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08/08/2003 10:18 PM (UTC)
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I'll post the rest tomorrow :p.

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There are three rules for doing scientific research. Unfortunately, no one knows what they are.

08/09/2003 07:35 AM (UTC)
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13. MAVADO

Mavado is the leader of the Red Dragon, the most secretive criminal organisation on Earth. For years, it had infiltrated into the Special Forces to aid them in the destruction of the Black Dragon, their longtime rivals. With this mission accomplished and the Special Forces' portal temporarily destroyed, Mavado emerged at the side of the Deadly Alliance and, after successfully fending off numerous Earth warriors, was enlisted by Quan Chi to aid him in his battle against his longtime personal enemies, the Lin Kuei.

The Lin Kuei were thus targeted by the Red Dragon as their next target. Mavado engineerd the abduction of several Earthwarriors and the luring of their friends into Outworld. He considers it time to eliminate both Sub-Zero and Jax for good. Mavado does not trust the Court and its accomplices, however, and is as suspicious of their true motives as they are of his.

DATA

Status: Red Dragon
Height: 174cm
Weight: 72kg
Alignment: Evil
Origin: Earth
Birthplace: Veracruz, Mexico
Race: Human

STYLES

* Long fist (this time equipped with a style branch combo // sm: shove)
* Wing chun (sm: escape)
* Tetsudo (a rather personal martial arts style involving a lot of jumps and, what else, powerful punch combinations aimed at destabilising any defence, in Mavado's case // sm: reversal (cords snap around the opponents caught limb))
* Mavado's Hookswords (distinct moves from Kabal's weapon // sm: sidestepping sweep)

SPECIAL MOVES

* Cord propulsion (his MK:DA move, only this time Mavado jumps back on block and the move is much quicker)
* Circular escape (his MK:DA move, this time it can be steered)
* Cord backflip (Mavado uses his cords for a backflip kick)

FINISHING MOVES

* Kidney extracter (his old MK:DA fatality, only this time the wounds should be visible)
* Strangulation (Mavado's cords catch the victim's throat; Mavado strains the cords so tightly that the victim is strangled under suppressed chokes, their hands uselessly clasping the cords)

COSTUMES

* His MK:DA costume. His belt is not as thick anymore and his pants don't reach his chest anymore (that was a little goofy). His torso is now covered by armour similar to the one in his second MK:DA costume, only it is hidden by his long jacket.

* His second MK:DA costume, this time without the red handkerchief before his mouth.

* Mavado wears black pants and his usual metal shoes. His torso is bare and his shoulder reveals a red dragon tattoo.

VOICE

A deep, male voice that sounds harsh and commanding.

OUTCOME

Mavado recognised the Dragon King as his supreme overlord and remembered from his early days as a member of the Red Dragon, that the Dragon King had also been worshipped on Earth in earlier times by Mavado's ancient predecessors. While fighting the Earth warriors he discovered the plots of the Court of Immortals and ordered one of his newest Red Dragon members to lure Shang Tsung into a trap and have him killed by Kung Lao in kombat. Mavado then killed Smoke, tricking Sub-Zero into believing it was Quan Chi's doing, which eventually caused the necromancer's own demise. After, in an incredible display of both power and discipline, Mavado defeated the God of Thunder and the God of Fire, he disbanded the Court of Immortals and became sole advisor to the Dragon King, making his Red Dragon gang virtually invulnerable. Mavado now has the key to world domination.

OPPONENT LIST

1. Kenshi
2. Falcon
3. Scorpion
4. Johnny Cage
5. Li Mei
6. Raiden
7. Cyrax
8. Kabal
9. Jax
10. Sub-Zero
11. Tygrus
12. Raiden
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08/09/2003 07:38 AM (UTC)
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14. NITARA

Nitara was responsible for starting the process that made Outworld slowly fall a part and dissolve into its former parts. Thanks to a magical orb she tore her own imprisoned realm away from it and thus freed her race of Vampires. However, in order to secure their new position Nitara knew that it was of vital importance that Outworld would not conquer her home world again. As such, she enlisted Reptile and together they took control of the Dragon King's army and then the resurrected the Dragon King himself.

After Shang Tsung and Quan Chi reemerged, Nitara was quick to accept them in the Court of Immortals to keep a close eye on their plans. Of the councellors in the Court, Nitara is without doubt the most influential on the Dragon King. She agreed with the plans to lure the Earthrealm warriors into a trap in a new tournament but her own goals remain unknown to all.

DATA

Status: Vampire
Height: 175cm
Weight: 60kg
Alignment: Unknown
Origin: Rajin
Birthplace: Unknown
Race: Vampire

STYLES

* Fu jow pai (sm: power-up; Nitara's eyes glow red for an instant)
* Leopard (now has substyle HARPY, during which Nitara floats a little above ground level // sm: escape)
* Kama (sm: sidestepping pop-up attack)
* Fushin Katana (a katana which only becomes visible when Nitara makes a movement with it; it's really long and light and its colour, when visible, is white; this weapon makes Nitara walk and jump faster than usual, and she is followed by grey transparent shadows // sm: vertical escape (actually more of a teleport with shadows))

SPECIAL MOVES

* Meteor kick
* Blood spit
* Ghostspeed (transparent, grey shadows follow Nitara for five seconds, during which her moves are a lot faster than normal; this move cannot be done from fushin katana stance)
* Ghostclone (a grey clone comes running from the opposite side of the screen and hits the victim in the back)

FINISHING MOVES

* Suck dry (her MK:DA fatality)
* Ghost cutting (Nitara takes out her fushin katana from far away and executes a slashing movement; at the same time, although the victim is not directly hit, a diagonal stripe of blood appears across the victim's torso and a split second later it breaks a part)

COSTUMES

* Nitara's wings are wider than in MK:DA and her hair is as in her second MK:DA costume. She is now completely pale and wears a black skinsuit that end in richly ornamented shin and forearm caps in vermillion, showing motives of golden flowers and threads on them. Her fushin katana is strapped to her back. Her skinsuit has a v-collar which shows a necklace that contains a part of the orb she had broken to free her own realm.

* Very similar to costume #1, only this time she wears a typical balaclava (that lets an opening for her mouth) and a black stealthy cloak, that hides her sheathed fushin katana.

* Her second costume from MK:DA.

VOICE

Agitated, raw female voice. Considerably high-pitched, too.

OUTCOME

Nitara's own people in the realm of Rajin were thankful that she had freed them, but at the same time they were fearing that their own liberator would end up as their oppressor. Discovering that her onetime allies had secretly instructed the Edenian mercenary Orcata to end her dabbling with the magic of Outworld in a violent way, she severed all ties with her home realm and entered the tournament. Surviving vicious attacks from both her allies and enemies, Nitara eventually emerged victorious and gradually helped the Dragon King to regain his memories of his former empire.

OPPONENT LIST

1. Hachiman
2. Falcon
3. Sub-Zero
4. Li Mei
5. Kung Lao
6. Jax
7. Mavado
8. Johnny Cage
9. Orcata
10. Cyrax
11. Tygrus
12. Raiden
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08/09/2003 08:48 AM (UTC)
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15. NOOB SAIBOT

Noob Saibot¡¦s past in shrouded in mysteries but it is certain that this elusive ninja lives a life devoted to the fallen Elder God Shinnok. The most skilled member of the Brothers of the Shadow, he was sent to spy on earlier tournaments and eventually helped the Earthrealm warriors in bringing down Shao Kahn. The subsequent chaos in many realms helped him and Quan Chi to free Shinnok. However, this revolt was put to an end by Raiden and the Earth warriors, whom Shinnok and his minions had appearently underestimated.

