isnt good and why. I said nothing to the contrary. Its Common sense to sheel out 200 for a console I would only use for one game? uh- no. I can do TONS of stuff on my PC a console cannot. Justifying its $1000 value. Not to mention upgradeablilty. For me consoles only become acceptable to buy when 3 or more games I HAVE to play are released only to that console, or if its real cheap (I got a brand NEW Dreamcast with 2 games for $75 after coupon and rebate a year before they went under.) Anyway- Im not trying to argue. I made some statements of opinion. Based on your comments I think you partially misunderstood what I was trying to say or decided to name me for some reason in your rant just because my comments were somewhat related to your comments.
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Karthik@KANE
04/10/2003 01:45 AM (UTC)
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In my humble opinion, Midway will release a PC port of MKDA cause they are already releasing a Spy Hunter port for the PC and the MAC!
When are they gonna release it, well maybe after MK6 hit the shelves. Better late than never!
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robs727
04/10/2003 09:22 AM (UTC)
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i really hope a PC port will be released as well. But not a lame port like MK4 was.
Does anyone know how much previous MK's sold on PC? Maybe they're waiting for sales to hit 3million then they'll have enough money to pay for the conversion ;)
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D'Arque Bishop
04/10/2003 04:40 PM (UTC)
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robs727 Wrote:
i really hope a PC port will be released as well. But not a lame port like MK4 was.
Does anyone know how much previous MK's sold on PC? Maybe they're waiting for sales to hit 3million then they'll have enough money to pay for the conversion ;)


Like I said, sales of previous MK's on PC were generally very poor, according to our sources within Midway. It could be that the Spy Hunter port for PC and Mac is a test to see if there is a market for PC ports of their titles again, but keep in mind that racing games like Spy Hunter probably did better in sales generally than fighting games like MK did on the PC platform.

Until we hear otherwise from a reliable source, we're sticking to our position that they will not be releasing a PC version of MK:DA.
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