Now the fanatical Saibot emerges again at the side of Quan Chi. He and his cult were enlisted by the necromancer to aid him in schemes, but in practice the Brothers of the Shadow now serve Quan Chi as his private elite guard more than they pursue their cause of freeing Shinnok again. They possess stealth skills unparallelled by even the most skilled ninjas of Earth and Outworld.

DATA

Status: Brother of the Shadow
Height: 175cm
Weight: 70kg
Alignment: Evil
Origin: Netherealm
Birthplace: Unknown
Race: Demon

STYLES

* Karate (of course, a lot like Cage's old stance, but Noob's variety is a bit quicker and relies more on jabs // sm: shove)
* Shadow (see Lord Shadow // sm: escape (Noob performs a quick cartwheel move))
* Scythe (his old MK4 buddy // sm: wide leg sweep)
* Shurikens (Noob has three shurikens; he may use them to slit and stab but those moves aren't worth much ¡V his best option is to impale/throw; the three shurikens in a victim's body do more damage than a regular impale // sm: impaling toss)

SPECIAL MOVES

* Ghostball (his MK4 projectile move)
* Clone throw (his old MKT move)
* Teleport (his MK4 move)

FINISHING MOVES

* 1000 Shurikens (Noob nails the victim by throwing a massive amount of shurikens into their body)
* Grim reaper (Noob uses the back of his scythe to punch the victim in its stomach, forcing them to kneel and then slashes off their head with his scythe)

COSTUMES

* His MKT costume mixed with the more subtle texture differences from MK4. His skin is still pitch black and his eyes glow faintly blue. He has the shurikens attached to his belt and the typical "ninja" forearm guards end in spiked gloves.

* His MK4 "cyborg" costume. His voice is altered in this costume from vocal to some sort of hiss similar to Kabal's voice behind his mask. This costume looks metal more than plastic, however.

* His MK4 "street" costume. He has black baggy pants and sneakers, and the same cool jacket with the hood, which hides the features of his face. You can see his spiked gloves under the long sleeves of his jacket.

VOICE

* Agressive voice
* Similar to the guy that gets blown up by Sub-Zero in the first movie

OUTCOME

Working from the shadows, Noob Saibot successfully delivers blow after blow to the Earthrealm warriors, having studied their techniques and skills in detail when he was on Earth ten years ago. After Raiden and Tygrus had been eliminated, Lord Shadow instructed his assassin to turn on the Dragon King while he had taken care of the Court and retrieved the sacred amulet for himself. Noob Saibot complied, caught the Dragon King off guard in a surprise attack and emerged victorious. With all resistance eliminated, the Brothers of the Shadow began planning the next stage of their evil schemes.

OPPONENT LIST

1. Ermac
2. Li Mei
3. Falcon
4. Scorpion
5. Jax
6. Sub-Zero
7. Kung Lao
8. Johnny Cage
9. Tygrus
10. Raiden
11. Twilite/Thrak
12. The Dragon King
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08/09/2003 01:04 PM (UTC)
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16. ORCATA

Orcata is a natural born Edenian but roams the realms, seeking out adventures and offering his services as a warrior to whomever needs his help. He is brutal and self-confident. When he encountered the demon sorcerer Shang Tsung he was enlisted to defeat the blind swordsman Kenshi in the coming tournament. Pleased by the idea of testing his skills against the very best warriors of the realms, Orcata agreed and entered the tournament.

Little is known about Orcata's past. Although he cooperated with Shao Kahn several times when Outworld and Edenia were still linked together, he never liked the emperor and believes that Edenia is better off alone. However, he is also fascinated by the Dragon King's armies and admires its fighting skills and discipline as well as the ferocious style of its commander Reptile.

DATA

Status: Mercenary
Height: 175cm
Weight: 79kg
Alignment: Neutral
Origin: Edenia
Birthplace: Unknown
Race: Edenian

STYLES

* Xing yi (like Kano's style in MK:DA // sm: reversal)
* Vo co truyen (is a Vietnamese martial arts style // sm: power-up (Orcata clenches his fists and grunts primitively)
* Bo staff (sm: impale)
* Ninja axe (a small, light axe with, as personalised ornament, a stripe of fur at the end of the heft // sm: jump attack)

SPECIAL MOVES

* Dragonblaster (a red ray vaguely in the form of a dragon; depending on how long you charge this move the ray is wider – Orcata's is on one knee as he does this move, his hands stretched like the animation used for Reptile's acid bombs in MK2, but of course the amount of space between his hands depends on how long you've charged)
* Groundstomp (Orcata jumps and lands back on the ground with a powerful stomp of his feet)
* Autocounter (sort of a reversal where Orcata automatically breaks the limb involved)

FINISHING MOVES

* Bo vivisection (Orcata impales the victim on his bo staff and then, while holding his end of the staff in his hands, jumps over the victim, tearing their upper half open)
* Face axe (Orcata takes out his axe and plants it in the face of the victim without much ado)

COSTUMES

* Orcata is fairly tanned. He wears heavy black boots that end in square, wooden knee guards that have glyphs painted on them. The rest of his pants are black with a purple stripe on the sides. He wears a deep purple belt which has his axe dangling from it. His torso is naked and shows a large scar across his chest. His shoulders are covered by wooden plates with curled up edges. They have been painted black with purple on the edges. His arms are also bare save for his gloves, which are fingerless and are in turn covered by small wooden plates. Orcata wears a mask that covers his the area around his eyes and nose and is attached to the back of his head with a small black 'bandana' and with five wooden stripes that run over his face like rays from a sun and end in the 'bandana'. His hair is short and black. The mask resembles the face of a dragon and leaves room for his eyes.

* Same boots as in #1. The rest of his pants appear to be in a black-white camouflage colour with shades of purple. He wears three metal plates that cover his torso (two for his chest, one for his belly). The rest of his torso and face appears to be painted in black and red 'war camouflage'. He still wears the mask.

* Again, the ever-present boots but without the knee caps. They are also partially hidden by the pair of green pants he is wearing which give a ragged impression. There are metal rings around his knees and he also wears a metal belt. He has a diagonal, leather belt running around his torso with the dragon symbol in the middle. His left arm is covered by a worn, leather forearm guard and a metal shoulder cap that is attached to the torso belt with a chain. His left hand also has a black glove without fingers (but lacking the wooden plates from #1). The colour of the mask is green, this time.

VOICE

A brutal, raw voice, seeming to take delight in kombat.

OUTCOME

Orcata fought his way through the tournament, receiving lots of money for the opponents he defeated in service of Shang Tsung. In the meantime, he had also received a mission from the people of Rajin, Nitara's homeworld, to seek and kill the Vampiress. Orcata complied and disposed of Nitara, therewith also serving Shang Tsung's goals to become the most powerful councellor of the Court of Immortals. With an unmatched brutality and strength Orcata then took on both the God of Fire and the God of Thunder and defeated them in mortal kombat. With the money and fame earned from his adventures, Orcata then went on to freely roam Outworld.

OPPONENT LIST

1. Sub-Zero
2. Kung Lao
3. Johnny Cage
4. Jax
5. Kabal
6. Ermac
7. Quan Chi
8. Gnorado
9. Kenshi
10. Nitara
11. Tygrus
12. Raiden
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08/09/2003 01:07 PM (UTC)
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17. QUAN CHI

Quan Chi fell through the dimensional gates when his inner sanctum was damaged after a battle with the Oni Drahmin and Moloch. Although he was able to slay Moloch he was unable to withstand Drahmin's fury and both warriors fell into the inner sanctum. After their furious kombat, a victorious Quan Chi reappeared in the Netherealm. There he encountered his former ally Noob Saibot and his leader Lord Shadow. Aided by Shang Tsung, they fled the Netherealm and massacred the Special Forces guarding the portal. The price he paid was high: the amulet was transferred to the Dragon King.

Quan Chi has gained new powers by defeating the two Oni and has come to understand the true potential of the Netherealm as a powerbase. Although Shang Tsung has been trying his best to regain the confidence of his former ally, Quan Chi suspects that he was the one who set the Oni free to attack him. Ever wary of his own allies and leering at the opportunity to regain his dragon amulet, Quan Chi primarily seems to have entered the tournament for his own purposes.

DATA

Status: Necromancer
Height: 195cm
Weight: 93kg
Alignment: Evil
Origin: Unknown
Birthplace: Unknown
Race: Unknown

STYLES

* Tang soo do (sm: reversal)
* Escrima (sm: power-up)
* Double broadswords (sm: taunt ("I need your pain" in his typical, sarcastic grave voice))
* Oniken (the dead head of Moloch that still has the glowing eyes, and is attached to a small metal buckler; has many magic and projectile moves which make up for its poor stats // sm: solar blast (a flash shoots from Moloch's eyes; on impact it momentarily shows the opponent's skeleton))

SPECIAL MOVES

* Biting skull (now has the same cool animation as in the promo vid where he fought Scorpion)
* Rising star
* Trample (his MK4 move)

FINISHING MOVES

* Leg beat (his MK4 fatality)
* Soccer execution (Quan Chi performs his rising star move, tearing the victim's head off its torso, leaving a bloody trail)

COSTUMES

* His MK:DA costume. This time around he also has black, tiger-like stripes painted on his upper arms and his back instead of the tattoos.

* His MK4 costume.

* Quan Chi wears Drahmin's mask and his hands are surrounded by a faint white glow (as in Baraka's MKG ending). His torso is bare. He wears a metal, spiked belt and metal forearm guards that end in spiked gloves. He wears wide-fitting black pants with red, evil runes on them. His pants cover his usual boots.

VOICE

His MK:DA voice.

OUTCOME

Harnessed by the strength of the Oni he slayed three years ago and in firm control over both the Brothers of the Shadow and the Red Dragon, Quan Chi fought his way through the tournament and gained an increasing amount of power by the life forces drained from his opponents. He was well aware of the fact that Shang Tsung had betrayed him in the past, and this time he had come prepared. The amulet the Dragon King had was a decoy amulet while Quan Chi still retained the original. Using the amulet he finally settled his score with Shang Tsung and killed the demon-sorcerer, absorbing his powers. But Quan Chi's thirst for power is far from over.

OPPONENT LIST

1. Kung Lao
2. Ermac
3. Li Mei
4. Orcata
5. Falcon
6. Sub-Zero
7. Gnorado
8. Kenshi
9. Scorpion
10. Shang Tsung
11. Tygrus
12. Raiden
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08/09/2003 03:17 PM (UTC)
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18. RAIDEN

Raiden defied the Elder Gods by relinquishing his status as Elder God and remaining on Earth as God of Thunder. Ignored by his superiors ever since, Raiden visited many realms and is constantly on the watch to prevent new evil from taking root. However, Outworld, where he has no dominion and his vision is clouded, was a source of constant irritation. This feeling increased with the abduction of several Earthrealm warriors and a subsequent invitation to their friends to compete in Mortal Kombat.

After his comrades consulted the Thunder God, Raiden decided to travel with them and to venture into Outworld once more. Proud to call these courageous mortals his friends, he travels along with them to guide and watch them so that no harm could befall them before they reach the grim palace to which they have been invited. In this quest Raiden received the much welcomed assistance of Tygrus, but he is convinced that the God of Fire hides ulterior motives.

DATA

Status: God of Thunder
Height: 210cm
Weight: 95kg
Alignment: Good
Origin: Unknown
Birthplace: Unknown
Race: God

STYLES

* Nan chuan (sm: reversal (Raiden immobilises the victim by sending a quick shot of electricity through them)
* Jujutsu (sm: shove)
* Lightning (Raiden coolly morphs into another form, vaguely resembling his human form, but almost entirely composed of floating blue electricity – as to the animations, see the first MK movie; his eyes are still visible, glowing bright white; in this stance, Raiden doesn't bleed, he only gives off a lot of sparks // sm: escape)
* Staff (sm: sweep & strike)

SPECIAL MOVES

* Thunderbolt attack (this move is back!)
* Shock grab
* Lightning bolt
* Teleport

FINISHING MOVES

* Head exploder (his MK1 fatality)
* Deathshock (his MK:DA fatality)

COSTUMES

* His MK:DA costume #1.
* His MK:DA costume #2.
* His costume from the first movie when he appears at the Temple of Light.

VOICE

His MK:DA voice.

OUTCOME

Raiden once again fought alongside his comrades in Mortal Kombat. With supernatural powers he and Tygrus mercilessly defeated all those who opposed their rise through the tournament. During one of these battles Raiden discovered that Tygrus, in fact, wanted to seize Outworld for himself and use it for his own goals. After confronting and defeating him, the Thunder God went on to fight the Dragon King himself. Raiden retrieved the sacred amulet and placed it back where it belonged. However, he would eternally regret not having been able to save the lives of their comrades held captive, and knew that although this threat had been vanquished, danger was far from over.

OPPONENT LIST

1. Hachiman
2. Mavado
3. Reptile
4. Nitara
5. Noob Saibot
6. Shang Tsung
7. Quan Chi
8. Tygrus
9. Lord Shadow
10. Valin Vijar
11. Twilite/Thrak
12. The Dragon King
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08/09/2003 03:20 PM (UTC)
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19. REPTILE

Reptile's history is one of deceit and tragedy. Member of the near-extinct saurian race that was almost destroyed when Shinnok and Raiden fought their destructive wars millions of years ago, Reptile's race emigrated to the realm of Zaterra and would henceforth be known as the Zaterrans until Shao Kahn conquered and usurped their realm, enslaving its inhabitants. Reptile, one of the few to escape slavery, lived a life of servitude under the command of Shang Tsung, Shao Kahn himself and later Quan Chi, all three of whom betrayed him in one way or another.

Aimlessly wandering around he became part of Nitara's plot to tear her own realm a part from Outworld and as such unwittingly witnessed the birth of the last Great Dragon. The priests of the cult that had taken care of the egg saw this as a sign that Reptile was to become commander of the Dragon King's army until the Dragon King himself would be resurrected. Bordering on madness and giving into fits of rage, he sent the army away on numerous destructive missions. Nitara soothed him, and told him that there was a way Reptile could find Zaterra back. As such Reptile once again depends on the will of another person to reach his dreams.

DATA

Status: Commander
Height: 182cm
Weight: 78kg
Alignment: Evil
Origin: Zaterra
Birthplace: Unknown
Race: Zaterran

STYLES

* Hung gar (sm: shove)
* Crab (sm: reversal)
* Kirehashi (now also has a power up move as second sm, where Reptile licks his blade and lets his green blood drip from it to momentarily boost up his power // sm: impale)
* Dragon lance (long lance adorned with the tooth of a dragon and a small ribbon that bears an Outworld glyph // sm: sidestepping sweep)

SPECIAL MOVES

* Mad krawl (his MK4 move)
* Acid spit
* Invisibility

FINISHING MOVES

* Fry and eat (his MK:DA fatality)
* Tongue choker (Reptile's tongue leaps out of his beak and winds itself around the victim's throat, slowly choking it)

COSTUMES

* Reptile wears a grey harness over his torso and has spiked shoulder caps. His forearms are guarded by shiny metal guards, and so are his shins and kees. The rest of his legs are covered in pants like those he wore in MK4. His tail has been plated. His face is free and looks a little more humanoid than it did in MK:DA (let's face it he was a bit too amphibian there!). His lance is strapped to his back and the kirehashi blade is sheathed in an ornamented sheath.

* Reptile wears a hooded cloak that adjusts itself constantly to the colour of the background. His lance is strapped to his back.

* Reptile's old "ninja" costume (McDog). Only this time it looks more ragged and the green appears to have adopted the same texture pattern as his skin (leathery) with brown colorations. His torso isn't even fully covered by the black ninja skinsuit to leave room for his tail.

VOICE

* Snarls and animal-like grunts like in MK:DA
* Sometimes also hisses when hit or when executing a special move

OUTCOME

Reptile's feverish dreams were haunted by the image of Zaterra: so close, yet so far away. Every time he was close to Quan Chi he heard the amulet – the real amulet, which the necromancer had kept for himself – whisper to him*. Taking the last Great Dragon with him, Reptile went on a rampage and entered the tournament. Possessed by desire and consumed with madness he slew all those who opposed him, including his former mistress Nitara, until he finally acquired the amulet. By means of the magical runes on the amulet Reptile accessed a secret portal to his long lost realm. Moments later he and his mount found themselves in the swampy jungles he had missed for so long.

OPPONENT LIST

1. Falcon
2. Scorpion
3. Johnny Cage
4. Orcata
5. Kung Lao
6. Hachiman
7. Gnorado
8. Nitara
9. Ermac
10. Quan Chi
11. Twilite/Thrak
12. The Dragon King
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08/09/2003 03:24 PM (UTC)
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20. SCORPION

Brutalised by the Oni demons and torn a part in Shang Tsung's soulnado, Scorpion returned to the Netherealm haunted by his memories, his thirst for revenge burning brighter than ever. It didn't take long for him to discover that his arch-nemesis Quan Chi, too, had returned to that accursed place. Scorpion was prevented from attacking him there as he was constantly protected by the Brothers of the Shadow. Trying to find other means to escape, Scorpion chose to spy on them instead, which only fueled his anger.

When Noob Saibot, Quan Chi and Lord Shadow made their escape back to Outworld, Scorpion secretly followed them and witnessed the massacre among the Special Forces unit guarding the portals. However, it was still impossible for him to directly attack Quan Chi without him being aware of his presence, and as such he sought alternative plans, which drove him to temporarily ally himself with his former enemy Sub-Zero. Ironically, Scorpion now finds himself fighting alongside the man he had once vowed to slay.

DATA

Status: Ninja spectre
Height: 182cm
Weight: 84kg
Alignment: Neutral
Origin: Netherealm
Birthplace: Hokkaido, Japan
Race: Undead

STYLES

* Hapkido (weakened a little to balance Scorpion // sm: taunt)
* Pi gua (sm: shove)
* Ninja sword (sm: impale)
* Tomahawk (his small axe he used in UMK3 // sm: sidestepping pop-up attack)

SPECIAL MOVES

* Spear
* Raise hell
* Airthrow

FINISHING MOVES

* Toasty (his classic returns; in his classic costume, of course, he doesn't unmask)
* Throat slit (his second MK2 fatality)

COSTUMES

* His #1 MK:DA costume

* His #2 MK:DA costume, only his hands are on fire too now

* Scorpion wears a black kimono with a golden stripe on the edges. There is a diagonal, leather belt around his chest which keeps his hatchet and his ninja sword is strapped to his back. He wears a typical ninja balaclava that covers everything but his fierce white eyes. On the left side of the kimono the MK dragon is stitched in. He wears bandages around his feet and hands.

VOICE

His MK:DA voice.

OUTCOME

Scorpion had desired for peace. When he slit Quan Chi's throat and cut him open like they had killed his family so many years ago, Scorpion felt a wry feeling of satisfaction. Finally destiny had caught up with the necromancer, but at a terrible cost: Scorpion was forever condemned to roam the pits of the Netherealm. Before his existence rapidly dissolves, Scorpion greets his former enemy Sub-Zero with a solemn bow and briefly wishes that he would be still alive to help him rebuild his Lin Kuei clan.

OPPONENT LIST

1. Ermac
2. Hachiman
3. Valin Vijar
4. Orcata
5. Sektor
6. Noob Saibot
7. Mavado
8. Lord Shadow
9. Shang Tsung
10. Quan Chi
11. Twilite/Thrak
12. The Dragon King
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08/09/2003 03:34 PM (UTC)
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21. SEKTOR

Once a human member of the Lin Kuei clan, Sektor became a cybernetic ninja with a mission to seek and kill Sub-Zero. Not only did he fail and was he sabotaged by his fellow ninjas, later Sub-Zero would defeat him and thus claim leadership over the Lin Kuei clan. Sektor was left severely damaged in the Arctic wastelands. There he was found by a group of Red Dragon gangmembers. It became appearent quickly thet Sektor possessed a vast amount of knowledge about both the Lin Kuei and his former colleague Cyrax, who had now joined the Special Forces.

Mavado ordered Sektor to be reprogrammed and rebuilt to match the fighting skills of Cyrax and Sub-Zero, and was formally adopted as a secret member of the Red Dragon. The cybernetic assassin appears to show no signs of emotion and remains the perfect example of Lin Kuei technology. Some suspect that under his mechanical exterior, there is a machine that has become possessed by evil. Sektor, with rigid determination, will now pursue his old goals and continue what he has always been best at: killing.

DATA

Status: Red Dragon
Height: 177cm
Weight: 270kg
Alignment: Evil
Origin: Earth
Birthplace: former Lin Kuei headquarters, China
Race: Cyborg

STYLES

* Kung fu (NORTHERN and SOUTHERN substyles, each with their own distinct accents // sm: power-up (a shot of electricity going through Sektor's body))
* Savate (a European kick-boxing martial art // sm: shove)
* Crossbow (a modern crossbow that is semi-attached to Sektor's arm and has three arrows, much like the shuriken weapon functions, however the crossbow arrows don't impale and the weapon is recharged periodically // sm: shoot all three arrows at once)
* Ashiko Spikes (spikes that clap out of Sektor's feet; in this stance he constantly stands balancing on one leg, his other heaved a bit to be able to strike immediately // sm: sidestepping pop-up attack)

SPECIAL MOVES

* Teleport uppercut
* Homing missile
* Dumb missile
* Flame blast (Sektor has a small flamethrower attached to his arm he can use, depending on how long you charge this move, to release a jet of flames across the arena)

FINISHING MOVES

* Flamethrower (his classic fatality)
* Acid bomb (Smoke's old acid grenade fatality, however this time only the victim's stomach explodes)

COSTUMES

* Sektor looks damaged from his fight with Sub-Zero (Superninja). Since the Red Dragon modified him he also looks distinct from Cyrax. The black skinsuit is still present its texture is very rough (like the suits worn to shield against intense heat). Around his lower legs he has broad metal bands, connected by a red plate running under it. The rest of his pants are black. His belt appears to have a grenade or two attached to it. Two diagonal belts that contain small reservoirs for his flamethrower meet each other on his chest. Under those belts he wears his familiar cyborg harness, although it seems scratched. His left arm is covered in the black skinsuit and he wears metal gloves with red markings. His arm is also ornamented by a red stripe. His right arm has a tube connected to the back of his harness. That tube is attached to his arm and ends in his flamethrower, just above his wrist. The other side of that arm has the crossbow semi-attached to it. Of course, these things are coloured red. His right arm is also more plated and shows some rust. His face is modelled after a metal skull. The wires coming out of the back of his head sometimes give off electric sparks. His head is composed entirely of metal, except for a protruding "breathing mask" which is black with red stripes. His visual receptors are red. The one on the left is round and red, the other one is much larger and has two wires connected to it which run into the back of his head, giving it the appearance of a visor.

* Sektor wears black boots which are open on the end. From there his pants are red; the red runs up his legs diagonally (higher on the sides than in front), after which they are black again. Two small straps run over his thighs and seem to be connected to what looks like gun holsters. He wears his familiar red armour, this time with the ammo belt for his flame thrower running over his right shoulder down to his belt in two rows. His arms are unchanged. His helmet is black this time, being slightly flat on top and protruding in the front. He has a visual receptor in one piece that is quite large but other than that it looks a lot like his former head. The in the back of his head wires are still present.

* Sektor wears grey metallic boots. His skinsuit is mostly visible now. He has the gun holsters from #2 and one of the straps from his thighs runs up to his hip where it connects with his grenade belt. Another belt goes from there up to the opposite shoulder (this belt contains the ammo for his flamethrower). All these belts are in red. His arms remain unchanged. His head now has a black helmet with a large red visor that covers his face in its entirity and mirrors what it sees, giving an eerie, empty impression.

VOICE

His familiar cyborg voice. Unlike Cyrax', there is nothing human to it.

OUTCOME

Sektor, fiercely loyal to his new superiors, entered the tournament and eliminated all his targets in complete secrecy. This was what he had been trained and programmed to do. With great ease, he overcame his erstwhile clansman Cyrax. However, after his battle with Sub-Zero, Sektor began to become possessed by a paranoid fear that Mavado would dispose of him as soon as his task was completed. His circuits overheated with these conflicting instructions of an accomplished mission and an intelligent struggle to stay alive, Sektor initiated his self-destruct sequence before the Court of Immortals.

OPPONENT LIST

1. Falcon
2. Scorpion
3. Gnorado
4. Li Mei
5. Kabal
6. Jax
7. Kung Lao
8. Johnny Cage
9. Cyrax
10. Sub-Zero
11. Tygrus
12. Raiden
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08/09/2003 03:37 PM (UTC)
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22. SHANG TSUNG

Shang Tsung barely escaped alive after a battle with the Shaolin monk Kung Lao three years ago. He lost control over the Dragon King's army and his partner in crime, Quan Chi, had disappeared after an attack performed by the two Oni Drahmin and Moloch. However, Tsung slowly began to recover from both his physical and spiritual wounds and traced Quan Chi back in the Netherealm. His first act was to set him and his two accomplices, Noob Saibot and Lord Shadow, free and return to Outworld with them.

After reinstalling themselves in the centre of power of the weakened Outworld they had to learn to deal with the fact that they now had to share that power and worked for the Dragon King more than for themselves. Quan Chi and Shang Tsung knew they needed each other more than ever to regain control over the army and to fend off the coming Earth warriors. Although his power is challenged, Shang Tsung is still the strongest sorcerer in Outworld and is fiercely determined to take back what he considers to be rightfully his.

DATA

Status: Sorcerer
Height: 178cm
Weight: 89kg
Alignment: Evil
Origin: Outworld
Birthplace: Unknown
Race: Demon

STYLES

* Snake (sm: escape)
* Crane (sm: reversal)
* Straight sword (sm: impale)
* Magic staff (a long staff with a green globe attached to it that faintly glows // sm: absorb (the staff shoots a projectile that, on impact, adds the energy drained to Shang Tsung's health bar))

SPECIAL MOVES

* Flaming skull
* Flaming skulls 2x
* Flaming skulls 3x
* Skull eruption
* Morph (can only perform special moves of char, no fighting styles)

FINISHING MOVES

* Soul stealer (as it was in MK2)
* Spine cruncher (Shang goes around, twists the victim's arm and kicks them in the spine, then doing it again to kill them as they lie down, writhing in pain – kind of like he killed off Chan in the first MK movie)

COSTUMES

* His costume from the MK movie! The only difference is that his eyes glow white and he has his familiar beard and mustache. Also, he looks a bit older than before, with a touch of grey at his temples and throughout his hair and beard.

* His primary MK:DA costume.

* His secondary MK:DA costume.

VOICE

* His MK:DA voice.
* Has a touch of contempt in it.

OUTCOME

Shang Tsung realised that Quan Chi had become very powerful with his control over two criminal organisations. Shang Tsung's only chance was to wait and see how their joint plans would unfold. The Earth warriors were successfully lured into a trap, their souls absorbed by Shang Tsung, who now also learnt that the soulnado could be used as a superior means to gain knowledge and insight. Listening to the whispers of the souls he learnt that Quan Chi was still in possession of the real amulet. He then made his move and revealed his erstwhile partner's betrayal to the Court, which sentenced Quan Chi to death. Shang Tsung had secured a new power base.

OPPONENT LIST

1. Ermac
2. Falcon
3. Scorpion
4. Cyrax
5. Raiden
6. Sub-Zero
7. Jax
8. Kenshi
9. Johnny Cage
10. Kung Lao
11. Tygrus
12. Raiden
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08/09/2003 03:40 PM (UTC)
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23. SUB-ZERO

Sub-Zero, the legendary ice ninja, reformed the Lin Kuei clan and relocated it to a spot near the Arctic circle to train ninjas in all peace and calm, to prepare them for their sacred mission to protect Earthrealm. Although the clan was growing in numbers and potential among the new recruits was high, Sub-Zero experienced severe disciplinary problems with his own trainee Frost. Frost had almost been killed in the previous tournament, but her defeat had only rendered her sterner and harder than before instead of humble, and willing to accept more moral and philosophical values Sub-Zero had come to honour through the years.

One day Frost and Sub-Zero's long-time friend and Smoke, who was also a trainer at the Lin Kuei temples, disappeared, seemingly abducted. Worried about the whereabouts of his recruit and his friend, he contacted his former allies Jax and Kung Lao who in turn then appealed to Raiden for advice shortly after the invitations came. Sub-Zero knew he had no other choice than to travel to Outworld to show that the sifu cared about his students.

DATA

Status: Grandmaster
Height: 189cm
Weight: 86kg
Alignment: Good
Origin: Earth
Birthplace: New York (United States)
Race: Human

STYLES

* Shotokan (sm: escape)
* Dragon (sm: power-up (the ice on his arms creeps up and seems to grow more blue; his power-up is actually very weak, *but* the good thing is that you can do it three times in a row, each time increasing the power of it; in his final stage his arms and legs are covered by ice and his eyes glow bright blue))
* Kori blade (sm: freezing impale (the blade disappears on impact but freezes the victim for a longer period than usual, requiring two hits to un-freeze them))
* Daggers (Frost's old daggers // sm: impale)

SPECIAL MOVES

* Cold shoulder
* Ice blast
* Ice shaker
* Sub-xerox (classic move; shatters when hit by a projectile)

FINISHING MOVES

* Spinal tap (Sub-Zero performs a similar animation to his MK:DA skeleton ripper, but instead of ripping out the skeleton, as he inserts his hand he seems to freeze the victim up to their face and then, in splinters of ice, rips out their spine with parts of their ribs dangling from it, the face of the victim contorted in pain)
* Ice grenade (his MK2 fatality)

COSTUMES

* His secondary MK:DA costume

* Sub-Zero wears dark blue bandages around his feet and lower legs. They seem to end in coloration of the same colour on his pants, which in turn ends in irregular flakes. The rest of his pants are black. He wears a blue belt with the dragon medallion in it. His shoulders are plated by black, wooden plates with golden inscriptions and golden edges. The plates are connected by a small chain. The rest of his torso is covered in black, except for the part around and under his shoulders and his chest, which has the same blue colour as his lower pants had, again ending in flakes (also on his upper arms). His hands and lower arms, although covered in black, glow with ice. Sub-Zero wears the familiar ninja balaclava with the mask and a dark blue hood.

* Sub-Zero wears tight, dark blue boots with holes on the sides which make room already for his black pants. On both of his thighs there's a circular blue stripe. The texture of his pants is "normal". He wears a short, tight leather jacket that leaves his blue fists free. His jacket has one button open, and the hem put up. He wears a dark blue balaclava.

* His #1 costume, but with his face bare.

VOICE

Cold, distant, as if not really caring

OUTCOME

Sub-Zero discovered Mavado's vile plot as he rescued Smoke from the dungeons. Three years ago Frost had turned to the side of evil and had made a secret agreement with Mavado. In return for delivering Sub-Zero and Smoke to the Red Dragon, Frost would become grandmaster of the clan herself. With Mavado and his henchmen now dead, this scheme had come to an end. But Frost was still missing. Sub-Zero vowed to wait in patience for her return and meanwhile focused on a new threat that had previously remained unknown to him: the Vampire people of Rajin.

OPPONENT LIST

1. Reptile
2. Orcata
3. Noob Saibot
4. Valin Vijar
5. Hachiman
6. Shang Tsung
7. Lord Shadow
8. Sektor
9. Quan Chi
10. Mavado
11. Twilite/Thrak
12. The Dragon King
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08/09/2003 03:44 PM (UTC)
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24. TYGRUS

Tygrus, also known as the God of Fire, has always been a friend and ally of Raiden. Like Raiden, he believes that the Elder Gods have lost their connection to real-world affairs and do not fully realise the importance of such matters to their own divine realms. Although Tygrus fought alongside Raiden and Fujin in the two Wars of Heavens against the fallen Elder God Shinnok, it is many centuries ago that Tygrus took a human form to compete in hand-to-hand kombat with mortals. He offered his assistance to Raiden, claiming that he possessed knowledge about the whereabouts of the abductees on Outworld.

Tygrus has an affinity for all things that burn, all things chaotic. As such, he feels well at home in the ghastly realm of Outworld, with its vast deserts and barren wastelands. Although he has never officially been assigned this role, Tygrus has acted as protector of Outworld in the past before Shao Kahn took over and ruled the Gods out of his realm. Tygrus may very well be interested in regaining this status, but he also has much, much different plans which he will reveal to his new travelling companions when the time is right.

DATA

Status: God of Fire
Height: 205cm
Weight: 100kg
Alignment: Unknown
Origin: Unknown
Birthplace: Unknown
Race: God

STYLES

* Daito ryu (style which is a bit similar to ninjitsu and aikido // sm: taunt (Tygrus beckons the opponent, laughing in their face)
* Capoeira (sm: shove)
* Fire (similar to Raiden, Tygrus morphs into his primal fire personality, partially resembling his old self, but completely in flames and with his eyes glowing fiery yellow; he is somewhat similar to Blaze but looks much more ethereal; he doesn't bleed, only flames up or smokes when hit // sm: auto-counter (Tygrus burns the limb caught))
* Kendo (Japanese swordfighting style; Tygrus' blade is on fire // sm: impale)

SPECIAL MOVES

* Tiger blast (Tygrus shoots a ray from his eyes, pinning the opponent back; when he performs this move his face and hands temporarily morph into those of a tiger)
* Tiger claws (Tygrus temporarily morphs into a glowing golden tiger with a fluid animation and jumps at the victim, scratching them multiple times in the face)
* Magma column (Tygrus raises his hands; a column of magma breaks the ground and shoots up from under the victim; can only be blocked low)

FINISHING MOVES

* Ray of fire (a seething ray of fire from below burns the victim to ashes; should be coolly animated so that it's visible how skin and flesh burn away)
* Visible hole (Tygrus' hand morphs into a tiger claw, which he uses to punch through the opponent's chest – camera shows this from the back of the opponent – after which he retreats, leaving the victim drop dead with a hole in their chest)

COSTUMES

* Tygrus' lower legs are equipped with shin guards and knee guards similar to Raiden's, only his are in shades of yellow, of course, and the gold is black. The rest of his wide-fitting pants are red, with, on the sides, small horizontal yellow stripes that run up to his waist and continue on the sides of his shirt. His shirt has no sleeves and is fairly tight. His belt is metallic and has, as centerpiece, the yin-yang symbol. His upper arms are bare. His lower arms are covered in thick forearm guards similar in design to those he's wearing for his lower legs. His hands are covered in black, fingerless gloves. Tygrus has blonde, spikey hair and a stern, cold face that contrasts with his fiery yellow eyes. He has a mustache and sideburns. His complexion is fairly normal. He is muscular.

* Tygrus wears wide black jeans that widen near his feet. They're not fully black, actually in shades of black suggesting a tiger motive. His usual red shirt is covered by an open leather jacket which looks a bit like Jacky Bryant's in VF4, only Tygrus' has a big flame on the back. He still wears his gloves. He also wears sunglasses, in a Rayban model.

* Pants similar to Raiden's in his alternate MK:DA costume, including the Japanese "sandals" he was wearing in that costume. Tygrus' pants are ornamented by motives of red dragons curling themselves around the pants. His lower arms and hands are the same as in his #1 costume. The rest of his torso and face is bare.

VOICE

* Deep, agressive voice, taking a visible pleasure in kombat
* Lacks the authority of Raiden but seems to have more spirit

OUTCOME

Tygrus had long been disgusted with the apathy and lack of intrest the Elder Gods Senate had displayed when it came down to the affairs in the realms. Enjoying his time with the mortals, Tygrus had no great difficulty in overcoming his adversaries, no matter how bizarre or strong their powers were. However, soon his plans became appearent: Tygrus wanted to have Outworld for himself. Allying with the Shokan warrior Gnorado to keep his comrades from Earth at a distance, Tygrus defeated Raiden and then went on to challenge the Dragon King. Seeing him weakened, Tygrus took possession of the ruler's body and assumed the leadership over Outworld personally. This invoked the wrath of the Elder Gods. In the subsequent wars, Outworld would be completely scorched, and Tygrus would be banished to the bowels of the Netherealm.

OPPONENT LIST

1. Hachiman
2. Reptile
3. Noob Saibot
4. Orcata
5. Mavado
6. Nitara
7. Lord Shadow
8. Quan Chi
9. Shang Tsung
10. Raiden
11. Twilite/Thrak
12. The Dragon King
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08/09/2003 03:47 PM (UTC)
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25. VALIN VIJAR

Valin Vijar was an ancient, local Outworld pharaoh long before Shao Kahn came to the realm and seized power. Vijar was defeated by Kahn millions of years ago, and imprisoned in her tomb, which gradually got covered by tons of sand. Lying there in a state of virtual coma and hibernation all this time, carefully preserved by magical spells and embalming techniques, the seals of Vijar's tomb were broken when the magical links which held Outworld began to weaken. In an unnatural sand storm his tomb became uncovered and Vijar was able to free herself.

Vijar was then approached by Quan Chi, who promised to restore her ancient kingdom and status if she would aid him in his quest to fend off the Earth warriors and Raiden. Vijar possesses magical talents which could rival those of the gods of old, long before the world of mortal men ruled all the others, and she is fanatically obssessed with the idea of becoming a goddess herself. To achieve this she wants to face Raiden in Mortal Kombat and slay him.

DATA

Status: Pharaoh
Height: 180cm
Weight: 73kg
Alignment: Evil
Origin: Outworld
Birthplace: Sarna, Wastelands
Race: Outworld

STYLES

* Pankration (ancient Greco-Roman style of wrestling where everything was allowed but stab the opponent's eyes, use weapons of kick him in the groin // sm: reversal)
* Sikaran (a South-East Asian martial arts centered around kicks // sm: shove)
* Sceptre (a typical Egyptian short, curbed staff with a golden snakehead on the end // sm: sidestepping blow)
* Ghurka knife (as in MK4, only longer // sm: impale)

SPECIAL MOVES

* Sand teleport (Vijar seems to crumble a part in an image of sand and appears at a random spot on the area)
* Sandstorm (Vijar raises her hands and a squall of dust and wind comes down on the opponent diagonally – has a similar effect like Hsu Hao's Khan Klap)
* Blast aura (Vijar creates a blue aura around herself for three seconds that reflects all missile attacks)

FATALITIES

* Sand choke (Vijar lets loads and loads of sand come down on you from the skies until you choke in it; the victim's hands move for a while to get out of the pile but then stop)
* Ritual killing (Vijar goes around the victim and holds it by the throat with her forearm, then fluidly slitting it with her knife, leaving the victim bleed to death on the floor)

COSTUMES

* Valin Vijar is a tall woman with a fairly dark complexion. She wears a pharaoh's mask, but the gold has been replaced by pitch black. She wears a white tunic with a golden belt. She also has rings on her fingers and both wrist and ankle bands. She wears sandals. Her chest is covered by a golden cuirass that has a black solar symbol in the middle. A part from her shoulders, which are still covered by the cuirass, her arms are bare.

* Vijar still wears a pharaoh's mask but in a simpler edit, not as massive and heavy. Her neck has a golden band around it. She wears a white tunic again, this time with her black solar symbol stitched in and leaving one shoulder open. She has black nail polish and wears small leather boots. She has no belt this time.

* Vijar has a long, typical Egyptian hat (see statues of Nefertite for an example). She wears heavy make-up and has bright white eyes. She wears bandages around her feet and hands that seem to come loose a little (suggesting her recent mummified status). She wears an elegant blue robe with a v-collar and a medallion that is a miniature version of her solar symbol and has an Egyptian bird symbol on the back. There is some red ceremonial armour around her shoulders. She wears the sandals from #1. For the rest she doesn't have any jewelry.

VOICE

* Raw and hoarse
* Fairly low-pitched, with a streak of cruelty

OUTCOME

Valin Vijar recognised the Earthrealm warriors as a potential source of lifeforce and fiercely engaged in kombat with them, not only to sustain her own powers but also to draw the attention of Raiden. Proving her worth to the Court of Immortals, she confronted and slew Raiden, absorbing many of his powers. With the Gods out of balance, the Court is now allowed to invade Earth with the Dragon King's undefeatable army. Valin Vijar will be on the forefront of that attack, in her quest for immortality.

OPPONENT LIST

1. Gnorado
2. Falcon
3. Cyrax
4. Kenshi
5. Jax
6. Ermac
7. Scorpion
8. Sub-Zero
9. Johnny Cage
10. Kung Lao
11. Tygrus
12. Raiden
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08/09/2003 03:50 PM (UTC)
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THE BOSSES
--------------------


26. TWILITE/THRAK

Twilite and Thrak are a rogue mercenary combo of fighters coming from the fringes of Outworld. Thrak himself was enlisted by Baraka in Outworld's army shortly after the takeover of the Deadly Alliance but after the Outworld gradually spiralled down into chaos Thrak and his fearsome stallion Twilite began rampaging across the plans, plundering and pillaging. Finally then they were stopped by the sorcerer Shang Tsung, who promised Thrak a high-ranking position in Outworld's army if he and Twilite could fend off the coming Earth warriors and Raiden.

Twilite belongs to a near-extinct, mythical race of Unikorns. Normally these beasts do not allow themselves to be trained, but Twilite was born in captivity and raised by Thrak and a band of Werewolves. Under a shaman's spell, Twilite was then bound to Thrak and tainted with evil forever. When the Werewolves were obliterated in an attack of city people Thrak swore to take revenge against those responsible. Having been outcasts for a long time, both rider and stallion have developed a state of mental symbiosis which allows them to react very quickly and is a considerable advantage over other warriors, both mounted and un-mounted.

DATA

Status: Mercenaries
Height: 212cm (Twilite) / 174cm (Thrak)
Weight: 320kg (Twilite) / 70kg (Thrak)
Alignment: Evil
Origin: Outworld
Birthplace: Unknown / Unknown
Race: Unikorn / Werewolf

STYLES

* Nightmare (style in which Thrak rides Twilite; very powerful but rather unresponsive // taunt (Twilite shakes its head and screams together with Thrak))
* Lykanthropy (style of Thrak without mount; both powerful and frighteningly fast // sm: escape (Thrak leaps back into the air with a giant leap and lands on four legs))
* Spiral lance (from Nightmare stance; a black lance that is twisted into a ghastly spiral and his held by Thrak // sm: impale (after the impale Thrak smacks you onto the ground brutally))
* Scimitar (from Lykanthropy stance; similar to Jarek's MK4 weapon // sm: power-up (Thrak cuts his own arm in a howling rage))

SPECIAL MOVES

* Blue flames (Nightmare stance – Thrak throws, with one hand, a blue ball of flames at the opponent)
* Twisted snatch (Nightmare stance – Twilite grabs the victim with its mouth and smashes it down to the ground)
* Violent advance (Nightmare stance – Twilite storms forward with its terrible horn, hurling the victim away in a trail of blood)
* Magic howl (Lykanthropy stance – Thrak screams with an otherwordly voice, pushing the opponent away)
* Preyhunt (Lykanthrophy stance – Thrak runs up and jumps down on the victim, biting and scratching while they lay down)

COSTUMES

* Twilite looks like a frightening black steed. Its feet are armoured in rusty grey armour. Its face and back are covered by an appearently natural flame motive. The horn is black, of course. He has a dark brown saddle and a tail with a flame on the end. Thrak has brown leather boots which are open at the toes and reveal his claws. He has the fur of a wild wolf and wears, as only other garment, a metal, segmented belt with a glowing red gem in the middle. His face is a mixture between a man and a wolf, sometimes drooling and snarling involuntarily. His eyes are red.

* Twilite looks the same, but the flames on his back and head are in shades of blue, while the saddle is black. Thrak now has rusty metal rings around his wrists and ankles. His segmented belt now has a spike through each segment.

VOICES

* Twilite has a voice similar to Motaro's.
* Thrak howls, grunts and screams like a wolf.
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08/09/2003 03:52 PM (UTC)
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27. THE DRAGON KING

The Dragon King, whose real name is a sacred mystery, was the ruler of Outworld millions of years ago. Finally he died of old age. His people and his army however believed that he would return when the last Great Dragon would hatch. But when that didn't happen the myths gradually died out and were only faintly recorded. For countless generations the Dragon Cult took care of the egg and indeed, when the egg hatched the Dragon King awoke in his tomb, young and vital. However, he has nearly no memories of his former empire and what he has is gradually being corrupted by the Court of Immortals.

DATA

Status: King
Height: 284cm
Weight: 340kg
Alignment: Unknown
Origin: Outworld
Birthplace: Unknown
Race: Unknown

STYLES

* Shih ("shih" is actually a Chinese concept to denote circumstances with but is absolutely not a fighting style; as a fighting style, shih mainly relies on taking advantage of the other opponent's weaknesses – this is translated in the fact that wherever the DK fights, he gets the advantage of said background even if you have it turned off; furthermore, shih is a powerful, typical boss-like fighting style // sm: super taunt (the DK crouches and momentarily the force of a dragon seems to flow through him; this taunt has him regain 20% of his health))
* Dragonmouth (a weapon attached to his forearm; three very long claws that are either silver or gold, depending on the costume, and end in downwards curls; this weapon has a special move where it shoots a ray of fire // sm: super power-up (the DK performs the same animation as his super-taunt, only this time the colour of the dragon spirit is not red but black))

SPECIAL MOVES

* Mind blast (a transparent blue ball surrounded by sparks blasts from the DK's forehead at great speed and slams into the opponent)
* Magic push (the DK pushes his right hand forward; a wave of energy seems to push away the opponent and knocks it down to the ground)
* Teleport (the DK disappears in a light blue haze and appears right behind the opponent)

COSTUMES

* The DK has an impressive, royal stature. He wears silver shin and knee armour ornamented with spikes, and a cloth similar to Shao Kahn's, only fully in segmented plates of silver this time. His belt seems to be made out of some sort of leather. He wears a body armour that looks a bit Roman and is, again, silver, with the dragon symbol etched in on the upper right. Two golden fibulae hold an impressive red cape. His arms have bandages around the wrists and silver gloves with small spikes on them. His complexion is dark green, a bit like Reptile's but more leathery. He doesn't have a tail. His face is hidden by a silver dragon mask. His eyes are of a reptillian yellow but he's made so that he doesn't bear too much resemblance to the Zaterran race.**

* Much like costume #1, only the silver is replaced by gold and his cape is purple. Also, there are tattoo markings on his skin and his forearms are also plated in armour.

VOICE

* Dragon-like, has fierce growls and grunts
* Very deep, authoritarian voice
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08/09/2003 03:53 PM (UTC)
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Greetings.

Phew.

Okay. I'm finished! Now it's your turn to comment (if you've managed to read through all of it... which I commend you for ;)).

Peace,
Q
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KaDaFi
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-Pain is for the weak

08/10/2003 12:19 AM (UTC)
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hmm that looks like sum dope shit i aint got time 2 read it now ill read it 2morrow
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Reptilelord
08/11/2003 12:49 AM (UTC)
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Well some of the aspects sound good, but there are just far too many holes in your story. I mean what happened to Kitana, she played a large role in MK:DA and then she just dissapears. I don't like your idea for the sub-boss too outlandish. The fact that you're changing reptile back into a more human form is not going to be happpening, considering the fact that it's supposed that he is now the dragon king. I like some of your move suggestions, but as we all know the morph isn't possible so that's been eliminated. Most of your fatalities are unoriginal, I mean giving each character a classic is good, but I don't want to only see 3 or 4 new ones. I can see you put alot of time into this and like I said I do like some of it, but with a few changes, it could be much better.
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Omega Supreme
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There are three rules for doing scientific research. Unfortunately, no one knows what they are.

08/11/2003 07:37 AM (UTC)
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Ahh, finally input I can sink my teeth into.

Thanks for plowing through all of it.

reptilelord Wrote:
Well some of the aspects sound good, but there are just far too many holes in your story. I mean what happened to Kitana, she played a large role in MK:DA and then she just dissapears.


Story-wise, I think the problem with Kitana is that she's royalty. When she was still reacquiring Edenia, this wasn't a problem - she had to fight. But why should she fight now? She has so much to lose. She might better send other Edenians to the tournament and continue ruling Edenia rather than jeopardising the whole realm when she leaves it to fight evil.

reptilelord Wrote:I don't like your idea for the sub-boss too outlandish. The fact that you're changing reptile back into a more human form is not going to be happpening, considering the fact that it's supposed that he is now the dragon king.


Well actually Ed Boon said Reptile isn't going to be the DK. I only changed his face into something less frog-like, that's all really.

reptilelord Wrote:I like some of your move suggestions, but as we all know the morph isn't possible so that's been eliminated.


Is it *really* impossible? Perhaps impossible to manage for the current consoles :p.

reptilelord Wrote: Most of your fatalities are unoriginal, I mean giving each character a classic is good, but I don't want to only see 3 or 4 new ones. I can see you put alot of time into this and like I said I do like some of it, but with a few changes, it could be much better.


Oh, I haven't taken offence :). About the fatalities, I realise that there aren't too many new ones, but I took two things in consideration when I drafted that list: (a) most characters already have a wide range of fatalities to choose from, so why fix what isn't broken? and (b) fatalities should be brutal and basic; if it becomes too goofy it usually loses its effect, e.g. you may think of beheadings as uninspired but with the proper animation this can really turn into something gruesome. At least, that's what I think :p.

Take care,
Q
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Sub_ZER0
08/11/2003 05:53 PM (UTC)
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WOW
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Reptilelord
08/11/2003 07:30 PM (UTC)
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Where's the article with Reptile not being the Dragon King, I'd like to read it if you know a link to it. All I know is that Reptile is supposed to turn more primitive and take on a dragon like appearance. Fight Night
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Omega Supreme
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There are three rules for doing scientific research. Unfortunately, no one knows what they are.

08/11/2003 09:06 PM (UTC)
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It's been discussed in countless threads on the MK:DA forum. I think Mr. Satan told me about it (and he's usually a reliable source), but I don't have a link handy right now, I'm afraid.

Peace,
Q

PS: What happened to that layout? :-s
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NovaStarr
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TemperaryUserName Wrote: ...the best solution is set an example.
Show some tolerance. Be a fucking leader.

1337...there is no 1337 none of us can be 1337 because we are all the same, we are all human. The sooner we realize that, the better off we'll be.

My MKO Profile Site

08/11/2003 11:11 PM (UTC)
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VainQueur Wrote:
PS: What happened to that layout? :-s


Heh, you killed it lol. Seriously though, on your last quote, just take out the lines that have < and > s in them, that'll fix it back.

Sorry I can't give anything on your storyline yet, but I haven't finished reading all :P
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Maraxus
08/11/2003 11:59 PM (UTC)
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VainQueur, i have to hand it to you, you covered most angles of this thing and it turned out very excellent and satisfactory to an old MK fan looking for how new MK games should be made.

Storyline, incredible, i loved every minute of it, reading the story, reading the stories for characters, incredible and well laid out. Kabal's is insane beyond words, you brought him back into this well, unlike anybody could. i would've liked to see more with the storyline with Sektor, but hey it was still a good plotline and ending.

same with characters, i think it's incredible, don't change it, but i personally would like to see smoke playable.

mechanics and gameplay were all well laid out, i was first skeptical about 2 weapon styles, but after actually reading it, i think it was a great idea.

dude, you're a genius. They NEED people like you working on the next mortal kombats. a story like that, damn, a great sequel to Deadly Alliance and still incorporating a great mortal kombat feel.

I can guranatee you this, the next Mortal Kombat's story probably won't be anything compared to this. If Ed Boon reads this...damn...
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